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author | James Rowe <jroweboy@gmail.com> | 2018-01-12 04:07:44 +0100 |
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committer | James Rowe <jroweboy@gmail.com> | 2018-01-13 03:11:03 +0100 |
commit | 1d28b2e142f845773e2b90e267d9632e196a99b9 (patch) | |
tree | 027a3586a0fc927731afb3711c328c6dafc8551f /src/video_core/debug_utils | |
parent | Massive removal of unused modules (diff) | |
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Diffstat (limited to 'src/video_core/debug_utils')
-rw-r--r-- | src/video_core/debug_utils/debug_utils.cpp | 577 | ||||
-rw-r--r-- | src/video_core/debug_utils/debug_utils.h | 251 |
2 files changed, 0 insertions, 828 deletions
diff --git a/src/video_core/debug_utils/debug_utils.cpp b/src/video_core/debug_utils/debug_utils.cpp deleted file mode 100644 index 47dbc8cc8..000000000 --- a/src/video_core/debug_utils/debug_utils.cpp +++ /dev/null @@ -1,577 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include <algorithm> -#include <condition_variable> -#include <cstdint> -#include <cstring> -#include <fstream> -#include <map> -#include <mutex> -#include <stdexcept> -#include <string> - -#ifdef HAVE_PNG -#include <png.h> -#include <setjmp.h> -#endif - -#include <nihstro/bit_field.h> -#include <nihstro/float24.h> -#include <nihstro/shader_binary.h> -#include "common/assert.h" -#include "common/bit_field.h" -#include "common/color.h" -#include "common/common_types.h" -#include "common/file_util.h" -#include "common/logging/log.h" -#include "common/math_util.h" -#include "common/vector_math.h" -#include "video_core/debug_utils/debug_utils.h" -#include "video_core/pica_state.h" -#include "video_core/pica_types.h" -#include "video_core/rasterizer_interface.h" -#include "video_core/regs_rasterizer.h" -#include "video_core/regs_shader.h" -#include "video_core/regs_texturing.h" -#include "video_core/renderer_base.h" -#include "video_core/shader/shader.h" -#include "video_core/texture/texture_decode.h" -#include "video_core/utils.h" -#include "video_core/video_core.h" - -using nihstro::DVLBHeader; -using nihstro::DVLEHeader; -using nihstro::DVLPHeader; - -namespace Pica { - -void DebugContext::DoOnEvent(Event event, void* data) { - { - std::unique_lock<std::mutex> lock(breakpoint_mutex); - - // Commit the rasterizer's caches so framebuffers, render targets, etc. will show on debug - // widgets - VideoCore::g_renderer->Rasterizer()->FlushAll(); - - // TODO: Should stop the CPU thread here once we multithread emulation. - - active_breakpoint = event; - at_breakpoint = true; - - // Tell all observers that we hit a breakpoint - for (auto& breakpoint_observer : breakpoint_observers) { - breakpoint_observer->OnPicaBreakPointHit(event, data); - } - - // Wait until another thread tells us to Resume() - resume_from_breakpoint.wait(lock, [&] { return !at_breakpoint; }); - } -} - -void DebugContext::Resume() { - { - std::lock_guard<std::mutex> lock(breakpoint_mutex); - - // Tell all observers that we are about to resume - for (auto& breakpoint_observer : breakpoint_observers) { - breakpoint_observer->OnPicaResume(); - } - - // Resume the waiting thread (i.e. OnEvent()) - at_breakpoint = false; - } - - resume_from_breakpoint.notify_one(); -} - -std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global - -namespace DebugUtils { - -void DumpShader(const std::string& filename, const ShaderRegs& config, - const Shader::ShaderSetup& setup, - const RasterizerRegs::VSOutputAttributes* output_attributes) { - struct StuffToWrite { - const u8* pointer; - u32 