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author | bunnei <bunneidev@gmail.com> | 2018-04-22 03:43:17 +0200 |
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committer | GitHub <noreply@github.com> | 2018-04-22 03:43:17 +0200 |
commit | ebb8e06df0bb21aa1c61ab6113c4c3d45dec8506 (patch) | |
tree | 184a2ca7394607b8b0e57c3390edf61be58e15ea /src/video_core/textures/texture.h | |
parent | Merge pull request #377 from adityaruplaha/sdl2-fullscreen (diff) | |
parent | GPU: Implement the A2BGR10 texture format. (diff) | |
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Diffstat (limited to 'src/video_core/textures/texture.h')
-rw-r--r-- | src/video_core/textures/texture.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h index 86e45aa88..dc004d361 100644 --- a/src/video_core/textures/texture.h +++ b/src/video_core/textures/texture.h @@ -15,6 +15,7 @@ namespace Texture { enum class TextureFormat : u32 { A8R8G8B8 = 0x8, + A2B10G10R10 = 0x9, B5G6R5 = 0x15, DXT1 = 0x24, DXT23 = 0x25, |