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author | bunnei <bunneidev@gmail.com> | 2019-02-01 19:24:04 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-02-01 19:24:04 +0100 |
commit | eceab45dac2b67392a896fa322af15e6aa81c242 (patch) | |
tree | efe4c76ad073669099073c556201fb7c456807f2 /src/video_core/renderer_opengl | |
parent | Merge pull request #2073 from lioncash/opus (diff) | |
parent | shader_ir: Unify constant buffer offset values (diff) | |
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 2 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_shader_decompiler.cpp | 5 |
2 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e3163389f..9f7c837d6 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -954,7 +954,7 @@ void RasterizerOpenGL::SetupConstBuffers(Tegra::Engines::Maxwell3D::Regs::Shader } } else { // Buffer is accessed directly, upload just what we use - size = used_buffer.GetSize() * sizeof(float); + size = used_buffer.GetSize(); } // Align the actual size so it ends up being a multiple of vec4 to meet the OpenGL std140 diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index 004245431..36035d0d2 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -543,8 +543,9 @@ private: if (const auto immediate = std::get_if<ImmediateNode>(offset)) { // Direct access const u32 offset_imm = immediate->GetValue(); - return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()), offset_imm / 4, - offset_imm % 4); + ASSERT_MSG(offset_imm % 4 == 0, "Unaligned cbuf direct access"); + return fmt::format("{}[{}][{}]", GetConstBuffer(cbuf->GetIndex()), + offset_imm / (4 * 4), (offset_imm / 4) % 4); } else if (std::holds_alternative<OperationNode>(*offset)) { // Indirect access |