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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-01 22:03:37 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | f350c3d74ea7880fc6d21f7f638b0d4a70a3246b (patch) | |
tree | 30927fa3c736f5b758a0a971a2d95114d8f8d5fa /src/video_core/rasterizer_interface.h | |
parent | Texture cache: Fix dangling references on multichannel. (diff) | |
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Diffstat (limited to 'src/video_core/rasterizer_interface.h')
-rw-r--r-- | src/video_core/rasterizer_interface.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 8dacb2626..5362aafb6 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -95,7 +95,7 @@ public: virtual void UnmapMemory(VAddr addr, u64 size) = 0; /// Remap GPU memory range. This means underneath backing memory changed - virtual void ModifyGPUMemory(GPUVAddr addr, u64 size) = 0; + virtual void ModifyGPUMemory(size_t as_id, GPUVAddr addr, u64 size) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to Switch memory /// and invalidated |