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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-06-15 23:23:57 +0200 |
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committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:38 +0200 |
commit | d36f667bc0adaa9f50d53efb4c908aadc38921a6 (patch) | |
tree | 13a6a6106ca576214db66d50a618b404cc5c7cac /src/shader_recompiler/shader_info.h | |
parent | glsl: Move gl_Position/generic attribute initialization to EmitProlgue (diff) | |
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Diffstat (limited to 'src/shader_recompiler/shader_info.h')
-rw-r--r-- | src/shader_recompiler/shader_info.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/shader_recompiler/shader_info.h b/src/shader_recompiler/shader_info.h index 74d7a6a94..e9ebc16a4 100644 --- a/src/shader_recompiler/shader_info.h +++ b/src/shader_recompiler/shader_info.h @@ -75,6 +75,7 @@ using TextureBufferDescriptors = boost::container::small_vector<TextureBufferDes struct ImageBufferDescriptor { ImageFormat format; bool is_written; + bool is_read; u32 cbuf_index; u32 cbuf_offset; u32 count; @@ -99,6 +100,7 @@ struct ImageDescriptor { TextureType type; ImageFormat format; bool is_written; + bool is_read; u32 cbuf_index; u32 cbuf_offset; u32 count; |