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author | Tony Wasserka <NeoBrainX@gmail.com> | 2015-05-27 16:20:46 +0200 |
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committer | Tony Wasserka <NeoBrainX@gmail.com> | 2015-08-16 13:22:00 +0200 |
commit | 4cb302c8aeb86bdb7c7bd6f9e5d716e140868075 (patch) | |
tree | 3aebbc2a55c68a48cbf72bcf7652485c1ac9b745 /src/video_core/shader | |
parent | citra-qt: Print the correct swizzle mask for SRC2 in the shader disassembler. (diff) | |
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Diffstat (limited to 'src/video_core/shader')
-rw-r--r-- | src/video_core/shader/shader.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/src/video_core/shader/shader.cpp b/src/video_core/shader/shader.cpp index 6a27a8015..2692b91e4 100644 --- a/src/video_core/shader/shader.cpp +++ b/src/video_core/shader/shader.cpp @@ -96,12 +96,6 @@ OutputVertex Run(UnitState& state, const InputVertex& input, int num_attributes) RunInterpreter(state); #endif // ARCHITECTURE_x86_64 -#if PICA_DUMP_SHADERS - DebugUtils::DumpShader(setup.program_code.data(), state.debug.max_offset, setup.swizzle_data.data(), - state.debug.max_opdesc_id, config.main_offset, - g_state.regs.vs_output_attributes); // TODO: Don't hardcode VS here -#endif - // Setup output data OutputVertex ret; // TODO(neobrain): Under some circumstances, up to 16 attributes may be output. We need to |