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authorFernando Sahmkow <fsahmkow27@gmail.com>2022-03-06 19:54:40 +0100
committerFernando Sahmkow <fsahmkow27@gmail.com>2022-10-06 21:00:52 +0200
commitba34cf0a691bc73ae6b2d8db6019b1f10d22dde5 (patch)
treedefc91f25d4430b62bdf45af4933edbf46171f93 /src/video_core/renderer_opengl
parentShader Decompiler: Fix dangerous behavior of invalid iterator insertion. (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_compute_pipeline.cpp5
-rw-r--r--src/video_core/renderer_opengl/gl_graphics_pipeline.cpp5
2 files changed, 6 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
index 26b51f442..26d066004 100644
--- a/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_compute_pipeline.cpp
@@ -100,8 +100,9 @@ void ComputePipeline::Configure() {
const u32 secondary_offset{desc.secondary_cbuf_offset + index_offset};
const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].Address() +
secondary_offset};
- const u32 lhs_raw{gpu_memory->Read<u32>(addr)};
- const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr)};
+ const u32 lhs_raw{gpu_memory->Read<u32>(addr) << desc.shift_left};
+ const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr)
+ << desc.secondary_shift_left};
return TexturePair(lhs_raw | rhs_raw, via_header_index);
}
}
diff --git a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
index c877d7792..41493a7da 100644
--- a/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
+++ b/src/video_core/renderer_opengl/gl_graphics_pipeline.cpp
@@ -312,8 +312,9 @@ void GraphicsPipeline::ConfigureImpl(bool is_indexed) {
const u32 second_offset{desc.secondary_cbuf_offset + index_offset};
const GPUVAddr separate_addr{cbufs[desc.secondary_cbuf_index].address +
second_offset};
- const u32 lhs_raw{gpu_memory->Read<u32>(addr)};
- const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr)};
+ const u32 lhs_raw{gpu_memory->Read<u32>(addr) << desc.shift_left};
+ const u32 rhs_raw{gpu_memory->Read<u32>(separate_addr)
+ << desc.secondary_shift_left};
const u32 raw{lhs_raw | rhs_raw};
return TexturePair(raw, via_header_index);
}