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author | Markus Wick <markus@selfnet.de> | 2019-12-30 13:03:20 +0100 |
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committer | Markus Wick <markus@selfnet.de> | 2019-12-30 13:04:53 +0100 |
commit | cb9dd01ffd3f54f5592330e3a37e2b26975bf209 (patch) | |
tree | dc41e5bea7e4844fceebbbb2d7481eb026bfcfd9 /src/video_core/gpu.h | |
parent | Merge pull request #3250 from ReinUsesLisp/empty-fragment (diff) | |
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Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r-- | src/video_core/gpu.h | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index ecc338ae9..b648317bb 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -6,6 +6,7 @@ #include <array> #include <atomic> +#include <condition_variable> #include <list> #include <memory> #include <mutex> @@ -181,7 +182,7 @@ public: virtual void WaitIdle() const = 0; /// Allows the CPU/NvFlinger to wait on the GPU before presenting a frame. - void WaitFence(u32 syncpoint_id, u32 value) const; + void WaitFence(u32 syncpoint_id, u32 value); void IncrementSyncPoint(u32 syncpoint_id); @@ -312,6 +313,8 @@ private: std::mutex sync_mutex; + std::condition_variable sync_cv; + const bool is_async; }; |