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authorameerj <52414509+ameerj@users.noreply.github.com>2021-03-25 21:53:51 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-03-25 21:53:51 +0100
commit2f83d9a61bca42d9ef24074beb2b11b19bd4cecd (patch)
tree514e40eb750280c2e3025f9301befb6f8c9b46e9 /src/video_core/host_shaders
parentastc_decoder: Reimplement Layers (diff)
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Diffstat (limited to 'src/video_core/host_shaders')
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp569
1 files changed, 307 insertions, 262 deletions
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index b903a2d37..703e34587 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -9,13 +9,13 @@
#define BEGIN_PUSH_CONSTANTS layout(push_constant) uniform PushConstants {
#define END_PUSH_CONSTANTS };
#define UNIFORM(n)
-#define BINDING_SWIZZLE_BUFFER 0
-#define BINDING_INPUT_BUFFER 1
-#define BINDING_ENC_BUFFER 2
-#define BINDING_6_TO_8_BUFFER 3
-#define BINDING_7_TO_8_BUFFER 4
-#define BINDING_8_TO_8_BUFFER 5
-#define BINDING_BYTE_TO_16_BUFFER 6
+#define BINDING_INPUT_BUFFER 0
+#define BINDING_ENC_BUFFER 1
+#define BINDING_6_TO_8_BUFFER 2
+#define BINDING_7_TO_8_BUFFER 3
+#define BINDING_8_TO_8_BUFFER 4
+#define BINDING_BYTE_TO_16_BUFFER 5
+#define BINDING_SWIZZLE_BUFFER 6
#define BINDING_OUTPUT_IMAGE 7
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
@@ -37,28 +37,16 @@
layout(local_size_x = 32, local_size_y = 32, local_size_z = 1) in;
BEGIN_PUSH_CONSTANTS
-UNIFORM(0) uvec2 num_image_blocks;
UNIFORM(1) uvec2 block_dims;
-UNIFORM(2) uvec3 origin;
-UNIFORM(3) ivec3 destination;
-UNIFORM(4) uint bytes_per_block_log2;
-UNIFORM(5) uint layer_stride;
-UNIFORM(6) uint block_size;
-UNIFORM(7) uint x_shift;
-UNIFORM(8) uint block_height;
-UNIFORM(9) uint block_height_mask;
+UNIFORM(2) uint bytes_per_block_log2;
+UNIFORM(3) uint layer_stride;
+UNIFORM(4) uint block_size;
+UNIFORM(5) uint x_shift;
+UNIFORM(6) uint block_height;
+UNIFORM(7) uint block_height_mask;
END_PUSH_CONSTANTS
-uint current_index = 0;
-int bitsread = 0;
-uint total_bitsread = 0;
-uint local_buff[16];
-
-const int JustBits = 0;
-const int Quint = 1;
-const int Trit = 2;
-
struct EncodingData {
uint encoding;
uint num_bits;
@@ -68,11 +56,11 @@ struct EncodingData {
struct TexelWeightParams {
uvec2 size;
- bool dual_plane;
uint max_weight;
- bool Error;
- bool VoidExtentLDR;
- bool VoidExtentHDR;
+ bool dual_plane;
+ bool error_state;
+ bool void_extent_ldr;
+ bool void_extent_hdr;
};
// Swizzle data
@@ -116,6 +104,75 @@ const uint GOB_SIZE_SHIFT = GOB_SIZE_X_SHIFT + GOB_SIZE_Y_SHIFT + GOB_SIZE_Z_SHI
const uvec2 SWIZZLE_MASK = uvec2(GOB_SIZE_X - 1, GOB_SIZE_Y - 1);
+const int BLOCK_SIZE_IN_BYTES = 16;
+
+const int BLOCK_INFO_ERROR = 0;
+const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
+const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
+const int BLOCK_INFO_NORMAL = 3;
+
+const int JUST_BITS = 0;
+const int QUINT = 1;
+const int TRIT = 2;
+
+// The following constants are expanded variants of the Replicate()
+// function calls corresponding to the following arguments:
+// value: index into the generated table
+// num_bits: the after "REPLICATE" in the table name. i.e. 4 is num_bits in REPLICATE_4.
