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author | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-12-07 02:56:45 +0100 |
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committer | Yuri Kunde Schlesner <yuriks@yuriks.net> | 2015-12-07 04:08:37 +0100 |
commit | 03835d04f42fdcd480b5f5d909b5e5cd81ed62a0 (patch) | |
tree | 6e14cebd99073538bfafdd68d2bc5b41ff38b698 /src/video_core/debug_utils | |
parent | OpenGL: Rename cache functions to better match what they actually do (diff) | |
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Diffstat (limited to 'src/video_core/debug_utils')
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp index f1cfa9361..0e29661c7 100644 --- a/src/video_core/debug_utils/debug_utils.cpp +++ b/src/video_core/debug_utils/debug_utils.cpp @@ -48,7 +48,7 @@ void DebugContext::OnEvent(Event event, void* data) { if (Settings::values.use_hw_renderer) { // Commit the hardware renderer's framebuffer so it will show on debug widgets - VideoCore::g_renderer->hw_rasterizer->CommitFramebuffer(); + VideoCore::g_renderer->hw_rasterizer->FlushFramebuffer(); } // TODO: Should stop the CPU thread here once we multithread emulation. |