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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2022-03-19 05:59:56 +0100 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2022-03-20 07:25:08 +0100 |
commit | 574a2c4b772943f0afe6308f3e10793c3d9a9cad (patch) | |
tree | 106dce18a2a0834db6ef64501ece5164917d364f /src/shader_recompiler/ir_opt | |
parent | common: Reduce unused includes (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt')
6 files changed, 0 insertions, 12 deletions
diff --git a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp index c134a12bc..2a14e7f12 100644 --- a/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp +++ b/src/shader_recompiler/ir_opt/constant_propagation_pass.cpp @@ -8,7 +8,6 @@ #include <type_traits> #include "common/bit_cast.h" -#include "common/bit_util.h" #include "shader_recompiler/exception.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" diff --git a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp index ddf497e32..3cc1cc07a 100644 --- a/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp +++ b/src/shader_recompiler/ir_opt/global_memory_to_storage_buffer_pass.cpp @@ -2,10 +2,7 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> -#include <compare> #include <optional> -#include <queue> #include <boost/container/flat_set.hpp> #include <boost/container/small_vector.hpp> diff --git a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp index 773e1f961..622f94fc7 100644 --- a/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp +++ b/src/shader_recompiler/ir_opt/lower_fp16_to_fp32.cpp @@ -2,9 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include <algorithm> - -#include "shader_recompiler/frontend/ir/ir_emitter.h" #include "shader_recompiler/frontend/ir/value.h" #include "shader_recompiler/ir_opt/passes.h" diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index f877c7ba0..16ea3d80a 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -4,10 +4,7 @@ #pragma once -#include <span> - #include "shader_recompiler/environment.h" -#include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/program.h" namespace Shader::Optimization { diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 496d4667e..75679c793 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp @@ -2,7 +2,6 @@ // Licensed under GPLv2 or any later version // Refer to the license.txt file included. -#include "common/alignment.h" #include "common/settings.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" diff --git a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp index 87aa09358..928557acb 100644 --- a/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp +++ b/src/shader_recompiler/ir_opt/ssa_rewrite_pass.cpp @@ -20,7 +20,6 @@ #include <vector> #include <boost/container/flat_map.hpp> -#include <boost/container/flat_set.hpp> #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/opcodes.h" |