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author | greggameplayer <33609333+greggameplayer@users.noreply.github.com> | 2018-08-11 20:01:50 +0200 |
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committer | bunnei <bunneidev@gmail.com> | 2018-08-11 20:01:50 +0200 |
commit | dfcde52f3933bab397fc8619ede00383f4a7e5e2 (patch) | |
tree | 9c3cdb0b3162543d6f5308f31a2745b568ace4b8 /src/video_core/gpu.h | |
parent | Merge pull request #1015 from lioncash/gamelist (diff) | |
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Diffstat (limited to 'src/video_core/gpu.h')
-rw-r--r-- | src/video_core/gpu.h | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 874eddd78..0164c747a 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -35,6 +35,10 @@ enum class RenderTargetFormat : u32 { R11G11B10_FLOAT = 0xE0, R32_FLOAT = 0xE5, B5G6R5_UNORM = 0xE8, + R16_UNORM = 0xEE, + R16_SNORM = 0xEF, + R16_SINT = 0xF0, + R16_UINT = 0xF1, R16_FLOAT = 0xF2, R8_UNORM = 0xF3, }; @@ -52,6 +56,9 @@ enum class DepthFormat : u32 { /// Returns the number of bytes per pixel of each rendertarget format. u32 RenderTargetBytesPerPixel(RenderTargetFormat format); +/// Returns the number of bytes per pixel of each depth format. +u32 DepthFormatBytesPerPixel(DepthFormat format); + class DebugContext; /** |