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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-06-20 12:25:59 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-07-04 22:32:35 +0200 |
commit | 8f9f142956bb5de205cad2237f0cf60770796867 (patch) | |
tree | 00aa9899f418b73889955da8dfdbb6a9c3c20a27 /src/video_core/rasterizer_interface.h | |
parent | Texture Cache: Improve accuracy of sparse texture detection. (diff) | |
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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index c0ba32346..0cec4225b 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -87,7 +87,7 @@ public: /// Unmap memory range virtual void UnmapMemory(VAddr addr, u64 size) = 0; - /// Unmap memory range + /// Remap GPU memory range. This means underneath backing memory changed virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory |