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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2021-12-17 16:45:06 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-10-06 21:00:52 +0200 |
commit | e462191482c6507daed67802c6c1d2c50f10c96e (patch) | |
tree | a6b4d851075d93b3052637d1382691e71b9b8c0e /src/video_core/texture_cache | |
parent | General: Rebase fixes. (diff) | |
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Diffstat (limited to 'src/video_core/texture_cache')
-rw-r--r-- | src/video_core/texture_cache/texture_cache.cpp | 16 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 130 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache_base.h | 96 |
3 files changed, 101 insertions, 141 deletions
diff --git a/src/video_core/texture_cache/texture_cache.cpp b/src/video_core/texture_cache/texture_cache.cpp new file mode 100644 index 000000000..bc905a1a4 --- /dev/null +++ b/src/video_core/texture_cache/texture_cache.cpp @@ -0,0 +1,16 @@ +// Copyright 2021 yuzu Emulator Project +// Licensed under GPLv3 or any later version +// Refer to the license.txt file included. + +#include "video_core/control/channel_state_cache.inc" +#include "video_core/texture_cache/texture_cache_base.h" + +namespace VideoCommon { + +TextureCacheChannelInfo::TextureCacheChannelInfo(Tegra::Control::ChannelState& state) noexcept + : ChannelInfo(state), graphics_image_table{gpu_memory}, graphics_sampler_table{gpu_memory}, + compute_image_table{gpu_memory}, compute_sampler_table{gpu_memory} {} + +template class VideoCommon::ChannelSetupCaches<VideoCommon::TextureCacheChannelInfo>; + +} // namespace VideoCommon diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 0ec999d63..89c5faf88 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1,5 +1,7 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: 2021 yuzu emulator team +// (https://github.com/skyline-emu/) +// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3 +// or any later version Refer to the license.txt file included. #pragma once @@ -41,10 +43,6 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface& // Setup channels current_channel_id = UNSET_CHANNEL; - state = nullptr; - maxwell3d = nullptr; - kepler_compute = nullptr; - gpu_memory = nullptr; // Make sure the first index is reserved for the null resources // This way the null resource becomes a compile time constant @@ -156,23 +154,24 @@ void TextureCache<P>::MarkModification(ImageId id) noexcept { template <class P> template <bool has_blacklists> void TextureCache<P>::FillGraphicsImageViews(std::span<ImageViewInOut> views) { - FillImageViews<has_blacklists>(state->graphics_image_table, state->graphics_image_view_ids, - views); + FillImageViews<has_blacklists>(channel_state->graphics_image_table, + channel_state->graphics_image_view_ids, views); } template <class P> void TextureCache<P>::FillComputeImageViews(std::span<ImageViewInOut> views) { - FillImageViews<true>(state->compute_image_table, state->compute_image_view_ids, views); + FillImageViews<true>(channel_state->compute_image_table, channel_state->compute_image_view_ids, + views); } template <class P> typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) { - if (index > state->graphics_sampler_table.Limit()) { + if (index > channel_state->graphics_sampler_table.Limit()) { LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index); return &slot_samplers[NULL_SAMPLER_ID]; } - const auto [descriptor, is_new] = state->graphics_sampler_table.Read(index); - SamplerId& id = state->graphics_sampler_ids[index]; + const auto [descriptor, is_new] = channel_state->graphics_sampler_table.Read(index); + SamplerId& id = channel_state->graphics_sampler_ids[index]; if (is_new) { id = FindSampler(descriptor); } @@ -181,12 +180,12 @@ typename P::Sampler* TextureCache<P>::GetGraphicsSampler(u32 index) { template <class P> typename P::Sampler* TextureCache<P>::GetComputeSampler(u32 index) { - if (index > state->compute_sampler_table.Limit()) { + if (index > channel_state->compute_sampler_table.Limit()) { LOG_DEBUG(HW_GPU, "Invalid sampler index={}", index); return &slot_samplers[NULL_SAMPLER_ID]; } - const auto [descriptor, is_new] = state->compute_sampler_table.Read(index); - SamplerId& id = state->compute_sampler_ids[index]; + const auto [descriptor, is_new] = channel_state->compute_sampler_table.Read(index); + SamplerId& id = channel_state->compute_sampler_ids[index]; if (is_new) { id = FindSampler(descriptor); } @@ -199,11 +198,12 @@ void TextureCache<P>::SynchronizeGraphicsDescriptors() { const bool linked_tsc = maxwell3d->regs.sampler_index == SamplerIndex::ViaHeaderIndex; const u32 tic_limit = maxwell3d->regs.tic.limit; const u32 tsc_limit = linked_tsc ? tic_limit : maxwell3d->regs.tsc.limit; - if (state->graphics_sampler_table.Synchornize(maxwell3d->regs.tsc.Address(), tsc_limit)) { - state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID); + if (channel_state->graphics_sampler_table.Synchornize(maxwell3d->regs.tsc.Address(), + tsc_limit)) { + channel_state->graphics_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID); } - if (state->graphics_image_table.Synchornize(maxwell3d->regs.tic.Address(), tic_limit)) { - state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID); + if (channel_state->graphics_image_table.Synchornize(maxwell3d->regs.tic.Address(), tic_limit)) { + channel_state->graphics_image_view_ids.resize(tic_limit + 1, CORRUPT_ID); } } @@ -213,11 +213,12 @@ void TextureCache<P>::SynchronizeComputeDescriptors() { const u32 tic_limit = kepler_compute->regs.tic.limit; const u32 tsc_limit = linked_tsc ? tic_limit : kepler_compute->regs.tsc.limit; const GPUVAddr tsc_gpu_addr = kepler_compute->regs.tsc.Address(); - if (state->compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) { - state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID); + if (channel_state->compute_sampler_table.Synchornize(tsc_gpu_addr, tsc_limit)) { + channel_state->compute_sampler_ids.resize(tsc_limit + 1, CORRUPT_ID); } - if (state->compute_image_table.Synchornize(kepler_compute->regs.tic.Address(), tic_limit)) { - state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID); + if (channel_state->compute_image_table.Synchornize(kepler_compute->regs.tic.Address(), + tic_limit)) { + channel_state->compute_image_view_ids.resize(tic_limit + 1, CORRUPT_ID); } } @@ -738,7 +739,7 @@ ImageViewId TextureCache<P>::FindImageView(const TICEntry& config) { if (!IsValidEntry(*gpu_memory, config)) { return NULL_IMAGE_VIEW_ID; } - const auto [pair, is_new] = state->image_views.try_emplace(config); + const auto [pair, is_new] = channel_state->image_views.try_emplace(config); ImageViewId& image_view_id = pair->second; if (is_new) { image_view_id = CreateImageView(config); @@ -1198,7 +1199,7 @@ SamplerId TextureCache<P>::FindSampler(const TSCEntry& config) { if (std::ranges::all_of(config.raw, [](u64 value) { return value == 0; })) { return NULL_SAMPLER_ID; } - const auto [pair, is_new] = state->samplers.try_emplace(config); + const auto [pair, is_new] = channel_state->samplers.try_emplace(config); if (is_new) { pair->second = slot_samplers.insert(runtime, config); } @@ -1327,8 +1328,8 @@ void TextureCache<P>::ForEachImageInRegionGPU(GPUVAddr gpu_addr, size_t size, Fu static constexpr bool BOOL_BREAK = std::is_same_v<FuncReturn, bool>; boost::container::small_vector<ImageId, 8> images; ForEachGPUPage(gpu_addr, size, [this, &images, gpu_addr, size, func](u64 page) { - const auto it = state->gpu_page_table.find(page); - if (it == state->gpu_page_table.end()) { + const auto it = channel_state->gpu_page_table->find(page); + if (it == channel_state->gpu_page_table->end()) { if constexpr (BOOL_BREAK) { return false; } else { @@ -1454,8 +1455,9 @@ void TextureCache<P>::RegisterImage(ImageId image_id) { } image.lru_index = lru_cache.Insert(image_id, frame_tick); - ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, - [this, image_id](u64 page) { state->gpu_page_table[page].push_back(image_id); }); + ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, image_id](u64 page) { + (*channel_state->gpu_page_table)[page].push_back(image_id); + }); if (False(image.flags & ImageFlagBits::Sparse)) { auto map_id = slot_map_views.insert(image.gpu_addr, image.cpu_addr, image.guest_size_bytes, image_id); @@ -1486,9 +1488,9 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { image.flags &= ~ImageFlagBits::BadOverlap; lru_cache.Free(image.lru_index); const auto& clear_page_table = - [this, image_id]( - u64 page, - std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>>& selected_page_table) { + [this, image_id](u64 page, + std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>& + selected_page_table) { const auto page_it = selected_page_table.find(page); if (page_it == selected_page_table.end()) { ASSERT_MSG(false, "Unregistering unregistered page=0x{:x}", page << YUZU_PAGEBITS); @@ -1504,7 +1506,7 @@ void