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authorameerj <52414509+ameerj@users.noreply.github.com>2023-01-29 03:21:42 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2023-01-29 03:23:52 +0100
commit0d820f2dab70c27f811f6a62cc0850fc9969c9f5 (patch)
treeed41f749a176018a7d3b30613a911e2605f9f1c1 /src/shader_recompiler
parentMerge pull request #9685 from liamwhite/minmax (diff)
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Diffstat (limited to 'src/shader_recompiler')
-rw-r--r--src/shader_recompiler/ir_opt/texture_pass.cpp11
1 files changed, 9 insertions, 2 deletions
diff --git a/src/shader_recompiler/ir_opt/texture_pass.cpp b/src/shader_recompiler/ir_opt/texture_pass.cpp
index 9718c6921..14496b911 100644
--- a/src/shader_recompiler/ir_opt/texture_pass.cpp
+++ b/src/shader_recompiler/ir_opt/texture_pass.cpp
@@ -386,8 +386,10 @@ public:
return Add(texture_buffer_descriptors, desc, [&desc](const auto& existing) {
return desc.cbuf_index == existing.cbuf_index &&
desc.cbuf_offset == existing.cbuf_offset &&
+ desc.shift_left == existing.shift_left &&
desc.secondary_cbuf_index == existing.secondary_cbuf_index &&
desc.secondary_cbuf_offset == existing.secondary_cbuf_offset &&
+ desc.secondary_shift_left == existing.secondary_shift_left &&
desc.count == existing.count && desc.size_shift == existing.size_shift &&
desc.has_secondary == existing.has_secondary;
});
@@ -405,15 +407,20 @@ public:
}
u32 Add(const TextureDescriptor& desc) {
- return Add(texture_descriptors, desc, [&desc](const auto& existing) {
+ const u32 index{Add(texture_descriptors, desc, [&desc](const auto& existing) {
return desc.type == existing.type && desc.is_depth == existing.is_depth &&
desc.has_secondary == existing.has_secondary &&
desc.cbuf_index == existing.cbuf_index &&
desc.cbuf_offset == existing.cbuf_offset &&
+ desc.shift_left == existing.shift_left &&
desc.secondary_cbuf_index == existing.secondary_cbuf_index &&
desc.secondary_cbuf_offset == existing.secondary_cbuf_offset &&
+ desc.secondary_shift_left == existing.secondary_shift_left &&
desc.count == existing.count && desc.size_shift == existing.size_shift;
- });
+ })};
+ // TODO: Read this from TIC
+ texture_descriptors[index].is_multisample |= desc.is_multisample;
+ return index;
}
u32 Add(const ImageDescriptor& desc) {