+// to_bit: the integer after "TO_"
+const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
+const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
+
+const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
+const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
+const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
+const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
+ uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
+const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
+ uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
+ 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
+const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
+const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
+const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
+const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
+ uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
+const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
+ uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
+ 47, 49, 51, 53, 55, 57, 59, 61, 63);
+
+// Input ASTC texture globals
+uint current_index = 0;
+int bitsread = 0;
+uint total_bitsread = 0;
+uint local_buff[16];
+
+// Color data globals
+uint color_endpoint_data[16];
+int color_bitsread = 0;
+uint total_color_bitsread = 0;
+int color_index = 0;
+
+// Four values, two endpoints, four maximum paritions
+uint color_values[32];
+int colvals_index = 0;
+
+// Weight data globals
+uint texel_weight_data[16];
+int texel_bitsread = 0;
+uint total_texel_bitsread = 0;
+int texel_index = 0;
+
+bool texel_flag = false;
+
+// Global "vectors" to be pushed into when decoding
+EncodingData result_vector[100];
+int result_index = 0;
+
+EncodingData texel_vector[100];
+int texel_vector_index = 0;
+
+uint unquantized_texel_weights[2][144];
+
uint SwizzleOffset(uvec2 pos) {
pos = pos & SWIZZLE_MASK;
return swizzle_table[pos.y * 64 + pos.x];
@@ -126,21 +183,10 @@ uint ReadTexel(uint offset) {
return bitfieldExtract(astc_data[offset / 4], int((offset * 8) & 24), 8);
}
-
-const int BLOCK_SIZE_IN_BYTES = 16;
-
-const int BLOCK_INFO_ERROR = 0;
-const int BLOCK_INFO_VOID_EXTENT_HDR = 1;
-const int BLOCK_INFO_VOID_EXTENT_LDR = 2;
-const int BLOCK_INFO_NORMAL = 3;
-
-// Replicates low numBits such that [(toBit - 1):(toBit - 1 - fromBit)]
-// is the same as [(numBits - 1):0] and repeats all the way down.
+// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
+// is the same as [(num_bits - 1):0] and repeats all the way down.
uint Replicate(uint val, uint num_bits, uint to_bit) {
- if (num_bits == 0) {
- return 0;
- }
- if (to_bit == 0) {
+ if (num_bits == 0 || to_bit == 0) {
return 0;
}
const uint v = val & uint((1 << num_bits) - 1);
@@ -165,26 +211,14 @@ uvec4 ReplicateByteTo16(uvec4 value) {
REPLICATE_BYTE_TO_16_TABLE[value.z], REPLICATE_BYTE_TO_16_TABLE[value.w]);
}
-const uint REPLICATE_BIT_TO_7_TABLE[2] = uint[](0, 127);
uint ReplicateBitTo7(uint value) {
return REPLICATE_BIT_TO_7_TABLE[value];
- ;
}
-const uint REPLICATE_1_BIT_TO_9_TABLE[2] = uint[](0, 511);
uint ReplicateBitTo9(uint value) {
return REPLICATE_1_BIT_TO_9_TABLE[value];
}
-const uint REPLICATE_1_BIT_TO_8_TABLE[2] = uint[](0, 255);
-const uint REPLICATE_2_BIT_TO_8_TABLE[4] = uint[](0, 85, 170, 255);
-const uint REPLICATE_3_BIT_TO_8_TABLE[8] = uint[](0, 36, 73, 109, 146, 182, 219, 255);
-const uint REPLICATE_4_BIT_TO_8_TABLE[16] =
- uint[](0, 17, 34, 51, 68, 85, 102, 119, 136, 153, 170, 187, 204, 221, 238, 255);
-const uint REPLICATE_5_BIT_TO_8_TABLE[32] =
- uint[](0, 8, 16, 24, 33, 41, 49, 57, 66, 74, 82, 90, 99, 107, 115, 123, 132, 140, 148, 156, 165,
- 173, 181, 189, 198, 206, 214, 222, 231, 239, 247, 255);
-
uint FastReplicateTo8(uint value, uint num_bits) {
switch (num_bits) {
case 1:
@@ -207,15 +241,6 @@ uint FastReplicateTo8(uint value, uint num_bits) {
