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author | Morph <39850852+Morph1984@users.noreply.github.com> | 2022-11-11 03:32:53 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-11 03:32:53 +0100 |
commit | c9bb888adf228a646ede2c99e8450207c612fe42 (patch) | |
tree | 1a098df07c3a1e8e57f47d58fe1f02ca2bf79e05 /src/shader_recompiler/ir_opt | |
parent | Merge pull request #9198 from liamwhite/arm64 (diff) | |
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Diffstat (limited to 'src/shader_recompiler/ir_opt')
-rw-r--r-- | src/shader_recompiler/ir_opt/passes.h | 6 | ||||
-rw-r--r-- | src/shader_recompiler/ir_opt/texture_pass.cpp | 12 |
2 files changed, 11 insertions, 7 deletions
diff --git a/src/shader_recompiler/ir_opt/passes.h b/src/shader_recompiler/ir_opt/passes.h index 24f609d69..586a0668f 100644 --- a/src/shader_recompiler/ir_opt/passes.h +++ b/src/shader_recompiler/ir_opt/passes.h @@ -6,6 +6,10 @@ #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/program.h" +namespace Shader { +struct HostTranslateInfo; +} + namespace Shader::Optimization { void CollectShaderInfoPass(Environment& env, IR::Program& program); @@ -18,7 +22,7 @@ void LowerInt64ToInt32(IR::Program& program); void RescalingPass(IR::Program& program); void SsaRewritePass(IR::Program& program); void PositionPass(Environment& env, IR::Program& program); -void TexturePass(Environment& env, IR::Program& program); +void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info); void VerificationPass(const IR::Program& program); // Dual Vertex diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp index 9eff84a3d..f5c86fcb1 100644 --- a/src/shader_recompiler/ir_opt/texture_pass.cpp +++ b/src/shader_recompiler/ir_opt/texture_pass.cpp @@ -7,11 +7,11 @@ #include <boost/container/small_vector.hpp> -#include "common/settings.h" #include "shader_recompiler/environment.h" #include "shader_recompiler/frontend/ir/basic_block.h" #include "shader_recompiler/frontend/ir/breadth_first_search.h" #include "shader_recompiler/frontend/ir/ir_emitter.h" +#include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/ir_opt/passes.h" #include "shader_recompiler/shader_info.h" @@ -461,7 +461,7 @@ void PatchImageSampleImplicitLod(IR::Block& block, IR::Inst& inst) { ir.FPRecip(ir.ConvertUToF(32, 32, ir.CompositeExtract(texture_size, 1)))))); } -void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) { +void PatchTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_format) { const auto it{IR::Block::InstructionList::s_iterator_to(inst)}; IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; auto get_max_value = [pixel_format]() -> float { @@ -494,7 +494,7 @@ void PathTexelFetch(IR::Block& block, IR::Inst& inst, TexturePixelFormat pixel_f } } // Anonymous namespace -void TexturePass(Environment& env, IR::Program& program) { +void TexturePass(Environment& env, IR::Program& program, const HostTranslateInfo& host_info) { TextureInstVector to_replace; for (IR::Block* const block : program.post_order_blocks) { for (IR::Inst& inst : block->Instructions()) { @@ -639,11 +639,11 @@ void TexturePass(Environment& env, IR::Program& program) { inst->SetArg(0, IR::Value{}); } - if (Settings::values.renderer_backend.GetValue() == Settings::RendererBackend::OpenGL && - inst->GetOpcode() == IR::Opcode::ImageFetch && flags.type == TextureType::Buffer) { + if (!host_info.support_snorm_render_buffer && inst->GetOpcode() == IR::Opcode::ImageFetch && + flags.type == TextureType::Buffer) { const auto pixel_format = ReadTexturePixelFormat(env, cbuf); if (pixel_format != TexturePixelFormat::OTHER) { - PathTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format); + PatchTexelFetch(*texture_inst.block, *texture_inst.inst, pixel_format); } } } |