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authorYuri Kunde Schlesner <yuriks@yuriks.net>2017-04-17 05:47:04 +0200
committerYuri Kunde Schlesner <yuriks@yuriks.net>2017-04-17 05:47:04 +0200
commit40e28f62170b0031e9430a9ae6045e4852aa40cc (patch)
tree4811c51642b3776cb9e3e6afacc8340c7d0721f4 /src/video_core/renderer_opengl
parentMerge pull request #2659 from MerryMage/dsp_dsp-correction (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_shader_gen.h11
-rw-r--r--src/video_core/renderer_opengl/gl_shader_util.h11
3 files changed, 11 insertions, 12 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index de1d5eba7..1e7022fb9 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -20,7 +20,6 @@
#include "video_core/regs_texturing.h"
#include "video_core/renderer_opengl/gl_rasterizer.h"
#include "video_core/renderer_opengl/gl_shader_gen.h"
-#include "video_core/renderer_opengl/gl_shader_util.h"
#include "video_core/renderer_opengl/pica_to_gl.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
diff --git a/src/video_core/renderer_opengl/gl_shader_gen.h b/src/video_core/renderer_opengl/gl_shader_gen.h
index bef3249cf..7ec3bb53f 100644
--- a/src/video_core/renderer_opengl/gl_shader_gen.h
+++ b/src/video_core/renderer_opengl/gl_shader_gen.h
@@ -10,6 +10,17 @@ union PicaShaderConfig;
namespace GLShader {
+enum Attributes {
+ ATTRIBUTE_POSITION,
+ ATTRIBUTE_COLOR,
+ ATTRIBUTE_TEXCOORD0,
+ ATTRIBUTE_TEXCOORD1,
+ ATTRIBUTE_TEXCOORD2,
+ ATTRIBUTE_TEXCOORD0_W,
+ ATTRIBUTE_NORMQUAT,
+ ATTRIBUTE_VIEW,
+};
+
/**
* Generates the GLSL vertex shader program source code for the current Pica state
* @returns String of the shader source code
diff --git a/src/video_core/renderer_opengl/gl_shader_util.h b/src/video_core/renderer_opengl/gl_shader_util.h
index f59912f79..c66e8acd3 100644
--- a/src/video_core/renderer_opengl/gl_shader_util.h
+++ b/src/video_core/renderer_opengl/gl_shader_util.h
@@ -8,17 +8,6 @@
namespace GLShader {
-enum Attributes {
- ATTRIBUTE_POSITION,
- ATTRIBUTE_COLOR,
- ATTRIBUTE_TEXCOORD0,
- ATTRIBUTE_TEXCOORD1,
- ATTRIBUTE_TEXCOORD2,
- ATTRIBUTE_TEXCOORD0_W,
- ATTRIBUTE_NORMQUAT,
- ATTRIBUTE_VIEW,
-};
-
/**
* Utility function to create and compile an OpenGL GLSL shader program (vertex + fragment shader)
* @param vertex_shader String of the GLSL vertex shader program