return Replicate(value, num_bits, 8);
}
-const uint REPLICATE_1_BIT_TO_6_TABLE[2] = uint[](0, 63);
-const uint REPLICATE_2_BIT_TO_6_TABLE[4] = uint[](0, 21, 42, 63);
-const uint REPLICATE_3_BIT_TO_6_TABLE[8] = uint[](0, 9, 18, 27, 36, 45, 54, 63);
-const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
- uint[](0, 4, 8, 12, 17, 21, 25, 29, 34, 38, 42, 46, 51, 55, 59, 63);
-const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
- uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
- 47, 49, 51, 53, 55, 57, 59, 61, 63);
-
uint FastReplicateTo6(uint value, uint num_bits) {
switch (num_bits) {
case 1:
@@ -232,7 +257,23 @@ uint FastReplicateTo6(uint value, uint num_bits) {
return Replicate(value, num_bits, 6);
}
-uint hash52(uint p) {
+uint Div3Floor(uint v) {
+ return (v * 0x5556) >> 16;
+}
+
+uint Div3Ceil(uint v) {
+ return Div3Floor(v + 2);
+}
+
+uint Div5Floor(uint v) {
+ return (v * 0x3334) >> 16;
+}
+
+uint Div5Ceil(uint v) {
+ return Div5Floor(v + 4);
+}
+
+uint Hash52(uint p) {
p ^= p >> 15;
p -= p << 17;
p += p << 7;
@@ -247,9 +288,9 @@ uint hash52(uint p) {
}
uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bool small_block) {
- if (1 == partition_count)
+ if (partition_count == 1) {
return 0;
-
+ }
if (small_block) {
x <<= 1;
y <<= 1;
@@ -258,7 +299,7 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
seed += (partition_count - 1) * 1024;
- uint rnum = hash52(uint(seed));
+ uint rnum = Hash52(uint(seed));
uint seed1 = uint(rnum & 0xF);
uint seed2 = uint((rnum >> 4) & 0xF);
uint seed3 = uint((rnum >> 8) & 0xF);
@@ -318,18 +359,22 @@ uint SelectPartition(uint seed, uint x, uint y, uint z, uint partition_count, bo
c &= 0x3F;
d &= 0x3F;
- if (partition_count < 4)
+ if (partition_count < 4) {
d = 0;
- if (partition_count < 3)
+ }
+ if (partition_count < 3) {
c = 0;
+ }
- if (a >= b && a >= c && a >= d)
+ if (a >= b && a >= c && a >= d) {
return 0;
- else if (b >= c && b >= d)
+ } else if (b >= c && b >= d) {
return 1;
- else if (c >= d)
+ } else if (c >= d) {
return 2;
- return 3;
+ } else {
+ return 3;
+ }
}
uint Select2DPartition(uint seed, uint x, uint y, uint partition_count, bool small_block) {
@@ -341,10 +386,10 @@ uint ReadBit() {
return 0;
}
uint bit = bitfieldExtract(local_buff[current_index], bitsread, 1);
- bitsread++;
- total_bitsread++;
+ ++bitsread;
+ ++total_bitsread;
if (bitsread == 8) {
- current_index++;
+ ++current_index;
bitsread = 0;
}
return bit;
@@ -358,36 +403,22 @@ uint StreamBits(uint num_bits) {
return ret;
}
-// Define color data.
-uint color_endpoint_data[16];
-int color_bitsread = 0;
-uint total_color_bitsread = 0;
-int color_index = 0;
-
-// Define color data.
-uint texel_weight_data[16];
-int texel_bitsread = 0;
-uint total_texel_bitsread = 0;
-int texel_index = 0;
-
-bool texel_flag = false;
-
uint ReadColorBit() {
uint bit = 0;
if (texel_flag) {
bit = bitfieldExtract(texel_weight_data[texel_index], texel_bitsread, 1);
- texel_bitsread++;
- total_texel_bitsread++;
+ ++texel_bitsread;
+ ++total_texel_bitsread;
if (texel_bitsread == 8) {
- texel_index++;
+ ++texel_index;
texel_bitsread = 0;
}
} else {
bit = bitfieldExtract(color_endpoint_data[color_index], color_bitsread, 1);
- color_bitsread++;
- total_color_bitsread++;
+ ++color_bitsread;
+ ++total_color_bitsread;
if (color_bitsread == 8) {
- color_index++;
+ ++color_index;
color_bitsread = 0;
}
}
@@ -402,31 +433,25 @@ uint StreamColorBits(uint num_bits) {
return ret;
}
-EncodingData result_vector[100];
-int result_index = 0;
-
-EncodingData texel_vector[100];
-int texel_vector_index = 0;
-
void ResultEmplaceBack(EncodingData val) {
if (texel_flag) {
texel_vector[texel_vector_index] = val;
- texel_vector_index++;
+ ++texel_vector_index;
} else {
result_vector[result_index] = val;
- result_index++;
+ ++result_index;
}
}
// Returns the number of bits required to encode n_vals values.
