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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2019-05-08 23:45:59 +0200 |
---|---|---|
committer | ReinUsesLisp <reinuseslisp@airmail.cc> | 2019-06-21 02:36:12 +0200 |
commit | 4e2071b6d9b414fa0152deb5e9d55674d636afe4 (patch) | |
tree | de07e334d6d345852d289903be961f494b70b2a1 /src/video_core/renderer_opengl | |
parent | texture_cache: Implement guest flushing (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 15 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 7 |
2 files changed, 15 insertions, 7 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 63ee83391..3baf1522d 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -461,15 +461,15 @@ void RasterizerOpenGL::LoadDiskResources(const std::atomic_bool& stop_loading, } std::pair<bool, bool> RasterizerOpenGL::ConfigureFramebuffers( - OpenGLState& current_state, bool using_color_fb, bool using_depth_fb, bool preserve_contents, - std::optional<std::size_t> single_color_target) { + OpenGLState& current_state, bool must_reconfigure, bool using_color_fb, bool using_depth_fb, + bool preserve_contents, std::optional<std::size_t> single_color_target) { MICROPROFILE_SCOPE(OpenGL_Framebuffer); auto& gpu = system.GPU().Maxwell3D(); const auto& regs = gpu.regs; const FramebufferConfigState fb_config_state{using_color_fb, using_depth_fb, preserve_contents, single_color_target}; - if (fb_config_state == current_framebuffer_config_state && + if (!must_reconfigure && fb_config_state == current_framebuffer_config_state && gpu.dirty_flags.color_buffer.none() && !gpu.dirty_flags.zeta_buffer) { // Only skip if the previous ConfigureFramebuffers call was from the same kind (multiple or // single color targets). This is done because the guest registers may not change but the @@ -622,8 +622,9 @@ void RasterizerOpenGL::Clear() { return; } - const auto [clear_depth, clear_stencil] = ConfigureFramebuffers( - clear_state, use_color, use_depth || use_stencil, false, regs.clear_buffers.RT.Value()); + const auto [clear_depth, clear_stencil] = + ConfigureFramebuffers(clear_state, false, use_color, use_depth || use_stencil, false, + regs.clear_buffers.RT.Value()); if (regs.clear_flags.scissor) { SyncScissorTest(clear_state); } @@ -705,6 +706,10 @@ void RasterizerOpenGL::DrawArrays() { DrawParameters params = SetupDraw(); SetupShaders(params.primitive_mode); + if (texture_cache.ConsumeReconfigurationFlag()) { + ConfigureFramebuffers(state, true); + } + buffer_cache.Unmap(); shader_program_manager->ApplyTo(state); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index d872e5110..970637efa 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -101,6 +101,8 @@ private: /** * Configures the color and depth framebuffer states. + * @param must_reconfigure If true, tells the framebuffer to skip the cache and reconfigure + * again. Used by the texture cache to solve texception conflicts * @param use_color_fb If true, configure color framebuffers. * @param using_depth_fb If true, configure the depth/stencil framebuffer. * @param preserve_contents If true, tries to preserve data from a previously used framebuffer. @@ -109,8 +111,9 @@ private: * (requires using_depth_fb to be true) */ std::pair<bool, bool> ConfigureFramebuffers( - OpenGLState& current_state, bool use_color_fb = true, bool using_depth_fb = true, - bool preserve_contents = true, std::optional<std::size_t> single_color_target = {}); + OpenGLState& current_state, bool must_reconfigure = false, bool use_color_fb = true, + bool using_depth_fb = true, bool preserve_contents = true, + std::optional<std::size_t> single_color_target = {}); /// Configures the current constbuffers to use for the draw command. void SetupDrawConstBuffers(Tegra::Engines::Maxwell3D::Regs::ShaderStage stage, |