size; - }; - std::vector<StuffToWrite> writing_queue; - u32 write_offset = 0; - - auto QueueForWriting = [&writing_queue, &write_offset](const u8* pointer, u32 size) { - writing_queue.push_back({pointer, size}); - u32 old_write_offset = write_offset; - write_offset += size; - return old_write_offset; - }; - - // First off, try to translate Pica state (one enum for output attribute type and component) - // into shbin format (separate type and component mask). - union OutputRegisterInfo { - enum Type : u64 { - POSITION = 0, - QUATERNION = 1, - COLOR = 2, - TEXCOORD0 = 3, - TEXCOORD1 = 5, - TEXCOORD2 = 6, - - VIEW = 8, - }; - - BitField<0, 64, u64> hex; - - BitField<0, 16, Type> type; - BitField<16, 16, u64> id; - BitField<32, 4, u64> component_mask; - }; - - // This is put into a try-catch block to make sure we notice unknown configurations. - std::vector<OutputRegisterInfo> output_info_table; - for (unsigned i = 0; i < 7; ++i) { - using OutputAttributes = Pica::RasterizerRegs::VSOutputAttributes; - - // TODO: It's still unclear how the attribute components map to the register! - // Once we know that, this code probably will not make much sense anymore. - std::map<OutputAttributes::Semantic, std::pair<OutputRegisterInfo::Type, u32>> map = { - {OutputAttributes::POSITION_X, {OutputRegisterInfo::POSITION, 1}}, - {OutputAttributes::POSITION_Y, {OutputRegisterInfo::POSITION, 2}}, - {OutputAttributes::POSITION_Z, {OutputRegisterInfo::POSITION, 4}}, - {OutputAttributes::POSITION_W, {OutputRegisterInfo::POSITION, 8}}, - {OutputAttributes::QUATERNION_X, {OutputRegisterInfo::QUATERNION, 1}}, - {OutputAttributes::QUATERNION_Y, {OutputRegisterInfo::QUATERNION, 2}}, - {OutputAttributes::QUATERNION_Z, {OutputRegisterInfo::QUATERNION, 4}}, - {OutputAttributes::QUATERNION_W, {OutputRegisterInfo::QUATERNION, 8}}, - {OutputAttributes::COLOR_R, {OutputRegisterInfo::COLOR, 1}}, - {OutputAttributes::COLOR_G, {OutputRegisterInfo::COLOR, 2}}, - {OutputAttributes::COLOR_B, {OutputRegisterInfo::COLOR, 4}}, - {OutputAttributes::COLOR_A, {OutputRegisterInfo::COLOR, 8}}, - {OutputAttributes::TEXCOORD0_U, {OutputRegisterInfo::TEXCOORD0, 1}}, - {OutputAttributes::TEXCOORD0_V, {OutputRegisterInfo::TEXCOORD0, 2}}, - {OutputAttributes::TEXCOORD1_U, {OutputRegisterInfo::TEXCOORD1, 1}}, - {OutputAttributes::TEXCOORD1_V, {OutputRegisterInfo::TEXCOORD1, 2}}, - {OutputAttributes::TEXCOORD2_U, {OutputRegisterInfo::TEXCOORD2, 1}}, - {OutputAttributes::TEXCOORD2_V, {OutputRegisterInfo::TEXCOORD2, 2}}, - {OutputAttributes::VIEW_X, {OutputRegisterInfo::VIEW, 1}}, - {OutputAttributes::VIEW_Y, {OutputRegisterInfo::VIEW, 2}}, - {OutputAttributes::VIEW_Z, {OutputRegisterInfo::VIEW, 4}}, - }; - - for (const auto& semantic : std::vector<OutputAttributes::Semantic>{ - output_attributes[i].map_x, output_attributes[i].map_y, output_attributes[i].map_z, - output_attributes[i].map_w}) { - if (semantic == OutputAttributes::INVALID) - continue; - - try { - OutputRegisterInfo::Type type = map.at(semantic).first; - u32 component_mask = map.at(semantic).second; - - auto it = std::find_if(output_info_table.begin(), output_info_table.end(), - [&i, &type](const OutputRegisterInfo& info) { - return info.id == i && info.type == type; - }); - - if (it == output_info_table.end()) { - output_info_table.emplace_back(); - output_info_table.back().type.Assign(type); - output_info_table.back().component_mask.Assign(component_mask); - output_info_table.back().id.Assign(i); - } else { - it->component_mask.Assign(it->component_mask | component_mask); - } - } catch (const std::out_of_range&) { - DEBUG_ASSERT_MSG(false, "Unknown output