uint GetBitLength(uint n_vals, uint encoding_index) {
- uint totalBits = encoding_values[encoding_index].num_bits * n_vals;
- if (encoding_values[encoding_index].encoding == Trit) {
- totalBits += (n_vals * 8 + 4) / 5;
- } else if (encoding_values[encoding_index].encoding == Quint) {
- totalBits += (n_vals * 7 + 2) / 3;
+ uint total_bits = encoding_values[encoding_index].num_bits * n_vals;
+ if (encoding_values[encoding_index].encoding == TRIT) {
+ total_bits += Div5Ceil(n_vals * 8);
+ } else if (encoding_values[encoding_index].encoding == QUINT) {
+ total_bits += Div3Ceil(n_vals * 7);
}
- return totalBits;
+ return total_bits;
}
uint GetNumWeightValues(uvec2 size, bool dual_plane) {
@@ -459,7 +484,7 @@ uint BitsOp(uint bits, uint start, uint end) {
return ((bits >> start) & mask);
}
-void DecodeQuintBlock(uint num_bits) { // Value number of bits
+void DecodeQuintBlock(uint num_bits) {
uint m[3];
uint q[3];
uint Q;
@@ -483,7 +508,6 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
q[2] = BitsOp(Q, 5, 6);
C = BitsOp(Q, 0, 4);
}
-
if (BitsOp(C, 0, 2) == 5) {
q[1] = 4;
q[0] = BitsOp(C, 3, 4);
@@ -492,10 +516,9 @@ void DecodeQuintBlock(uint num_bits) { // Value number of bits
q[0] = BitsOp(C, 0, 2);
}
}
-
for (uint i = 0; i < 3; i++) {
EncodingData val;
- val.encoding = Quint;
+ val.encoding = QUINT;
val.num_bits = num_bits;
val.bit_value = m[i];
val.quint_trit_value = q[i];
@@ -547,29 +570,28 @@ void DecodeTritBlock(uint num_bits) {
}
for (uint i = 0; i < 5; i++) {
EncodingData val;
- val.encoding = Trit;
+ val.encoding = TRIT;
val.num_bits = num_bits;
val.bit_value = m[i];
val.quint_trit_value = t[i];
ResultEmplaceBack(val);
}
}
+
void DecodeIntegerSequence(uint max_range, uint num_values) {
EncodingData val = encoding_values[max_range];
uint vals_decoded = 0;
while (vals_decoded < num_values) {
switch (val.encoding) {
- case Quint:
+ case QUINT:
DecodeQuintBlock(val.num_bits);
vals_decoded += 3;
break;
-
- case Trit:
+ case TRIT:
DecodeTritBlock(val.num_bits);
vals_decoded += 5;
break;
-
- case JustBits:
+ case JUST_BITS:
val.bit_value = StreamColorBits(val.num_bits);
ResultEmplaceBack(val);
vals_decoded++;
@@ -578,8 +600,7 @@ void DecodeIntegerSequence(uint max_range, uint num_values) {
}
}
-void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitions,
- uint color_data_bits) {
+void DecodeColorValues(uvec4 modes, uint num_partitions, uint color_data_bits) {
uint num_values = 0;
for (uint i = 0; i < num_partitions; i++) {
num_values += ((modes[i] >> 2) + 1) << 1;
@@ -587,21 +608,21 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
int range = 256;
while (--range > 0) {
EncodingData val = encoding_values[range];
- uint bitLength = GetBitLength(num_values, range);
- if (bitLength <= color_data_bits) {
+ uint bit_length = GetBitLength(num_values, range);
+ if (bit_length <= color_data_bits) {
while (--range > 0) {
EncodingData newval = encoding_values[range];
if (newval.encoding != val.encoding && newval.num_bits != val.num_bits) {
break;
}
}
- range++;
+ ++range;
break;
}
}
DecodeIntegerSequence(range, num_values);
uint out_index = 0;
- for (int itr = 0; itr < result_index; itr++) {
+ for (int itr = 0; itr < result_index; ++itr) {
if (out_index >= num_values) {
break;
}
@@ -611,77 +632,83 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
uint A = 0, B = 0, C = 0, D = 0;
A = ReplicateBitTo9((bitval & 1));
switch (val.encoding) {
- case JustBits:
+ case JUST_BITS:
color_values[out_index++] = FastReplicateTo8(bitval, bitlen);
break;
- case Trit: {
+ case TRIT: {
D = val.quint_trit_value;
switch (bitlen) {
- case 1: {
+ case 1:
C = 204;
- } break;
+ break;
case 2: {
C = 93;
uint b = (bitval >> 1) & 1;
B = (b << 8) | (b << 4) | (b << 2) | (b << 1);
- } break;
-
+ break;
+ }
case 3: {
C = 44;
uint cb = (bitval >> 1) & 3;