TextureCache<P>::UnregisterImage(ImageId image_id) { image_ids.erase(vector_it); }; ForEachGPUPage(image.gpu_addr, image.guest_size_bytes, [this, &clear_page_table](u64 page) { - clear_page_table(page, state->gpu_page_table); + clear_page_table(page, (*channel_state->gpu_page_table)); }); if (False(image.flags & ImageFlagBits::Sparse)) { const auto map_id = image.map_view_id; @@ -1701,11 +1703,11 @@ void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) { template <class P> void TextureCache<P>::RemoveImageViewReferences(std::span<const ImageViewId> removed_views) { - auto it = state->image_views.begin(); - while (it != state->image_views.end()) { + auto it = channel_state->image_views.begin(); + while (it != channel_state->image_views.end()) { const auto found = std::ranges::find(removed_views, it->second); if (found != removed_views.end()) { - it = state->image_views.erase(it); + it = channel_state->image_views.erase(it); } else { ++it; } @@ -1968,60 +1970,18 @@ bool TextureCache<P>::IsFullClear(ImageViewId id) { } template <class P> -TextureCache<P>::ChannelInfo::ChannelInfo(Tegra::Control::ChannelState& state) noexcept - : maxwell3d{*state.maxwell_3d}, kepler_compute{*state.kepler_compute}, - gpu_memory{*state.memory_manager}, graphics_image_table{gpu_memory}, - graphics_sampler_table{gpu_memory}, compute_image_table{gpu_memory}, compute_sampler_table{ - gpu_memory} {} - -template <class P> void TextureCache<P>::CreateChannel(struct Tegra::Control::ChannelState& channel) { - ASSERT(channel_map.find(channel.bind_id) == channel_map.end() && channel.bind_id >= 0); - auto new_id = [this, &channel]() { - if (!free_channel_ids.empty()) { - auto id = free_channel_ids.front(); - free_channel_ids.pop_front(); - new (&channel_storage[id]) ChannelInfo(channel); - return id; - } - channel_storage.emplace_back(channel); - return channel_storage.size() - 1; - }(); - channel_map.emplace(channel.bind_id, new_id); - if (current_channel_id != UNSET_CHANNEL) { - state = &channel_storage[current_channel_id]; - } + VideoCommon::ChannelSetupCaches<TextureCacheChannelInfo>::CreateChannel(channel); + const auto it = channel_map.find(channel.bind_id); + auto* this_state = &channel_storage[it->second]; + const auto& this_as_ref = address_spaces[channel.memory_manager->GetID()]; + this_state->gpu_page_table = &gpu_page_table_storage[this_as_ref.storage_id]; } /// Bind a channel for execution. template <class P> -void TextureCache<P>::BindToChannel(s32 id) { - auto it = channel_map.find(id); - ASSERT(it != channel_map.end() && id >= 0); - current_channel_id = it->second; - state = &channel_storage[current_channel_id]; - maxwell3d = &state->maxwell3d; - kepler_compute = &state->kepler_compute; - gpu_memory = &state->gpu_memory; -} - -/// Erase channel's state. -template <class P> -void TextureCache<P>::EraseChannel(s32 id) { - const auto it = channel_map.find(id); - ASSERT(it != channel_map.end() && id >= 0); - const auto this_id = it->second; - free_channel_ids.push_back(this_id); - channel_map.erase(it); - if (this_id == current_channel_id) { - current_channel_id = UNSET_CHANNEL; - state = nullptr; - maxwell3d = nullptr; - kepler_compute = nullptr; - gpu_memory = nullptr; - } else if (current_channel_id != UNSET_CHANNEL) { - state = &channel_storage[current_channel_id]; - } +void TextureCache<P>::OnGPUASRegister([[maybe_unused]] size_t map_id) { + gpu_page_table_storage.emplace_back(); } } // namespace VideoCommon diff --git a/src/video_core/texture_cache/texture_cache_base.h b/src/video_core/texture_cache/texture_cache_base.h index 69efcb718..b24968b03 100644 --- a/src/video_core/texture_cache/texture_cache_base.h +++ b/src/video_core/texture_cache/texture_cache_base.h @@ -1,5 +1,7 @@ -// SPDX-FileCopyrightText: Copyright 2019 yuzu Emulator Project -// SPDX-License-Identifier: GPL-2.0-or-later +// SPDX-FileCopyrightText: 2021 yuzu emulator team +// (https://github.com/skyline-emu/) +// SPDX-License-Identifier: GPL-3.0-or-later Licensed under GPLv3 +// or any later version Refer to the license.txt file included. #pragma once @@ -13,9 +15,11 @@ #include <queue> #include "common/common_types.h" +#include "common/hash.h" #include "common/literals.h" #include "common/lru_cache.h" #include "video_core/compatible_formats.h" +#include "video_core/control/channel_state_cache.h" #include "video_core/delayed_destruction_ring.h" #include "video_core/engines/fermi_2d.h" #include "video_core/surface.h" @@ -50,8 +54,35 @@ struct ImageViewInOut { ImageViewId id{}; }; +using TextureCacheGPUMap = std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>>; + +class TextureCacheChannelInfo : public ChannelInfo { +public: + TextureCacheChannelInfo() = delete; + TextureCacheChannelInfo(Tegra::Control::ChannelState& state) noexcept; + TextureCacheChannelInfo(const TextureCacheChannelInfo& state) = delete; + TextureCacheChannelInfo& operator=(const TextureCacheChannelInfo&) = delete; + TextureCacheChannelInfo(TextureCacheChannelInfo&& other) noexcept = default; + TextureCacheChannelInfo& operator=(TextureCacheChannelInfo&& other) noexcept = default; + + DescriptorTable<TICEntry> graphics_image_table{gpu_memory}; + DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory}; + std::vector<SamplerId> graphics_sampler_ids; + std::vector<ImageViewId> graphics_image_view_ids; + + DescriptorTable<TICEntry> compute_image_table{gpu_memory}; + DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory}; + std::vector<SamplerId> compute_sampler_ids; + std::vector<ImageViewId> compute_image_view_ids; + + std::unordered_map<TICEntry, ImageViewId> image_views; + std::unordered_map<TSCEntry, SamplerId> samplers; + + TextureCacheGPUMap* gpu_page_table; +}; + template <class P> -class TextureCache { +class TextureCache : public VideoCommon::ChannelSetupCaches<TextureCacheChannelInfo> { /// Address shift for caching images into a hash table static constexpr u64 YUZU_PAGEBITS = 20; @@ -85,13 +116,6 @@ class TextureCache { PixelFormat src_format; }; - template <typename T> - struct IdentityHash { - [[nodiscard]] size_t operator()(T value) const noexcept { - return static_cast<size_t>(value); - } - }; - public: explicit TextureCache(Runtime&, VideoCore::RasterizerInterface&); @@ -179,13 +203,7 @@ public: [[nodiscard]] bool IsRescaling(const ImageViewBase& image_view) const noexcept; /// Create channel state. - void CreateChannel(struct Tegra::Control::ChannelState& channel); - - /// Bind a channel for execution. - void BindToChannel(s32 id); - - /// Erase channel's state. - void EraseChannel(s32 id); + void CreateChannel(Tegra::Control::ChannelState& channel) final override; std::mutex mutex; @@ -221,6 +239,8 @@ private: } } + void OnGPUASRegister(size_t map_id) final override; + /// Runs the Garbage Collector. void RunGarbageCollector(); @@ -355,51 +375,15 @@ private: Runtime& runtime; - struct ChannelInfo { - ChannelInfo() = delete; - ChannelInfo(struct Tegra::Control::ChannelState& state) noexcept; - ChannelInfo(const ChannelInfo& state) = delete; - ChannelInfo& operator=(const ChannelInfo&) = delete; - ChannelInfo(ChannelInfo&& other) noexcept = default; - ChannelInfo& operator=(ChannelInfo&& other) noexcept = default; - - Tegra::Engines::Maxwell3D& maxwell3d; - Tegra::Engines::KeplerCompute& kepler_compute; - Tegra::MemoryManager& gpu_memory; - - DescriptorTable<TICEntry> graphics_image_table{gpu_memory}; - DescriptorTable<TSCEntry> graphics_sampler_table{gpu_memory}; - std::vector<SamplerId> graphics_sampler_ids; - std::vector<ImageViewId> graphics_image_view_ids; - - DescriptorTable<TICEntry> compute_image_table{gpu_memory}; - DescriptorTable<TSCEntry> compute_sampler_table{gpu_memory}; - std::vector<SamplerId> compute_sampler_ids; - std::vector<ImageViewId> compute_image_view_ids; - - std::unordered_map<TICEntry, ImageViewId> image_views; - std::unordered_map<TSCEntry, SamplerId> samplers; - - std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> gpu_page_table; - }; - - std::deque<ChannelInfo> channel_storage; - std::deque<size_t> free_channel_ids; - std::unordered_map<s32, size_t> channel_map; - - ChannelInfo* state; - size_t current_channel_id{UNSET_CHANNEL}; VideoCore::RasterizerInterface& rasterizer; - Tegra::Engines::Maxwell3D* maxwell3d; - Tegra::Engines::KeplerCompute* kepler_compute; - Tegra::MemoryManager* gpu_memory; + std::deque<TextureCacheGPUMap> gpu_page_table_storage; RenderTargets render_targets; std::unordered_map<RenderTargets, FramebufferId> framebuffers; - std::unordered_map<u64, std::vector<ImageMapId>, IdentityHash<u64>> page_table; - std::unordered_map<u64, std::vector<ImageId>, IdentityHash<u64>> sparse_page_table; + std::unordered_map<u64, std::vector<ImageMapId>, Common::IdentityHash<u64>> page_table; + std::unordered_map<u64, std::vector<ImageId>, Common::IdentityHash<u64>> sparse_page_table; std::unordered_map<ImageId, std::vector<ImageViewId>> sparse_views; VAddr virtual_invalid_space{}; |