attribute mapping"); - LOG_ERROR(HW_GPU, "Unknown output attribute mapping: %03x, %03x, %03x, %03x", - (int)output_attributes[i].map_x.Value(), - (int)output_attributes[i].map_y.Value(), - (int)output_attributes[i].map_z.Value(), - (int)output_attributes[i].map_w.Value()); - } - } - } - - struct { - DVLBHeader header; - u32 dvle_offset; - } dvlb{{DVLBHeader::MAGIC_WORD, 1}}; // 1 DVLE - - DVLPHeader dvlp{DVLPHeader::MAGIC_WORD}; - DVLEHeader dvle{DVLEHeader::MAGIC_WORD}; - - QueueForWriting(reinterpret_cast<const u8*>(&dvlb), sizeof(dvlb)); - u32 dvlp_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvlp), sizeof(dvlp)); - dvlb.dvle_offset = QueueForWriting(reinterpret_cast<const u8*>(&dvle), sizeof(dvle)); - - // TODO: Reduce the amount of binary code written to relevant portions - dvlp.binary_offset = write_offset - dvlp_offset; - dvlp.binary_size_words = static_cast<uint32_t>(setup.program_code.size()); - QueueForWriting(reinterpret_cast<const u8*>(setup.program_code.data()), - static_cast<u32>(setup.program_code.size()) * sizeof(u32)); - - dvlp.swizzle_info_offset = write_offset - dvlp_offset; - dvlp.swizzle_info_num_entries = static_cast<uint32_t>(setup.swizzle_data.size()); - u32 dummy = 0; - for (unsigned int i = 0; i < setup.swizzle_data.size(); ++i) { - QueueForWriting(reinterpret_cast<const u8*>(&setup.swizzle_data[i]), - sizeof(setup.swizzle_data[i])); - QueueForWriting(reinterpret_cast<const u8*>(&dummy), sizeof(dummy)); - } - - dvle.main_offset_words = config.main_offset; - dvle.output_register_table_offset = write_offset - dvlb.dvle_offset; - dvle.output_register_table_size = static_cast<u32>(output_info_table.size()); - QueueForWriting(reinterpret_cast<const u8*>(output_info_table.data()), - static_cast<u32>(output_info_table.size() * sizeof(OutputRegisterInfo))); - - // TODO: Create a label table for "main" - - std::vector<nihstro::ConstantInfo> constant_table; - for (unsigned i = 0; i < setup.uniforms.b.size(); ++i) { - nihstro::ConstantInfo constant; - memset(&constant, 0, sizeof(constant)); - constant.type = nihstro::ConstantInfo::Bool; - constant.regid = i; - constant.b = setup.uniforms.b[i]; - constant_table.emplace_back(constant); - } - for (unsigned i = 0; i < setup.uniforms.i.size(); ++i) { - nihstro::ConstantInfo constant; - memset(&constant, 0, sizeof(constant)); - constant.type = nihstro::ConstantInfo::Int; - constant.regid = i; - constant.i.x = setup.uniforms.i[i].x; - constant.i.y = setup.uniforms.i[i].y; - constant.i.z = setup.uniforms.i[i].z; - constant.i.w = setup.uniforms.i[i].w; - constant_table.emplace_back(constant); - } - for (unsigned i = 0; i < sizeof(setup.uniforms.f) / sizeof(setup.uniforms.f[0]); ++i) { - nihstro::ConstantInfo constant; - memset(&constant, 0, sizeof(constant)); - constant.type = nihstro::ConstantInfo::Float; - constant.regid = i; - constant.f.x = nihstro::to_float24(setup.uniforms.f[i].x.ToFloat32()); - constant.f.y = nihstro::to_float24(setup.uniforms.f[i].y.ToFloat32()); - constant.f.z = nihstro::to_float24(setup.uniforms.f[i].z.ToFloat32()); - constant.f.w = nihstro::to_float24(setup.uniforms.f[i].w.ToFloat32()); - - // Store constant if it's different from zero.. - if (setup.uniforms.f[i].x.ToFloat32() != 0.0 || setup.uniforms.f[i].y.ToFloat32() != 0.0 || - setup.uniforms.f[i].z.ToFloat32() != 0.0 || setup.uniforms.f[i].w.ToFloat32() != 0.0) - constant_table.emplace_back(constant); - } - dvle.constant_table_offset = write_offset - dvlb.dvle_offset; - dvle.constant_table_size = static_cast<uint32_t>(constant_table.size()); - for (const auto& constant : constant_table) { - QueueForWriting(reinterpret_cast<const u8*>(&constant), sizeof(constant)); - } - - // Write data to file - std::ofstream file(filename, std::ios_base::out | std::ios_base::binary); - - for (const auto& chunk : writing_queue) { - file.write(reinterpret_cast<const char*>(chunk.pointer), chunk.size); - } -} - -static std::unique_ptr<PicaTrace> pica_trace; -static std::mutex pica_trace_mutex; -bool g_is_pica_tracing = false; - -void StartPicaTracing() { - if (g_is_pica_tracing) { - LOG_WARNING(HW_GPU, "StartPicaTracing called even though tracing already running!"); - return; - } - - std::lock_guard<std::mutex> lock(pica_trace_mutex); - pica_trace = std::make_unique<PicaTrace>(); - - g_is_pica_tracing = true; -} - -void OnPicaRegWrite(PicaTrace::Write write) { - std::lock_guard<std::mutex> lock(pica_trace_mutex); - - if (!g_is_pica_tracing) - return; - - pica_trace->writes.push_back(write); -} - -std::unique_ptr<PicaTrace> FinishPicaTracing() { - if (!g_is_pica_tracing) { - LOG_WARNING(HW_GPU, "FinishPicaTracing called even though tracing isn't running!"); - return {}; - } - - // signalize that no further tracing should be performed - g_is_pica_tracing = false; - - // Wait until running tracing is finished - std::lock_guard<std::mutex> lock(pica_trace_mutex); - std::unique_ptr<PicaTrace> ret(std::move(pica_trace)); - - return ret; -} - -#ifdef HAVE_PNG -// Adapter functions to libpng to write/flush to File::IOFile instances. -static void WriteIOFile(png_structp png_ptr, png_bytep data, png_size_t length) { - auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr)); - if (!fp->WriteBytes(data, length)) - png_error(png_ptr, "Failed to write to output PNG file."); -} - -static void FlushIOFile(png_structp png_ptr) { - auto* fp = static_cast<FileUtil::IOFile*>(png_get_io_ptr(png_ptr)); - if (!fp->Flush()) - png_error(png_ptr, "Failed to flush to output PNG file."); -} -#endif - -void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data) { -#ifndef HAVE_PNG - return; -#else - if (!data) - return; - - // Write data to file - static int dump_index = 0; - std::string filename = - std::string("texture_dump") + std::to_string(++dump_index) + std::string(".png"); - u32 row_stride = texture_config.width * 3; - - u8* buf; - - char title[] = "Citra texture dump"; - char title_key[] = "Title"; - png_structp png_ptr = nullptr; - png_infop info_ptr = nullptr; - - // Open file for writing (binary mode) - FileUtil::IOFile fp(filename, "wb"); - - // Initialize write structure - png_ptr = png_create_write_struct(PNG_LIBPNG_VER_STRING, nullptr, nullptr, nullptr); - if (png_ptr == nullptr) { - LOG_ERROR(Debug_GPU, "Could not allocate write struct"); - goto finalise; - } - - // Initialize info structure - info_ptr = png_create_info_struct(png_ptr); - if (info_ptr == nullptr) { - LOG_ERROR(Debug_GPU, "Could not allocate info struct"); - goto finalise; - } - - // Setup Exception handling - if (setjmp(png_jmpbuf(png_ptr))) { - LOG_ERROR(Debug_GPU, "Error during png creation"); - goto finalise; - } - - png_set_write_fn(png_ptr, static_cast<void*>(&fp), WriteIOFile, FlushIOFile); - - // Write header (8 bit color depth) - png_set_IHDR(png_ptr, info_ptr, texture_config.width, texture_config.height, 8, - PNG_COLOR_TYPE_RGB /*_ALPHA*/, PNG_INTERLACE_NONE, PNG_COMPRESSION_TYPE_BASE, - PNG_FILTER_TYPE_BASE); - - png_text title_text; - title_text.compression = PNG_TEXT_COMPRESSION_NONE; - title_text.key = title_key; - title_text.text = title; - png_set_text(png_ptr, info_ptr, &title_text, 1); - - png_write_info(png_ptr, info_ptr); - - buf = new u8[row_stride * texture_config.height]; - for (unsigned y = 0; y < texture_config.height; ++y) { - for (unsigned x = 0; x < texture_config.width; ++x) { - Pica::Texture::TextureInfo info; - info.width = texture_config.width; - info.height = texture_config.height; - info.stride = row_stride; - info.format = g_state.regs.texturing.texture0_format; - Math::Vec4<u8> texture_color = Pica::Texture::LookupTexture(data, x, y, info); - buf[3 * x + y * row_stride] = texture_color.r(); - buf[3 * x + y * row_stride + 1] = texture_color.g(); - buf[3 * x + y * row_stride + 2] = texture_color.b(); - } - } - - // Write image data - for (unsigned y = 0; y < texture_config.height; ++y) { - u8* row_ptr = (u8*)buf + y * row_stride; - png_write_row(png_ptr, row_ptr); - } - - delete[] buf; - - // End write - png_write_end(png_ptr, nullptr); - -finalise: - if (info_ptr != nullptr) - png_free_data(png_ptr, info_ptr, PNG_FREE_ALL, -1); - if (png_ptr != nullptr) - png_destroy_write_struct(&png_ptr, (png_infopp) nullptr); -#endif -} - -static std::string ReplacePattern(const std::string& input, const std::string& pattern, - const std::string& replacement) { - size_t start = input.find(pattern); - if (start == std::string::npos) - return input; - - std::string ret = input; - ret.replace(start, pattern.length(), replacement); - return ret; -} - -static std::string GetTevStageConfigSourceString( - const TexturingRegs::TevStageConfig::Source& source) { - - using Source = TexturingRegs::TevStageConfig::Source; - static const std::map<Source, std::string> source_map = { - {Source::PrimaryColor, "PrimaryColor"}, - {Source::PrimaryFragmentColor, "PrimaryFragmentColor"}, - {Source::SecondaryFragmentColor, "SecondaryFragmentColor"}, - {Source::Texture0, "Texture0"}, - {Source::Texture1, "Texture1"}, - {Source::Texture2, "Texture2"}, - {Source::Texture3, "Texture3"}, - {Source::PreviousBuffer, "PreviousBuffer"}, - {Source::Constant, "Constant"}, - {Source::Previous, "Previous"}, - }; - - const auto src_it = source_map.find(source); - if (src_it == source_map.end()) - return "Unknown"; - - return src_it->second; -} - -static std::string GetTevStageConfigColorSourceString( - const TexturingRegs::TevStageConfig::Source& source, - const TexturingRegs::TevStageConfig::ColorModifier modifier) { - - using ColorModifier = TexturingRegs::TevStageConfig::ColorModifier; - static const std::map<ColorModifier, std::string> color_modifier_map = { - {ColorModifier::SourceColor, "%source.rgb"}, - {ColorModifier::OneMinusSourceColor, "(1.0 - %source.rgb)"}, - {ColorModifier::SourceAlpha, "%source.aaa"}, - {ColorModifier::OneMinusSourceAlpha, "(1.0 - %source.aaa)"}, - {ColorModifier::SourceRed, "%source.rrr"}, - {ColorModifier::OneMinusSourceRed, "(1.0 - %source.rrr)"}, - {ColorModifier::SourceGreen, "%source.ggg"}, - {ColorModifier::OneMinusSourceGreen, "(1.0 - %source.ggg)"}, - {ColorModifier::SourceBlue, "%source.bbb"}, - {ColorModifier::OneMinusSourceBlue, "(1.0 - %source.bbb)"}, - }; - - auto src_str = GetTevStageConfigSourceString(source); - auto modifier_it = color_modifier_map.find(modifier); - std::string modifier_str = "%source.????"; - if (modifier_it != color_modifier_map.end()) - modifier_str = modifier_it->second; - - return ReplacePattern(modifier_str, "%source", src_str); -} - -static std::string GetTevStageConfigAlphaSourceString( - const TexturingRegs::TevStageConfig::Source& source, - const TexturingRegs::TevStageConfig::AlphaModifier modifier) { - - using AlphaModifier = TexturingRegs::TevStageConfig::AlphaModifier; - static const std::map<AlphaModifier, std::string> alpha_modifier_map = { - {AlphaModifier::SourceAlpha, "%source.a"}, - {AlphaModifier::OneMinusSourceAlpha, "(1.0 - %source.a)"}, - {AlphaModifier::SourceRed, "%source.r"}, - {AlphaModifier::OneMinusSourceRed, "(1.0 - %source.r)"}, - {AlphaModifier::SourceGreen, "%source.g"}, - {AlphaModifier::OneMinusSourceGreen, "(1.0 - %source.g)"}, - {AlphaModifier::SourceBlue, "%source.b"}, - {AlphaModifier::OneMinusSourceBlue, "(1.0 - %source.b)"}, - }; - - auto src_str = GetTevStageConfigSourceString(source); - auto modifier_it = alpha_modifier_map.find(modifier); - std::string modifier_str = "%source.????"; - if (modifier_it != alpha_modifier_map.end()) - modifier_str = modifier_it->second; - - return ReplacePattern(modifier_str, "%source", src_str); -} - -static std::string GetTevStageConfigOperationString( - const TexturingRegs::TevStageConfig::Operation& operation) { - - using Operation = TexturingRegs::TevStageConfig::Operation; - static const std::map<Operation, std::string> combiner_map = { - {Operation::Replace, "%source1"}, - {Operation::Modulate, "(%source1 * %source2)"}, - {Operation::Add, "(%source1 + %source2)"}, - {Operation::AddSigned, "(%source1 + %source2) - 0.5"}, - {Operation::Lerp, "lerp(%source1, %source2, %source3)"}, - {Operation::Subtract, "(%source1 - %source2)"}, - {Operation::Dot3_RGB, "dot(%source1, %source2)"}, - {Operation::MultiplyThenAdd, "((%source1 * %source2) + %source3)"}, - {Operation::AddThenMultiply, "((%source1 + %source2) * %source3)"}, - }; - - const auto op_it = combiner_map.find(operation); - if (op_it == combiner_map.end()) - return "Unknown op (%source1, %source2, %source3)"; - - return op_it->second; -} - -std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage) { - auto op_str = GetTevStageConfigOperationString(tev_stage.color_op); - op_str = ReplacePattern( - op_str, "%source1", - GetTevStageConfigColorSourceString(tev_stage.color_source1, tev_stage.color_modifier1)); - op_str = ReplacePattern( - op_str, "%source2", - GetTevStageConfigColorSourceString(tev_stage.color_source2, tev_stage.color_modifier2)); - return ReplacePattern( - op_str, "%source3", - GetTevStageConfigColorSourceString(tev_stage.color_source3, tev_stage.color_modifier3)); -} - -std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage) { - auto op_str = GetTevStageConfigOperationString(tev_stage.alpha_op); - op_str = ReplacePattern( - op_str, "%source1", - GetTevStageConfigAlphaSourceString(tev_stage.alpha_source1, tev_stage.alpha_modifier1)); - op_str = ReplacePattern( - op_str, "%source2", - GetTevStageConfigAlphaSourceString(tev_stage.alpha_source2, tev_stage.alpha_modifier2)); - return ReplacePattern( - op_str, "%source3", - GetTevStageConfigAlphaSourceString(tev_stage.alpha_source3, tev_stage.alpha_modifier3)); -} - -void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages) { - std::string stage_info = "Tev setup:\n"; - for (size_t index = 0; index < stages.size(); ++index) { - const auto& tev_stage = stages[index]; - stage_info += "Stage " + std::to_string(index) + ": " + - GetTevStageConfigColorCombinerString(tev_stage) + " " + - GetTevStageConfigAlphaCombinerString(tev_stage) + "\n"; - } - LOG_TRACE(HW_GPU, "%s", stage_info.c_str()); -} - -} // namespace - -} // namespace diff --git a/src/video_core/debug_utils/debug_utils.h b/src/video_core/debug_utils/debug_utils.h deleted file mode 100644 index c1f29c527..000000000 --- a/src/video_core/debug_utils/debug_utils.h +++ /dev/null @@ -1,251 +0,0 @@ -// Copyright 2014 Citra Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#pragma once - -#include <algorithm> -#include <array> -#include <condition_variable> -#include <iterator> -#include <list> -#include <map> -#include <memory> -#include <mutex> -#include <string> -#include <utility> -#include <vector> -#include "common/common_types.h" -#include "common/vector_math.h" -#include "video_core/regs_rasterizer.h" -#include "video_core/regs_shader.h" -#include "video_core/regs_texturing.h" - -namespace CiTrace { -class Recorder; -} - -namespace Pica { - -namespace Shader { -struct ShaderSetup; -} - -class DebugContext { -public: - enum class Event { - FirstEvent = 0, - - PicaCommandLoaded = FirstEvent, - PicaCommandProcessed, - IncomingPrimitiveBatch, - FinishedPrimitiveBatch, - VertexShaderInvocation, - IncomingDisplayTransfer, - GSPCommandProcessed, - BufferSwapped, - - NumEvents - }; - - /** - * Inherit from this class to be notified of events registered to some debug context. - * Most importantly this is used for our debugger GUI. - * - * To implement event handling, override the OnPicaBreakPointHit and OnPicaResume methods. - * @warning All BreakPointObservers need to be on the same thread to guarantee thread-safe state - * access - * @todo Evaluate an alternative interface, in which there is only one managing observer and - * multiple child observers running (by design) on the same thread. - */ - class BreakPointObserver { - public: - /// Constructs the object such that it observes events of the given DebugContext. - BreakPointObserver(std::shared_ptr<DebugContext> debug_context) - : context_weak(debug_context) { - std::unique_lock<std::mutex> lock(debug_context->breakpoint_mutex); - debug_context->breakpoint_observers.push_back(this); - } - - virtual ~BreakPointObserver() { - auto context = context_weak.lock(); - if (context) { - std::unique_lock<std::mutex> lock(context->breakpoint_mutex); - context->breakpoint_observers.remove(this); - - // If we are the last observer to be destroyed, tell the debugger context that - // it is free to continue. In particular, this is required for a proper Citra - // shutdown, when the emulation thread is waiting at a breakpoint. - if (context->breakpoint_observers.empty()) - context->Resume(); - } - } - - /** - * Action to perform when a breakpoint was reached. - * @param event Type of event which triggered the breakpoint - * @param data Optional data pointer (if unused, this is a nullptr) - * @note This function will perform nothing unless it is overridden in the child class. - */ - virtual void OnPicaBreakPointHit(Event event, void* data) {} - - /** - * Action to perform when emulation is resumed from a breakpoint. - * @note This function will perform nothing unless it is overridden in the child class. - */ - virtual void OnPicaResume() {} - - protected: - /** - * Weak context pointer. This need not be valid, so when requesting a shared_ptr via - * context_weak.lock(), always compare the result against nullptr. - */ - std::weak_ptr<DebugContext> context_weak; - }; - - /** - * Simple structure defining a breakpoint state - */ - struct BreakPoint { - bool enabled = false; - }; - - /** - * Static constructor used to create a shared_ptr of a DebugContext. - */ - static std::shared_ptr<DebugContext> Construct() { - return std::shared_ptr<DebugContext>(new DebugContext); - } - - /** - * Used by the emulation core when a given event has happened. If a breakpoint has been set - * for this event, OnEvent calls the event handlers of the registered breakpoint observers. - * The current thread then is halted until Resume() is called from another thread (or until - * emulation is stopped). - * @param event Event which has happened - * @param data Optional data pointer (pass nullptr if unused). Needs to remain valid until - * Resume() is called. - */ - void OnEvent(Event event, void* data) { - // This check is left in the header to allow the compiler to inline it. - if (!breakpoints[(int)event].enabled) - return; - // For the rest of event handling, call a separate function. - DoOnEvent(event, data); - } - - void DoOnEvent(Event event, void* data); - - /** - * Resume from the current breakpoint. - * @warning Calling this from the same thread that OnEvent was called in will cause a deadlock. - * Calling from any other thread is safe. - */ - void Resume(); - - /** - * Delete all set breakpoints and resume emulation. - */ - void ClearBreakpoints() { - for (auto& bp : breakpoints) { - bp.enabled = false; - } - Resume(); - } - - // TODO: Evaluate if access to these members should be hidden behind a public interface. - std::array<BreakPoint, (int)Event::NumEvents> breakpoints; - Event active_breakpoint; - bool at_breakpoint = false; - - std::shared_ptr<CiTrace::Recorder> recorder = nullptr; - -private: - /** - * Private default constructor to make sure people always construct this through Construct() - * instead. - */ - DebugContext() = default; - - /// Mutex protecting current breakpoint state and the observer list. - std::mutex breakpoint_mutex; - - /// Used by OnEvent to wait for resumption. - std::condition_variable resume_from_breakpoint; - - /// List of registered observers - std::list<BreakPointObserver*> breakpoint_observers; -}; - -extern std::shared_ptr<DebugContext> g_debug_context; // TODO: Get rid of this global - -namespace DebugUtils { - -#define PICA_DUMP_TEXTURES 0 -#define PICA_LOG_TEV 0 - -void DumpShader(const std::string& filename, const ShaderRegs& config, - const Shader::ShaderSetup& setup, - const RasterizerRegs::VSOutputAttributes* output_attributes); - -// Utility class to log Pica commands. -struct PicaTrace { - struct Write { - u16 cmd_id; - u16 mask; - u32 value; - }; - std::vector<Write> writes; -}; - -extern bool g_is_pica_tracing; - -void StartPicaTracing(); -inline bool IsPicaTracing() { - return g_is_pica_tracing; -} -void OnPicaRegWrite(PicaTrace::Write write); -std::unique_ptr<PicaTrace> FinishPicaTracing(); - -void DumpTexture(const TexturingRegs::TextureConfig& texture_config, u8* data); - -std::string GetTevStageConfigColorCombinerString(const TexturingRegs::TevStageConfig& tev_stage); -std::string GetTevStageConfigAlphaCombinerString(const TexturingRegs::TevStageConfig& tev_stage); - -/// Dumps the Tev stage config to log at trace level -void DumpTevStageConfig(const std::array<TexturingRegs::TevStageConfig, 6>& stages); - -/** - * Used in the vertex loader to merge access records. TODO: Investigate if actually useful. - */ -class MemoryAccessTracker { - /// Combine overlapping and close ranges - void SimplifyRanges() { - for (auto it = ranges.begin(); it != ranges.end(); ++it) { - // NOTE: We add 32 to the range end address to make sure "close" ranges are combined, - // too - auto it2 = std::next(it); - while (it2 != ranges.end() && it->first + it->second + 32 >= it2->first) { - it->second = std::max(it->second, it2->first + it2->second - it->first); - it2 = ranges.erase(it2); - } - } - } - -public: - /// Record a particular memory access in the list - void AddAccess(u32 paddr, u32 size) { - // Create new range or extend existing one - ranges[paddr] = std::max(ranges[paddr], size); - - // Simplify ranges... - SimplifyRanges(); - } - - /// Map of accessed ranges (mapping start address to range size) - std::map<u32, u32> ranges; -}; - -} // namespace - -} // namespace |