B = (cb << 7) | (cb << 2) | cb;
- } break;
-
+ break;
+ }
case 4: {
C = 22;
uint dcb = (bitval >> 1) & 7;
B = (dcb << 6) | dcb;
- } break;
-
+ break;
+ }
case 5: {
C = 11;
uint edcb = (bitval >> 1) & 0xF;
B = (edcb << 5) | (edcb >> 2);
- } break;
-
+ break;
+ }
case 6: {
C = 5;
uint fedcb = (bitval >> 1) & 0x1F;
B = (fedcb << 4) | (fedcb >> 4);
- } break;
+ break;
}
- } break;
- case Quint: {
+ }
+ break;
+ }
+ case QUINT: {
D = val.quint_trit_value;
switch (bitlen) {
- case 1: {
+ case 1:
C = 113;
- } break;
+ break;
case 2: {
C = 54;
uint b = (bitval >> 1) & 1;
B = (b << 8) | (b << 3) | (b << 2);
- } break;
+ break;
+ }
case 3: {
C = 26;
uint cb = (bitval >> 1) & 3;
B = (cb << 7) | (cb << 1) | (cb >> 1);
- } break;
+ break;
+ }
case 4: {
C = 13;
uint dcb = (bitval >> 1) & 7;
B = (dcb << 6) | (dcb >> 1);
- } break;
+ break;
+ }
case 5: {
C = 6;
uint edcb = (bitval >> 1) & 0xF;
B = (edcb << 5) | (edcb >> 3);
- } break;
+ break;
}
- } break;
+ }
+ break;
}
-
- if (val.encoding != JustBits) {
+ }
+ if (val.encoding != JUST_BITS) {
uint T = (D * C) + B;
T ^= A;
T = (A & 0x80) | (T >> 2);
@@ -689,30 +716,31 @@ void DecodeColorValues(out uint color_values[32], uvec4 modes, uint num_partitio
}
}
}
+
ivec2 BitTransferSigned(int a, int b) {
ivec2 transferred;
- transferred[1] = b >> 1;
- transferred[1] |= a & 0x80;
- transferred[0] = a >> 1;
- transferred[0] &= 0x3F;
- if ((transferred[0] & 0x20) > 0) {
- transferred[0] -= 0x40;
+ transferred.y = b >> 1;
+ transferred.y |= a & 0x80;
+ transferred.x = a >> 1;
+ transferred.x &= 0x3F;
+ if ((transferred.x & 0x20) > 0) {
+ transferred.x -= 0x40;
}
return transferred;
}
uvec4 ClampByte(ivec4 color) {
- for (uint i = 0; i < 4; i++) {
+ for (uint i = 0; i < 4; ++i) {
color[i] = (color[i] < 0) ? 0 : ((color[i] > 255) ? 255 : color[i]);
}
return uvec4(color);
}
+
ivec4 BlueContract(int a, int r, int g, int b) {
return ivec4(a, (r + b) >> 1, (g + b) >> 1, b);
}
-int colvals_index = 0;
-void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32],
- uint color_endpoint_mode) {
+
+void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_endpoint_mode) {
#define READ_UINT_VALUES(N) \
uint v[N]; \
for (uint i = 0; i < N; i++) { \
@@ -730,113 +758,120 @@ void ComputeEndpoints(out uvec4 ep1, out uvec4 ep2, uint color_values[32],
READ_UINT_VALUES(2)
ep1 = uvec4(0xFF, v[0], v[0], v[0]);
ep2 = uvec4(0xFF, v[1], v[1], v[1]);
- } break;
-
+ break;
+ }
case 1: {
READ_UINT_VALUES(2)
uint L0 = (v[0] >> 2) | (v[1] & 0xC0);
uint L1 = max(L0 + (v[1] & 0x3F), 0xFFU);
ep1 = uvec4(0xFF, L0, L0, L0);
ep2 = uvec4(0xFF, L1, L1, L1);
- } break;
-
+ break;
+ }
case 4: {
READ_UINT_VALUES(4)
ep1 = uvec4(v[2], v[0], v[0], v[0]);
ep2 = uvec4(v[3], v[1], v[1], v[1]);
- } break;
-
+ break;
+ }
case 5: {
READ_INT_VALUES(4)
ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred[0];
- v[0] = transferred[1];
+ v[1] = transferred.x;
+ v[0] = transferred.y;
transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred[0];
- v[2] = transferred[1];
+ v[3] = transferred.x;
+ v[2] = transferred.y;
ep1 = ClampByte(ivec4(v[2], v[0], v[0], v[0]));
- ep2 = ClampByte(ivec4((v[2] + v[3]), v[0] + v[1], v[0] + v[1], v[0] + v[1]));
- } break;
-
+ ep2 = ClampByte(ivec4(v[2] + v[3], v[0] + v[1], v[0] + v[1], v[0] + v[1]));
+ break;
+ }
case 6: {
READ_UINT_VALUES(4)
- ep1 = uvec4(0xFF, v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep1 = uvec4(0xFF, (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
ep2 = uvec4(0xFF, v[0], v[1], v[2]);
- } break;
-
+ break;
+ }
case 8: {
READ_UINT_VALUES(6)
- if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
ep1 = uvec4(0xFF, v[0], v[2], v[4]);
ep2 = uvec4(0xFF, v[1], v[3], v[5]);
} else {
ep1 = uvec4(BlueContract(0xFF, int(v[1]), int(v[3]), int(v[5])));
ep2 = uvec4(BlueContract(0xFF, int(v[0]), int(v[2]), int(v[4])));
}
