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authorbunnei <bunneidev@gmail.com>2021-07-25 20:39:04 +0200
committerGitHub <noreply@github.com>2021-07-25 20:39:04 +0200
commit98b26b6e126d4775fdf3f773fe8a8ac808a8ff8f (patch)
tree816faa96c2c4d291825063433331a8ea4b3d08f1 /src/video_core/engines/shader_header.h
parentMerge pull request #6699 from lat9nq/common-threads (diff)
parentshader: Support out of bound local memory reads and immediate writes (diff)
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Diffstat (limited to 'src/video_core/engines/shader_header.h')
-rw-r--r--src/video_core/engines/shader_header.h158
1 files changed, 0 insertions, 158 deletions
diff --git a/src/video_core/engines/shader_header.h b/src/video_core/engines/shader_header.h
deleted file mode 100644
index e0d7b89c5..000000000
--- a/src/video_core/engines/shader_header.h
+++ /dev/null
@@ -1,158 +0,0 @@
-// Copyright 2018 yuzu Emulator Project
-// Licensed under GPLv2 or any later version
-// Refer to the license.txt file included.
-
-#pragma once
-
-#include <array>
-#include <optional>
-
-#include "common/bit_field.h"
-#include "common/common_funcs.h"
-#include "common/common_types.h"
-
-namespace Tegra::Shader {
-
-enum class OutputTopology : u32 {
- PointList = 1,
- LineStrip = 6,
- TriangleStrip = 7,
-};
-
-enum class PixelImap : u8 {
- Unused = 0,
- Constant = 1,
- Perspective = 2,
- ScreenLinear = 3,
-};
-
-// Documentation in:
-// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html
-struct Header {
- union {
- BitField<0, 5, u32> sph_type;
- BitField<5, 5, u32> version;
- BitField<10, 4, u32> shader_type;
- BitField<14, 1, u32> mrt_enable;
- BitField<15, 1, u32> kills_pixels;
- BitField<16, 1, u32> does_global_store;
- BitField<17, 4, u32> sass_version;
- BitField<21, 5, u32> reserved;
- BitField<26, 1, u32> does_load_or_store;
- BitField<27, 1, u32> does_fp64;
- BitField<28, 4, u32> stream_out_mask;
- } common0;
-
- union {
- BitField<0, 24, u32> shader_local_memory_low_size;
- BitField<24, 8, u32> per_patch_attribute_count;
- } common1;
-
- union {
- BitField<0, 24, u32> shader_local_memory_high_size;
- BitField<24, 8, u32> threads_per_input_primitive;
- } common2;
-
- union {
- BitField<0, 24, u32> shader_local_memory_crs_size;
- BitField<24, 4, OutputTopology> output_topology;
- BitField<28, 4, u32> reserved;
- } common3;
-
- union {
- BitField<0, 12, u32> max_output_vertices;
- BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders.
- BitField<20, 4, u32> reserved;
- BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders.
- } common4;
-
- union {
- struct {
- INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
- INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
- INSERT_PADDING_BYTES_NOINIT(16); // ImapGenericVector[32]
- INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
- union {
- BitField<0, 8, u16> clip_distances;
- BitField<8, 1, u16> point_sprite_s;
- BitField<9, 1, u16> point_sprite_t;
- BitField<10, 1, u16> fog_coordinate;
- BitField<12, 1, u16> tessellation_eval_point_u;
- BitField<13, 1, u16> tessellation_eval_point_v;
- BitField<14, 1, u16> instance_id;
- BitField<15, 1, u16> vertex_id;
- };
- INSERT_PADDING_BYTES_NOINIT(5); // ImapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(1); // ImapReserved
- INSERT_PADDING_BYTES_NOINIT(3); // OmapSystemValuesA
- INSERT_PADDING_BYTES_NOINIT(1); // OmapSystemValuesB
- INSERT_PADDING_BYTES_NOINIT(16); // OmapGenericVector[32]
- INSERT_PADDING_BYTES_NOINIT(2); // OmapColor
- INSERT_PADDING_BYTES_NOINIT(2); // OmapSystemValuesC
- INSERT_PADDING_BYTES_NOINIT(5); // OmapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(1); // OmapReserved
- } vtg;
-
- struct {
- INSERT_PADDING_BYTES_NOINIT(3); // ImapSystemValuesA
- INSERT_PADDING_BYTES_NOINIT(1); // ImapSystemValuesB
-
- union {
- BitField<0, 2, PixelImap> x;
- BitField<2, 2, PixelImap> y;
- BitField<4, 2, PixelImap> z;
- BitField<6, 2, PixelImap> w;
- u8 raw;
- } imap_generic_vector[32];
-
- INSERT_PADDING_BYTES_NOINIT(2); // ImapColor
- INSERT_PADDING_BYTES_NOINIT(2); // ImapSystemValuesC
- INSERT_PADDING_BYTES_NOINIT(10); // ImapFixedFncTexture[10]
- INSERT_PADDING_BYTES_NOINIT(2); // ImapReserved
-
- struct {
- u32 target;
- union {
- BitField<0, 1, u32> sample_mask;
- BitField<1, 1, u32> depth;
- BitField<2, 30, u32> reserved;
- };
- } omap;
-
- bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const {
- const u32 bit = render_target * 4 + component;
- return omap.target & (1 << bit);
- }
-
- PixelImap GetPixelImap(u32 attribute) const {
- const auto get_index = [this, attribute](u32 index) {
- return static_cast<PixelImap>(
- (imap_generic_vector[attribute].raw >> (index * 2)) & 3);
- };
-
- std::optional<PixelImap> result;
- for (u32 component = 0; component < 4; ++component) {
- const PixelImap index = get_index(component);
- if (index == PixelImap::Unused) {
- continue;
- }
- if (result && result != index) {
- LOG_CRITICAL(HW_GPU, "Generic attribute conflict in interpolation mode");
- }
- result = index;
- }
- return result.value_or(PixelImap::Unused);
- }
- } ps;
-
- std::array<u32, 0xF> raw;
- };
-
- u64 GetLocalMemorySize() const {
- return (common1.shader_local_memory_low_size |
- (common2.shader_local_memory_high_size << 24));
- }
-};
-static_assert(sizeof(Header) == 0x50, "Incorrect structure size");
-
-} // namespace Tegra::Shader