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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-01-14 02:36:52 +0100
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-02-07 02:20:57 +0100
commit145c3ac89e14c5400e617d4af08c3b8c251cf7c8 (patch)
tree581e011f906a7ff4db4df9d6aaf20280a3ac1112 /src/video_core/renderer_opengl
parentgl_shader_decompiler: Remove name entries (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.h11
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.cpp14
-rw-r--r--src/video_core/renderer_opengl/gl_shader_disk_cache.h41
3 files changed, 56 insertions, 10 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h
index 5e72912f5..18fb80bcc 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.h
+++ b/src/video_core/renderer_opengl/gl_shader_cache.h
@@ -16,6 +16,7 @@
#include "video_core/rasterizer_cache.h"
#include "video_core/renderer_opengl/gl_resource_manager.h"
#include "video_core/renderer_opengl/gl_shader_decompiler.h"
+#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
namespace OpenGL {
@@ -26,16 +27,6 @@ class RasterizerOpenGL;
using Shader = std::shared_ptr<CachedShader>;
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-struct BaseBindings {
- u32 cbuf{};
- u32 gmem{};
- u32 sampler{};
-
- bool operator<(const BaseBindings& rhs) const {
- return std::tie(cbuf, gmem, sampler) < std::tie(rhs.cbuf, rhs.gmem, rhs.sampler);
- }
-};
-
class CachedShader final : public RasterizerCacheObject {
public:
CachedShader(VAddr addr, Maxwell::ShaderProgram program_type);
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
new file mode 100644
index 000000000..b7876c3a7
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.cpp
@@ -0,0 +1,14 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include "video_core/renderer_opengl/gl_shader_disk_cache.h"
+
+namespace OpenGL {
+
+// Making sure sizes doesn't change by accident
+static_assert(sizeof(BaseBindings) == 12);
+
+} // namespace OpenGL \ No newline at end of file
diff --git a/src/video_core/renderer_opengl/gl_shader_disk_cache.h b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
new file mode 100644
index 000000000..cb40e9926
--- /dev/null
+++ b/src/video_core/renderer_opengl/gl_shader_disk_cache.h
@@ -0,0 +1,41 @@
+// Copyright 2019 yuzu Emulator Project
+// Licensed under GPLv2 or any later version
+// Refer to the license.txt file included.
+
+#pragma once
+
+#include <tuple>
+
+#include "common/common_types.h"
+#include "video_core/engines/maxwell_3d.h"
+
+namespace OpenGL {
+
+using ProgramCode = std::vector<u64>;
+using Maxwell = Tegra::Engines::Maxwell3D::Regs;
+
+struct BaseBindings {
+private:
+ auto Tie() const {
+ return std::tie(cbuf, gmem, sampler);
+ }
+
+public:
+ u32 cbuf{};
+ u32 gmem{};
+ u32 sampler{};
+
+ bool operator<(const BaseBindings& rhs) const {
+ return Tie() < rhs.Tie();
+ }
+
+ bool operator==(const BaseBindings& rhs) const {
+ return Tie() == rhs.Tie();
+ }
+
+ bool operator!=(const BaseBindings& rhs) const {
+ return !this->operator==(rhs);
+ }
+};
+
+} // namespace OpenGL \ No newline at end of file