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author | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-22 02:50:15 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-11-16 22:11:27 +0100 |
commit | 0a6c895af76503e7658f8660cc1af097e5d9c11f (patch) | |
tree | 277a0b1b7fe77680577907881307f805e2dccfb1 /src/video_core/renderer_opengl | |
parent | Texture Cache: Implement Rescaling on Aliases and Blits. (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 47 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 1 |
2 files changed, 32 insertions, 16 deletions
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index ecde5b600..53b5c0947 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -479,6 +479,9 @@ TextureCacheRuntime::~TextureCacheRuntime() = default; void TextureCacheRuntime::Init() { resolution = Settings::values.resolution_info; is_rescaling_on = resolution.up_scale != 1 || resolution.down_shift != 0; + if (is_rescaling_on) { + rescale_fbo.Create(); + } } void TextureCacheRuntime::Finish() { @@ -867,8 +870,10 @@ void Image::CopyImageToBuffer(const VideoCommon::BufferImageCopy& copy, size_t b } void Image::Scale(u32 up, u32 down) { - // TODO: Pass scaling factor? - if (gl_format == 0 || gl_type == 0) { + if (!runtime->is_rescaling_on) { + return; + } + if (gl_format == 0 && gl_type == 0) { // compressed textures return; } @@ -876,9 +881,7 @@ void Image::Scale(u32 up, u32 down) { UNIMPLEMENTED(); return; } - GLint prev_draw_fbo; GLint prev_read_fbo; - glGetIntegerv(GL_DRAW_FRAMEBUFFER_BINDING, &prev_draw_fbo); glGetIntegerv(GL_READ_FRAMEBUFFER_BINDING, &prev_read_fbo); const GLenum attachment = [this] { switch (GetFormatType(info.format)) { @@ -907,15 +910,10 @@ void Image::Scale(u32 up, u32 down) { } }(); const GLenum filter = (mask & GL_COLOR_BUFFER_BIT) != 0 ? GL_LINEAR : GL_NEAREST; - GLuint fbo_handle; - glGenFramebuffers(1, &fbo_handle); - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_handle); - glBindFramebuffer(GL_READ_FRAMEBUFFER, fbo_handle); - glNamedFramebufferTexture(fbo_handle, attachment, texture.handle, 0); - const auto scale_up = [&](u32 value) { return std::max<u32>((value * up) >> down, 1U); }; + const bool is_2d = info.type == ImageType::e2D; const u32 scaled_width = scale_up(info.size.width); - const u32 scaled_height = scale_up(info.size.height); + const u32 scaled_height = is_2d ? scale_up(info.size.height) : info.size.height; const u32 original_width = info.size.width; const u32 original_height = info.size.height; @@ -923,14 +921,31 @@ void Image::Scale(u32 up, u32 down) { scaled_info.size.width = scaled_width; scaled_info.size.height = scaled_height; auto scaled_texture = MakeImage(scaled_info, gl_internal_format); - - glBlitNamedFramebuffer(fbo_handle, fbo_handle, 0, 0, original_width, original_height, 0, 0, - scaled_width, scaled_height, mask, filter); - glCopyTextureSubImage3D(scaled_texture.handle, 0, 0, 0, 0, 0, 0, scaled_width, scaled_height); + const auto& blit_fbo = runtime->rescale_fbo; + for (s32 level = 0; level < info.resources.levels; ++level) { + const u32 level_width = scaled_width >> level; + const u32 level_height = scaled_height >> level; + glBindFramebuffer(GL_READ_FRAMEBUFFER, blit_fbo.handle); + glNamedFramebufferTexture(blit_fbo.handle, attachment, texture.handle, level); + glBlitNamedFramebuffer(blit_fbo.handle, blit_fbo.handle, 0, 0, original_width, + original_height, 0, 0, level_width, level_height, mask, filter); + switch (info.type) { + case ImageType::e1D: + glCopyTextureSubImage2D(scaled_texture.handle, level, 0, 0, 0, 0, level_width, + level_height); + break; + case ImageType::e2D: + glCopyTextureSubImage3D(scaled_texture.handle, level, 0, 0, 0, 0, 0, level_width, + level_height); + break; + case ImageType::e3D: + default: + UNREACHABLE(); + } + } texture = std::move(scaled_texture); // Restore previous framebuffers - glBindFramebuffer(GL_DRAW_FRAMEBUFFER, prev_draw_fbo); glBindFramebuffer(GL_READ_FRAMEBUFFER, prev_read_fbo); } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index 77ca14132..03de50ad5 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -155,6 +155,7 @@ private: std::array<GLuint, Shader::NUM_TEXTURE_TYPES> null_image_views{}; + OGLFramebuffer rescale_fbo; Settings::ResolutionScalingInfo resolution; bool is_rescaling_on{}; }; |