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author | liamwhite <liamwhite@users.noreply.github.com> | 2023-08-21 22:08:51 +0200 |
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committer | GitHub <noreply@github.com> | 2023-08-21 22:08:51 +0200 |
commit | 18c08cee43ea674738897dff1c869e78016fd7a1 (patch) | |
tree | 5192c687b384d7589c9b7e6383bfe05c6a593e10 /src/video_core/renderer_opengl | |
parent | android: Use sensor landscape for landscape mode (#11337) (diff) | |
parent | flatten color_values (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/util_shaders.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp index 544982d18..c437013e6 100644 --- a/src/video_core/renderer_opengl/util_shaders.cpp +++ b/src/video_core/renderer_opengl/util_shaders.cpp @@ -68,6 +68,7 @@ void UtilShaders::ASTCDecode(Image& image, const StagingBufferMap& map, std::span<const VideoCommon::SwizzleParameters> swizzles) { static constexpr GLuint BINDING_INPUT_BUFFER = 0; static constexpr GLuint BINDING_OUTPUT_IMAGE = 0; + program_manager.LocalMemoryWarmup(); const Extent2D tile_size{ .width = VideoCore::Surface::DefaultBlockWidth(image.info.format), |