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authorReinUsesLisp <reinuseslisp@airmail.cc>2021-02-05 09:58:02 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-07-23 03:51:21 +0200
commite81739493a0cacc1efe3295f9d287d5d31b1a989 (patch)
tree11a3d04ce9def535414a00226030798f337c053c /src/shader_recompiler/ir_opt/verification_pass.cpp
parentshader: Initial instruction support (diff)
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Diffstat (limited to 'src/shader_recompiler/ir_opt/verification_pass.cpp')
-rw-r--r--src/shader_recompiler/ir_opt/verification_pass.cpp42
1 files changed, 23 insertions, 19 deletions
diff --git a/src/shader_recompiler/ir_opt/verification_pass.cpp b/src/shader_recompiler/ir_opt/verification_pass.cpp
index 36d9ae39b..8a5adf5a2 100644
--- a/src/shader_recompiler/ir_opt/verification_pass.cpp
+++ b/src/shader_recompiler/ir_opt/verification_pass.cpp
@@ -11,40 +11,44 @@
namespace Shader::Optimization {
-static void ValidateTypes(const IR::Block& block) {
- for (const IR::Inst& inst : block) {
- const size_t num_args{inst.NumArgs()};
- for (size_t i = 0; i < num_args; ++i) {
- const IR::Type t1{inst.Arg(i).Type()};
- const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
- if (!IR::AreTypesCompatible(t1, t2)) {
- throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(block));
+static void ValidateTypes(const IR::Function& function) {
+ for (const auto& block : function.blocks) {
+ for (const IR::Inst& inst : *block) {
+ const size_t num_args{inst.NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ const IR::Type t1{inst.Arg(i).Type()};
+ const IR::Type t2{IR::ArgTypeOf(inst.Opcode(), i)};
+ if (!IR::AreTypesCompatible(t1, t2)) {
+ throw LogicError("Invalid types in block:\n{}", IR::DumpBlock(*block));
+ }
}
}
}
}
-static void ValidateUses(const IR::Block& block) {
+static void ValidateUses(const IR::Function& function) {
std::map<IR::Inst*, int> actual_uses;
- for (const IR::Inst& inst : block) {
- const size_t num_args{inst.NumArgs()};
- for (size_t i = 0; i < num_args; ++i) {
- const IR::Value arg{inst.Arg(i)};
- if (!arg.IsImmediate()) {
- ++actual_uses[arg.Inst()];
+ for (const auto& block : function.blocks) {
+ for (const IR::Inst& inst : *block) {
+ const size_t num_args{inst.NumArgs()};
+ for (size_t i = 0; i < num_args; ++i) {
+ const IR::Value arg{inst.Arg(i)};
+ if (!arg.IsImmediate()) {
+ ++actual_uses[arg.Inst()];
+ }
}
}
}
for (const auto [inst, uses] : actual_uses) {
if (inst->UseCount() != uses) {
- throw LogicError("Invalid uses in block:\n{}", IR::DumpBlock(block));
+ throw LogicError("Invalid uses in block:" /*, IR::DumpFunction(function)*/);
}
}
}
-void VerificationPass(const IR::Block& block) {
- ValidateTypes(block);
- ValidateUses(block);
+void VerificationPass(const IR::Function& function) {
+ ValidateTypes(function);
+ ValidateUses(function);
}
} // namespace Shader::Optimization