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author | Billy Laws <blaws05@gmail.com> | 2022-11-23 22:30:23 +0100 |
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committer | Billy Laws <blaws05@gmail.com> | 2023-01-05 23:13:07 +0100 |
commit | 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e (patch) | |
tree | a250fb7a6485109609c5f89fee55fd73549b3a19 /src/shader_recompiler/ir_opt/passes.h | |
parent | shader_recompiler: SPIRV: Only enable int64 feature when supported (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt/passes.h')
-rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 1f8f2ba95..4ffad1172 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -15,7 +15,7 @@ namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); void ConstantPropagationPass(Environment& env, IR::Program& program); void DeadCodeEliminationPass(IR::Program& program); -void GlobalMemoryToStorageBufferPass(IR::Program& program); +void GlobalMemoryToStorageBufferPass(IR::Program& program, const HostTranslateInfo& host_info); void IdentityRemovalPass(IR::Program& program); void LowerFp16ToFp32(IR::Program& program); void LowerInt64ToInt32(IR::Program& program); |