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author | Feng Chen <VonChenPlus@gmail.com> | 2022-11-04 07:39:42 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2022-11-04 07:39:42 +0100 |
commit | 75596c07e0fc1462c2a19484e168f4944c33d3d3 (patch) | |
tree | 1aa919ea76f467c51b3fc591a72c57f5ade92560 /src/video_core/shader_environment.h | |
parent | UI: Add options to hide extra columns (#9093) (diff) | |
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Diffstat (limited to 'src/video_core/shader_environment.h')
-rw-r--r-- | src/video_core/shader_environment.h | 12 |
1 files changed, 10 insertions, 2 deletions
diff --git a/src/video_core/shader_environment.h b/src/video_core/shader_environment.h index a05833f38..bb55b029f 100644 --- a/src/video_core/shader_environment.h +++ b/src/video_core/shader_environment.h @@ -63,14 +63,15 @@ public: protected: std::optional<u64> TryFindSize(); - Shader::TextureType ReadTextureTypeImpl(GPUVAddr tic_addr, u32 tic_limit, bool via_header_index, - u32 raw); + Tegra::Texture::TICEntry ReadTextureInfo(GPUVAddr tic_addr, u32 tic_limit, + bool via_header_index, u32 raw); Tegra::MemoryManager* gpu_memory{}; GPUVAddr program_base{}; std::vector<u64> code; std::unordered_map<u32, Shader::TextureType> texture_types; + std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; u32 local_memory_size{}; @@ -104,6 +105,8 @@ public: Shader::TextureType ReadTextureType(u32 handle) override; + Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + u32 ReadViewportTransformState() override; private: @@ -124,6 +127,8 @@ public: Shader::TextureType ReadTextureType(u32 handle) override; + Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + u32 ReadViewportTransformState() override; private: @@ -149,6 +154,8 @@ public: [[nodiscard]] Shader::TextureType ReadTextureType(u32 handle) override; + [[nodiscard]] Shader::TexturePixelFormat ReadTexturePixelFormat(u32 handle) override; + [[nodiscard]] u32 ReadViewportTransformState() override; [[nodiscard]] u32 LocalMemorySize() const override; @@ -164,6 +171,7 @@ public: private: std::unique_ptr<u64[]> code; std::unordered_map<u32, Shader::TextureType> texture_types; + std::unordered_map<u32, Shader::TexturePixelFormat> texture_pixel_formats; std::unordered_map<u64, u32> cbuf_values; std::array<u32, 3> workgroup_size{}; u32 local_memory_size{}; |