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author | Subv <subv2112@gmail.com> | 2018-03-28 22:20:18 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-04-01 19:07:26 +0200 |
commit | 11b4ab96858296ad46016edb1d00ca22ab81a356 (patch) | |
tree | 350b64ebd6b96bd9338f63865480180a864c3012 /src/video_core/engines/maxwell_3d.h | |
parent | GPU: Implemented a gpu macro interpreter. (diff) | |
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Diffstat (limited to 'src/video_core/engines/maxwell_3d.h')
-rw-r--r-- | src/video_core/engines/maxwell_3d.h | 26 |
1 files changed, 5 insertions, 21 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h index 086ffeb6a..98b39b2ff 100644 --- a/src/video_core/engines/maxwell_3d.h +++ b/src/video_core/engines/maxwell_3d.h @@ -13,6 +13,7 @@ #include "common/common_types.h" #include "common/math_util.h" #include "video_core/gpu.h" +#include "video_core/macro_interpreter.h" #include "video_core/memory_manager.h" #include "video_core/textures/texture.h" @@ -498,18 +499,11 @@ public: bool enabled; }; - struct ShaderProgramInfo { - Regs::ShaderStage stage; - Regs::ShaderProgram program; - GPUVAddr address; - }; - struct ShaderStageInfo { std::array<ConstBufferInfo, Regs::MaxConstBuffers> const_buffers; }; std::array<ShaderStageInfo, Regs::MaxShaderStage> shader_stages; - std::array<ShaderProgramInfo, Regs::MaxShaderProgram> shader_programs; }; State state{}; @@ -536,6 +530,9 @@ private: /// Parameters that have been submitted to the macro call so far. std::vector<u32> macro_params; + /// Interpreter for the macro codes uploaded to the GPU. + MacroInterpreter macro_interpreter; + /// Retrieves information about a specific TIC entry from the TIC buffer. Texture::TICEntry GetTICEntry(u32 tic_index) const; @@ -547,7 +544,7 @@ private: * @param method Method to call * @param parameters Arguments to the method call */ - void CallMacroMethod(u32 method, const std::vector<u32>& parameters); + void CallMacroMethod(u32 method, std::vector<u32> parameters); /// Handles a write to the QUERY_GET register. void ProcessQueryGet(); @@ -560,19 +557,6 @@ private: /// Handles a write to the VERTEX_END_GL register, triggering a draw. void DrawArrays(); - - /// Method call handlers - void BindTextureInfoBuffer(const std::vector<u32>& parameters); - void SetShader(const std::vector<u32>& parameters); - void BindStorageBuffer(const std::vector<u32>& parameters); - - struct MethodInfo { - const char* name; - u32 arguments; - void (Maxwell3D::*handler)(const std::vector<u32>& parameters); - }; - - static const std::unordered_map<u32, MethodInfo> method_handlers; }; #define ASSERT_REG_POSITION(field_name, position) \ |