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author | bunnei <bunneidev@gmail.com> | 2019-09-04 04:35:33 +0200 |
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committer | GitHub <noreply@github.com> | 2019-09-04 04:35:33 +0200 |
commit | 81fbc5370d8f09a3a167c96556fb3a4bf211673a (patch) | |
tree | 496c370578de2ef494faab0fe8c5b1e4d93593bf /src/video_core/shader/decode | |
parent | Merge pull request #2811 from ReinUsesLisp/fsetp-fix (diff) | |
parent | shader_ir/conversion: Split int and float selector and implement F2F H1 (diff) | |
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Diffstat (limited to 'src/video_core/shader/decode')
-rw-r--r-- | src/video_core/shader/decode/conversion.cpp | 22 |
1 files changed, 16 insertions, 6 deletions
diff --git a/src/video_core/shader/decode/conversion.cpp b/src/video_core/shader/decode/conversion.cpp index 8973fbefa..32facd6ba 100644 --- a/src/video_core/shader/decode/conversion.cpp +++ b/src/video_core/shader/decode/conversion.cpp @@ -14,6 +14,12 @@ using Tegra::Shader::Instruction; using Tegra::Shader::OpCode; using Tegra::Shader::Register; +namespace { +constexpr OperationCode GetFloatSelector(u64 selector) { + return selector == 0 ? OperationCode::FCastHalf0 : OperationCode::FCastHalf1; +} +} // Anonymous namespace + u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { const Instruction instr = {program_code[pc]}; const auto opcode = OpCode::Decode(instr); @@ -22,7 +28,7 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { case OpCode::Id::I2I_R: case OpCode::Id::I2I_C: case OpCode::Id::I2I_IMM: { - UNIMPLEMENTED_IF(instr.conversion.selector); + UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0); UNIMPLEMENTED_IF(instr.conversion.dst_size != Register::Size::Word); UNIMPLEMENTED_IF(instr.alu.saturate_d); @@ -57,8 +63,8 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { case OpCode::Id::I2F_R: case OpCode::Id::I2F_C: case OpCode::Id::I2F_IMM: { + UNIMPLEMENTED_IF(instr.conversion.int_src.selector != 0); UNIMPLEMENTED_IF(instr.conversion.dst_size == Register::Size::Long); - UNIMPLEMENTED_IF(instr.conversion.selector); UNIMPLEMENTED_IF_MSG(instr.generates_cc, "Condition codes generation in I2F is not implemented"); @@ -113,8 +119,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { }(); if (instr.conversion.src_size == Register::Size::Short) { - // TODO: figure where extract is sey in the encoding - value = Operation(OperationCode::FCastHalf0, PRECISE, value); + value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE, + std::move(value)); + } else { + ASSERT(instr.conversion.float_src.selector == 0); } value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a); @@ -169,8 +177,10 @@ u32 ShaderIR::DecodeConversion(NodeBlock& bb, u32 pc) { }(); if (instr.conversion.src_size == Register::Size::Short) { - // TODO: figure where extract is sey in the encoding - value = Operation(OperationCode::FCastHalf0, PRECISE, value); + value = Operation(GetFloatSelector(instr.conversion.float_src.selector), NO_PRECISE, + std::move(value)); + } else { + ASSERT(instr.conversion.float_src.selector == 0); } value = GetOperandAbsNegFloat(value, instr.conversion.abs_a, instr.conversion.negate_a); |