diff options
author | liamwhite <liamwhite@users.noreply.github.com> | 2023-10-07 18:49:48 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2023-10-07 18:49:48 +0200 |
commit | a27f94830ae8a9b68a64e092009e6e7e31659753 (patch) | |
tree | 6c42b0186826a31bbc207f2912a6506b2782cc1b /src/video_core/renderer_vulkan | |
parent | Merge pull request #11630 from Kelebek1/clear_stencil_requires_depth_test (diff) | |
parent | update shader to confirmed format copy (diff) | |
download | yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar.gz yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar.bz2 yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar.lz yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar.xz yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.tar.zst yuzu-a27f94830ae8a9b68a64e092009e6e7e31659753.zip |
Diffstat (limited to 'src/video_core/renderer_vulkan')
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.cpp | 9 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/blit_image.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_vulkan/vk_texture_cache.cpp | 3 |
3 files changed, 16 insertions, 0 deletions
diff --git a/src/video_core/renderer_vulkan/blit_image.cpp b/src/video_core/renderer_vulkan/blit_image.cpp index 182057575..f01d2394e 100644 --- a/src/video_core/renderer_vulkan/blit_image.cpp +++ b/src/video_core/renderer_vulkan/blit_image.cpp @@ -9,6 +9,7 @@ #include "video_core/host_shaders/blit_color_float_frag_spv.h" #include "video_core/host_shaders/convert_abgr8_to_d24s8_frag_spv.h" #include "video_core/host_shaders/convert_d24s8_to_abgr8_frag_spv.h" +#include "video_core/host_shaders/convert_d32f_to_abgr8_frag_spv.h" #include "video_core/host_shaders/convert_depth_to_float_frag_spv.h" #include "video_core/host_shaders/convert_float_to_depth_frag_spv.h" #include "video_core/host_shaders/convert_s8d24_to_abgr8_frag_spv.h" @@ -433,6 +434,7 @@ BlitImageHelper::BlitImageHelper(const Device& device_, Scheduler& scheduler_, convert_depth_to_float_frag(BuildShader(device, CONVERT_DEPTH_TO_FLOAT_FRAG_SPV)), convert_float_to_depth_frag(BuildShader(device, CONVERT_FLOAT_TO_DEPTH_FRAG_SPV)), convert_abgr8_to_d24s8_frag(BuildShader(device, CONVERT_ABGR8_TO_D24S8_FRAG_SPV)), + convert_d32f_to_abgr8_frag(BuildShader(device, CONVERT_D32F_TO_ABGR8_FRAG_SPV)), convert_d24s8_to_abgr8_frag(BuildShader(device, CONVERT_D24S8_TO_ABGR8_FRAG_SPV)), convert_s8d24_to_abgr8_frag(BuildShader(device, CONVERT_S8D24_TO_ABGR8_FRAG_SPV)), linear_sampler(device.GetLogical().CreateSampler(SAMPLER_CREATE_INFO<VK_FILTER_LINEAR>)), @@ -557,6 +559,13 @@ void BlitImageHelper::ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, Convert(*convert_abgr8_to_d24s8_pipeline, dst_framebuffer, src_image_view); } +void BlitImageHelper::ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, + ImageView& src_image_view) { + ConvertPipelineColorTargetEx(convert_d32f_to_abgr8_pipeline, dst_framebuffer->RenderPass(), + convert_d32f_to_abgr8_frag); + ConvertDepthStencil(*convert_d32f_to_abgr8_pipeline, dst_framebuffer, src_image_view); +} + void BlitImageHelper::ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view) { ConvertPipelineColorTargetEx(convert_d24s8_to_abgr8_pipeline, dst_framebuffer->RenderPass(), diff --git a/src/video_core/renderer_vulkan/blit_image.h b/src/video_core/renderer_vulkan/blit_image.h index dcfe217aa..a032c71fb 100644 --- a/src/video_core/renderer_vulkan/blit_image.h +++ b/src/video_core/renderer_vulkan/blit_image.h @@ -67,6 +67,8 @@ public: void ConvertABGR8ToD24S8(const Framebuffer* dst_framebuffer, const ImageView& src_image_view); + void ConvertD32FToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); + void ConvertD24S8ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); void ConvertS8D24ToABGR8(const Framebuffer* dst_framebuffer, ImageView& src_image_view); @@ -128,6 +130,7 @@ private: vk::ShaderModule convert_depth_to_float_frag; vk::ShaderModule convert_float_to_depth_frag; vk::ShaderModule convert_abgr8_to_d24s8_frag; + vk::ShaderModule convert_d32f_to_abgr8_frag; vk::ShaderModule convert_d24s8_to_abgr8_frag; vk::ShaderModule convert_s8d24_to_abgr8_frag; vk::Sampler linear_sampler; @@ -146,6 +149,7 @@ private: vk::Pipeline convert_d16_to_r16_pipeline; vk::Pipeline convert_r16_to_d16_pipeline; vk::Pipeline convert_abgr8_to_d24s8_pipeline; + vk::Pipeline convert_d32f_to_abgr8_pipeline; vk::Pipeline convert_d24s8_to_abgr8_pipeline; vk::Pipeline convert_s8d24_to_abgr8_pipeline; }; diff --git a/src/video_core/renderer_vulkan/vk_texture_cache.cpp b/src/video_core/renderer_vulkan/vk_texture_cache.cpp index e266c1dbe..00ab47268 100644 --- a/src/video_core/renderer_vulkan/vk_texture_cache.cpp +++ b/src/video_core/renderer_vulkan/vk_texture_cache.cpp @@ -1201,6 +1201,9 @@ void TextureCacheRuntime::ConvertImage(Framebuffer* dst, ImageView& dst_view, Im if (src_view.format == PixelFormat::D24_UNORM_S8_UINT) { return blit_image_helper.ConvertS8D24ToABGR8(dst, src_view); } + if (src_view.format == PixelFormat::D32_FLOAT) { + return blit_image_helper.ConvertD32FToABGR8(dst, src_view); + } break; case PixelFormat::R32_FLOAT: if (src_view.format == PixelFormat::D32_FLOAT) { |