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author | ReinUsesLisp <reinuseslisp@airmail.cc> | 2021-06-23 07:41:00 +0200 |
---|---|---|
committer | ameerj <52414509+ameerj@users.noreply.github.com> | 2021-07-23 03:51:39 +0200 |
commit | 395bed3a0af90a53be44e81eadd06f4931c8e933 (patch) | |
tree | 9c9b45a5d3c4cd72957d0bc5631c3e71106344d1 /src/video_core/renderer_opengl | |
parent | lower_int64_to_int32: Add missing include (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 18 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 11 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.cpp | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_cache.h | 1 |
5 files changed, 16 insertions, 17 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index b1b5ba1ab..27be347e6 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -17,6 +17,7 @@ #include "common/logging/log.h" #include "common/scope_exit.h" #include "common/settings.h" +#include "shader_recompiler/stage.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" @@ -59,16 +60,18 @@ bool HasExtension(std::span<const std::string_view> extensions, std::string_view return std::ranges::find(extensions, extension) != extensions.end(); } -std::array<u32, Tegra::Engines::MaxShaderTypes> BuildMaxUniformBuffers() noexcept { - std::array<u32, Tegra::Engines::MaxShaderTypes> max; - std::ranges::transform(LIMIT_UBOS, max.begin(), - [](GLenum pname) { return GetInteger<u32>(pname); }); +std::array<u32, Shader::MaxStageTypes> BuildMaxUniformBuffers() noexcept { + std::array<u32, Shader::MaxStageTypes> max; + std::ranges::transform(LIMIT_UBOS, max.begin(), &GetInteger<u32>); return max; } bool IsASTCSupported() { - static constexpr std::array targets = {GL_TEXTURE_2D, GL_TEXTURE_2D_ARRAY}; - static constexpr std::array formats = { + static constexpr std::array targets{ + GL_TEXTURE_2D, + GL_TEXTURE_2D_ARRAY, + }; + static constexpr std::array formats{ GL_COMPRESSED_RGBA_ASTC_4x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x4_KHR, GL_COMPRESSED_RGBA_ASTC_5x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x5_KHR, GL_COMPRESSED_RGBA_ASTC_6x6_KHR, GL_COMPRESSED_RGBA_ASTC_8x5_KHR, @@ -84,11 +87,10 @@ bool IsASTCSupported() { GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR, GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR, }; - static constexpr std::array required_support = { + static constexpr std::array required_support{ GL_VERTEX_TEXTURE, GL_TESS_CONTROL_TEXTURE, GL_TESS_EVALUATION_TEXTURE, GL_GEOMETRY_TEXTURE, GL_FRAGMENT_TEXTURE, GL_COMPUTE_TEXTURE, }; - for (const GLenum target : targets) { for (const GLenum format : formats) { for (const GLenum support : required_support) { diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 0bd277d38..ad7b01b06 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -6,7 +6,7 @@ #include <cstddef> #include "common/common_types.h" -#include "video_core/engines/shader_type.h" +#include "shader_recompiler/stage.h" namespace OpenGL { @@ -16,8 +16,8 @@ public: [[nodiscard]] std::string GetVendorName() const; - u32 GetMaxUniformBuffers(Tegra::Engines::ShaderType shader_type) const noexcept { - return max_uniform_buffers[static_cast<std::size_t>(shader_type)]; + u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept { + return max_uniform_buffers[static_cast<size_t>(stage)]; } size_t GetUniformBufferAlignment() const { @@ -148,8 +148,7 @@ private: static bool TestVariableAoffi(); static bool TestPreciseBug(); - std::string vendor_name; - std::array<u32, Tegra::Engines::MaxShaderTypes> max_uniform_buffers{}; + std::array<u32, Shader::MaxStageTypes> max_uniform_buffers{}; size_t uniform_buffer_alignment{}; size_t shader_storage_alignment{}; u32 max_vertex_attributes{}; @@ -181,6 +180,8 @@ private: bool has_sparse_texture_2{}; bool warp_size_potentially_larger_than_guest{}; bool need_fastmath_off{}; + + std::string vendor_name; }; } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e3d336f86..0f0d780b5 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -23,7 +23,6 @@ #include "core/memory.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" -#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_query_cache.h" @@ -40,7 +39,6 @@ namespace OpenGL { using Maxwell = Tegra::Engines::Maxwell3D::Regs; using GLvec4 = std::array<GLfloat, 4>; -using Tegra::Engines::ShaderType; using VideoCore::Surface::PixelFormat; using VideoCore::Surface::SurfaceTarget; using VideoCore::Surface::SurfaceType; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index f2f18b18a..5af9b7745 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -26,7 +26,6 @@ #include "shader_recompiler/profile.h" #include "video_core/engines/kepler_compute.h" #include "video_core/engines/maxwell_3d.h" -#include "video_core/engines/shader_type.h" #include "video_core/memory_manager.h" #include "video_core/renderer_opengl/gl_rasterizer.h" #include "video_core/renderer_opengl/gl_resource_manager.h" diff --git a/src/video_core/renderer_opengl/gl_shader_cache.h b/src/video_core/renderer_opengl/gl_shader_cache.h index 16873fcec..9d5306293 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.h +++ b/src/video_core/renderer_opengl/gl_shader_cache.h @@ -17,7 +17,6 @@ #include "shader_recompiler/host_translate_info.h" #include "shader_recompiler/object_pool.h" #include "shader_recompiler/profile.h" -#include "video_core/engines/shader_type.h" #include "video_core/renderer_opengl/gl_compute_pipeline.h" #include "video_core/renderer_opengl/gl_graphics_pipeline.h" #include "video_core/renderer_opengl/gl_shader_context.h" |