- } break;
-
+ break;
+ }
case 9: {
READ_INT_VALUES(6)
ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred[0];
- v[0] = transferred[1];
+ v[1] = transferred.x;
+ v[0] = transferred.y;
transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred[0];
- v[2] = transferred[1];
+ v[3] = transferred.x;
+ v[2] = transferred.y;
transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred[0];
- v[4] = transferred[1];
- if (v[1] + v[3] + v[5] >= 0) {
+ v[5] = transferred.x;
+ v[4] = transferred.y;
+ if ((v[1] + v[3] + v[5]) >= 0) {
ep1 = ClampByte(ivec4(0xFF, v[0], v[2], v[4]));
ep2 = ClampByte(ivec4(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
} else {
ep1 = ClampByte(BlueContract(0xFF, v[0] + v[1], v[2] + v[3], v[4] + v[5]));
ep2 = ClampByte(BlueContract(0xFF, v[0], v[2], v[4]));
}
- } break;
-
+ break;
+ }
case 10: {
READ_UINT_VALUES(6)
- ep1 = uvec4(v[4], v[0] * v[3] >> 8, v[1] * v[3] >> 8, v[2] * v[3] >> 8);
+ ep1 = uvec4(v[4], (v[0] * v[3]) >> 8, (v[1] * v[3]) >> 8, (v[2] * v[3]) >> 8);
ep2 = uvec4(v[5], v[0], v[1], v[2]);
- } break;
-
+ break;
+ }
case 12: {
READ_UINT_VALUES(8)
- if (v[1] + v[3] + v[5] >= v[0] + v[2] + v[4]) {
+ if ((v[1] + v[3] + v[5]) >= (v[0] + v[2] + v[4])) {
ep1 = uvec4(v[6], v[0], v[2], v[4]);
ep2 = uvec4(v[7], v[1], v[3], v[5]);
} else {
ep1 = uvec4(BlueContract(int(v[7]), int(v[1]), int(v[3]), int(v[5])));
ep2 = uvec4(BlueContract(int(v[6]), int(v[0]), int(v[2]), int(v[4])));
}
- } break;
-
+ break;
+ }
case 13: {
READ_INT_VALUES(8)
ivec2 transferred = BitTransferSigned(v[1], v[0]);
- v[1] = transferred[0];
- v[0] = transferred[1];
+ v[1] = transferred.x;
+ v[0] = transferred.y;
transferred = BitTransferSigned(v[3], v[2]);
- v[3] = transferred[0];
- v[2] = transferred[1];
+ v[3] = transferred.x;
+ v[2] = transferred.y;
transferred = BitTransferSigned(v[5], v[4]);
- v[5] = transferred[0];
- v[4] = transferred[1];
+ v[5] = transferred.x;
+ v[4] = transferred.y;
transferred = BitTransferSigned(v[7], v[6]);
- v[7] = transferred[0];
- v[6] = transferred[1];
+ v[7] = transferred.x;
+ v[6] = transferred.y;
- if (v[1] + v[3] + v[5] >= 0) {
+ if ((v[1] + v[3] + v[5]) >= 0) {
ep1 = ClampByte(ivec4(v[6], v[0], v[2], v[4]));
ep2 = ClampByte(ivec4(v[7] + v[6], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
} else {
ep1 = ClampByte(BlueContract(v[6] + v[7], v[0] + v[1], v[2] + v[3], v[4] + v[5]));
ep2 = ClampByte(BlueContract(v[6], v[0], v[2], v[4]));
}
- } break;
+ break;
+ }
+ default: {
+ // HDR mode, or more likely a bug computing the color_endpoint_mode
+ ep1 = uvec4(0xFF, 0xFF, 0, 0);
+ ep2 = uvec4(0xFF, 0xFF, 0, 0);
+ break;
+ }
}
#undef READ_UINT_VALUES
#undef READ_INT_VALUES
@@ -849,52 +884,61 @@ uint UnquantizeTexelWeight(EncodingData val) {
uint B = 0, C = 0, D = 0;
uint result = 0;
switch (val.encoding) {
- case JustBits:
+ case JUST_BITS:
result = FastReplicateTo6(bitval, bitlen);
break;
- case Trit: {
+ case TRIT: {
D = val.quint_trit_value;
switch (bitlen) {
case 0: {
uint results[3] = {0, 32, 63};
result = results[D];
- } break;
+ break;
+ }
case 1: {
C = 50;
- } break;
+ break;
+ }
case 2: {
C = 23;
uint b = (bitval >> 1) & 1;
B = (b << 6) | (b << 2) | b;
- } break;
+ break;
+ }
case 3: {
C = 11;
uint cb = (bitval >> 1) & 3;
B = (cb << 5) | cb;
- } break;
+ break;
+ }
default:
break;
}
- } break;
- case Quint: {
+ break;
+ }
+ case QUINT: {
D = val.quint_trit_value;
switch (bitlen) {
case 0: {
uint results[5] = {0, 16, 32, 47, 63};
result = results[D];
- } break;
+ break;
+ }
case 1: {
C = 28;
- } break;
+ break;
+ }
case 2: {
C = 13;
uint b = (bitval >> 1) & 1;
B = (b << 6) | (b << 1);
- } break;
+ break;
}
- } break;
+ }
+ break;
}
- if (val.encoding != JustBits && bitlen > 0) {
+ }
+ if (val.encoding != JUST_BITS && bitlen > 0) {
result = D * C + B;
result ^= A;
result = (A & 0x20) | (result >> 2);
@@ -905,7 +949,7 @@ uint UnquantizeTexelWeight(EncodingData val) {
return result;
}
-void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 size) {
+void UnquantizeTexelWeights(bool dual_plane, uvec2 size) {
uint weight_idx = 0;
uint unquantized[2][144];
uint area = size.x * size.y;
@@ -921,11 +965,12 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s
if (++weight_idx >= (area))
break;
}
- uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
- uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
- uint kPlaneScale = dual_plane ? 2 : 1;
- for (uint plane = 0; plane < kPlaneScale; plane++)
- for (uint t = 0; t < block_dims.y; t++)
+
+ const uint Ds = uint((block_dims.x * 0.5f + 1024) / (block_dims.x - 1));
+ const uint Dt = uint((block_dims.y * 0.5f + 1024) / (block_dims.y - 1));
+ const uint k_plane_scale = dual_plane ? 2 : 1;
+ for (uint plane = 0; plane < k_plane_scale; plane++) {
+ for (uint t = 0; t < block_dims.y; t++) {
for (uint s = 0; s < block_dims.x; s++) {
uint cs = Ds * s;
uint ct = Dt * t;
@@ -955,8 +1000,10 @@ void UnquantizeTexelWeights(out uint outbuffer[2][144], bool dual_plane, uvec2 s
if ((v0 + size.x + 1) < (area)) {
p.w = unquantized[plane][(v0 + size.x + 1)];
}
- outbuffer[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
+ unquantized_texel_weights[plane][t * block_dims.x + s] = (uint(dot(p, w)) + 8) >> 4;
}
+ }
+ }
}
int FindLayout(uint mode) {
@@ -991,25 +1038,25 @@ int FindLayout(uint mode) {
}
TexelWeightParams DecodeBlockInfo(uint block_index) {
- TexelWeightParams params = TexelWeightParams(uvec2(0), false, 0, false, false, false);
+ TexelWeightParams params = TexelWeightParams(uvec2(0), 0, false, false, false, false);
uint mode = StreamBits(11);
if ((mode & 0x1ff) == 0x1fc) {
if ((mode & 0x200) != 0) {
- params.VoidExtentHDR = true;
+ params.void_extent_hdr = true;
} else {
- params.VoidExtentLDR = true;
+ params.void_extent_ldr = true;
}
if ((mode & 0x400) == 0 || StreamBits(1) == 0) {
- params.Error = true;
+ params.error_state = true;
}
return params;
}
if ((mode & 0xf) == 0) {
- params.Error = true;
+ params.error_state = true;
return params;
}
if ((mode & 3) == 0 && (mode & 0x1c0) == 0x1c0) {
- params.Error = true;
+ params.error_state = true;
return params;
}
uint A, B;
@@ -1060,7 +1107,7 @@ TexelWeightParams DecodeBlockInfo(uint block_index) {
params.size = uvec2(A + 6, B + 6);
break;
default:
- params.Error = true;
+ params.error_state = true;
break;
}
params.dual_plane = (mode_layout != 9) && ((mode & 0x400) != 0);
@@ -1089,11 +1136,8 @@ void FillError(ivec3 coord) {
}
}
-void FillVoidExtentLDR(ivec3 coord, uint block_index) {
- for (int i = 0; i < 4; i++) {
- StreamBits(13);
- }
-
+void FillVoidExtentLDR(ivec3 coord) {
+ StreamBits(52);
uint r_u = StreamBits(16);
uint g_u = StreamBits(16);
uint b_u = StreamBits(16);
@@ -1110,21 +1154,20 @@ void FillVoidExtentLDR(ivec3 coord, uint block_index) {
}
void DecompressBlock(ivec3 coord, uint block_index) {
- TexelWeightParams params;
- params = DecodeBlockInfo(block_index);
- if (params.Error) {
+ TexelWeightParams params = DecodeBlockInfo(block_index);
+ if (params.error_state) {
FillError(coord);
return;
}
- if (params.VoidExtentHDR) {
+ if (params.void_extent_hdr) {
FillError(coord);
return;
}
- if (params.VoidExtentLDR) {
- FillVoidExtentLDR(coord, block_index);
+ if (params.void_extent_ldr) {
+ FillVoidExtentLDR(coord);
return;
}
- if (params.size.x > block_dims.x || params.size.y > block_dims.y) {
+ if ((params.size.x > block_dims.x) || (params.size.y > block_dims.y)) {
FillError(coord);
return;
}
@@ -1139,7 +1182,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
uint ced_pointer = 0;
uint base_cem = 0;
if (num_partitions == 1) {
- color_endpoint_mode[0] = StreamBits(4);
+ color_endpoint_mode.x = StreamBits(4);
partition_index = 0;
