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author | Subv <subv2112@gmail.com> | 2018-08-11 23:00:14 +0200 |
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committer | Subv <subv2112@gmail.com> | 2018-08-11 23:00:14 +0200 |
commit | c1ad9738810d312ec38beccd709ce0853641a94a (patch) | |
tree | 999f11d3e815983d173e7db2d408f03762f39f51 /src/video_core/engines/shader_bytecode.h | |
parent | GPU/Shaders: Implemented SSY and SYNC as a way to modify control flow during shader execution. (diff) | |
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Diffstat (limited to 'src/video_core/engines/shader_bytecode.h')
-rw-r--r-- | src/video_core/engines/shader_bytecode.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index 3d4557b7e..42c6ea5fd 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -598,6 +598,13 @@ public: Unknown, }; + /// Returns whether an opcode has an execution predicate field or not (ie, whether it can be + /// conditionally executed). + static bool IsPredicatedInstruction(Id opcode) { + // TODO(Subv): Add the rest of unpredicated instructions. + return opcode != Id::SSY; + } + class Matcher { public: Matcher(const char* const name, u16 mask, u16 expected, OpCode::Id id, OpCode::Type type) |