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authorbunnei <bunneidev@gmail.com>2018-06-07 17:21:36 +0200
committerGitHub <noreply@github.com>2018-06-07 17:21:36 +0200
commitee318d4015f1d19fc80d0bfc3d3aba29c3df342e (patch)
tree122cf63b67d76f6b77924b2c721e6714c27d1579 /src/video_core/renderer_opengl
parentMerge pull request #522 from mailwl/mm-u (diff)
parentGLRenderer: Write the shader stage configuration UBO data *before* copying it to the GPU. (diff)
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Diffstat (limited to 'src/video_core/renderer_opengl')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 2e90ebcf4..0bd235218 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -214,13 +214,14 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) {
continue;
}
+ GLShader::MaxwellUniformData ubo{};
+ ubo.SetFromRegs(gpu.state.shader_stages[stage]);
+ std::memcpy(buffer_ptr, &ubo, sizeof(ubo));
+
// Upload uniform data as one UBO per stage
const GLintptr ubo_offset = buffer_offset;
copy_buffer(uniform_buffers[stage].handle, ubo_offset,
sizeof(GLShader::MaxwellUniformData));
- GLShader::MaxwellUniformData* ub_ptr =
- reinterpret_cast<GLShader::MaxwellUniformData*>(buffer_ptr);
- ub_ptr->SetFromRegs(gpu.state.shader_stages[stage]);
buffer_ptr += sizeof(GLShader::MaxwellUniformData);
buffer_offset += sizeof(GLShader::MaxwellUniformData);