} else {
partition_index = StreamBits(10);
@@ -1181,7 +1224,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
int nb = int(min(remaining_bits, 8U));
uint b = StreamBits(nb);
color_endpoint_data[ced_pointer] = uint(bitfieldExtract(b, 0, nb));
- ced_pointer++;
+ ++ced_pointer;
remaining_bits -= nb;
}
plane_index = int(StreamBits(plane_selector_bits));
@@ -1189,20 +1232,20 @@ void DecompressBlock(ivec3 coord, uint block_index) {
uint extra_cem = StreamBits(extra_cem_bits);
uint cem = (extra_cem << 6) | base_cem;
cem >>= 2;
- uint C[4] = {0, 0, 0, 0};
+ uvec4 C = uvec4(0);
for (uint i = 0; i < num_partitions; i++) {
- C[i] = cem & 1;
+ C[i] = (cem & 1);
cem >>= 1;
}
- uint M[4] = {0, 0, 0, 0};
+ uvec4 M = uvec4(0);
for (uint i = 0; i < num_partitions; i++) {
M[i] = cem & 3;
cem >>= 2;
}
for (uint i = 0; i < num_partitions; i++) {
color_endpoint_mode[i] = base_mode;
- if ((C[i]) == 0) {
- color_endpoint_mode[i] -= 1;
+ if (C[i] == 0) {
+ --color_endpoint_mode[i];
}
color_endpoint_mode[i] <<= 2;
color_endpoint_mode[i] |= M[i];
@@ -1213,13 +1256,13 @@ void DecompressBlock(ivec3 coord, uint block_index) {
color_endpoint_mode[i] = cem;
}
}
+ DecodeColorValues(color_endpoint_mode, num_partitions, color_data_bits);
- uint color_values[32]; // Four values, two endpoints, four maximum paritions
- DecodeColorValues(color_values, color_endpoint_mode, num_partitions, color_data_bits);
uvec4 endpoints[4][2];
for (uint i = 0; i < num_partitions; i++) {
- ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_values, color_endpoint_mode[i]);
+ ComputeEndpoints(endpoints[i][0], endpoints[i][1], color_endpoint_mode[i]);
}
+
for (uint i = 0; i < 16; i++) {
texel_weight_data[i] = local_buff[i];
}
@@ -1238,12 +1281,13 @@ void DecompressBlock(ivec3 coord, uint block_index) {
uint(
((1 << (GetPackedBitSize(params.size, params.dual_plane, params.max_weight) % 8)) - 1));
for (uint i = 0; i < 16 - clear_byte_start; i++) {
- texel_weight_data[clear_byte_start + i] = uint(0U);
+ texel_weight_data[clear_byte_start + i] = 0U;
}
texel_flag = true; // use texel "vector" and bit stream in integer decoding
DecodeIntegerSequence(params.max_weight, GetNumWeightValues(params.size, params.dual_plane));
- uint weights[2][144];
- UnquantizeTexelWeights(weights, params.dual_plane, params.size);
+
+ UnquantizeTexelWeights(params.dual_plane, params.size);
+
for (uint j = 0; j < block_dims.y; j++) {
for (uint i = 0; i < block_dims.x; i++) {
uint local_partition = Select2DPartition(partition_index, i, j, num_partitions,
@@ -1257,9 +1301,9 @@ void DecompressBlock(ivec3 coord, uint block_index) {
if (params.dual_plane && (((plane_index + 1) & 3) == c)) {
plane_vec[c] = 1;
}
- weight_vec[c] = weights[plane_vec[c]][j * block_dims.x + i];
+ weight_vec[c] = unquantized_texel_weights[plane_vec[c]][j * block_dims.x + i];
}
- vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) >> 6);
+ vec4 Cf = vec4((C0 * (uvec4(64) - weight_vec) + C1 * weight_vec + uvec4(32)) / 64);
p = (Cf / 65535.0);
imageStore(dest_image, coord + ivec3(i, j, 0), p.gbar);
}
@@ -1267,7 +1311,7 @@ void DecompressBlock(ivec3 coord, uint block_index) {
}
void main() {
- uvec3 pos = gl_GlobalInvocationID + origin;
+ uvec3 pos = gl_GlobalInvocationID;
pos.x <<= bytes_per_block_log2;
// Read as soon as possible due to its latency
@@ -1282,9 +1326,10 @@ void main() {
offset += (pos.x >> GOB_SIZE_X_SHIFT) << x_shift;
offset += swizzle;
- const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1.0));
+ const ivec3 coord = ivec3(gl_GlobalInvocationID * uvec3(block_dims, 1));
uint block_index =
- pos.z * num_image_blocks.x * num_image_blocks.y + pos.y * num_image_blocks.x + pos.x;
+ pos.z * gl_WorkGroupSize.x * gl_WorkGroupSize.y + pos.y * gl_WorkGroupSize.x + pos.x;
+
current_index = 0;
bitsread = 0;
for (int i = 0; i < 16; i++) {