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authorliamwhite <liamwhite@users.noreply.github.com>2023-08-21 22:08:51 +0200
committerGitHub <noreply@github.com>2023-08-21 22:08:51 +0200
commit18c08cee43ea674738897dff1c869e78016fd7a1 (patch)
tree5192c687b384d7589c9b7e6383bfe05c6a593e10 /src/video_core/renderer_opengl
parentandroid: Use sensor landscape for landscape mode (#11337) (diff)
parentflatten color_values (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index 544982d18..c437013e6 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -68,6 +68,7 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map,
std::span<const VideoCommon::SwizzleParameters> swizzles) {
static constexpr GLuint BINDING_INPUT_BUFFER = 0;
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
+ program_manager.LocalMemoryWarmup();
const Extent2D tile_size{
.width = VideoCore::Surface::DefaultBlockWidth(image.info.format),