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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2023-12-25 07:32:16 +0100 |
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committer | Liam <byteslice@airmail.cc> | 2024-01-19 03:12:30 +0100 |
commit | 0a2536a0df1f4aea406f2132d3edda0430acc9d1 (patch) | |
tree | c0ad53890581c9c7e180c5ccb3b66e3c63e3ba64 /src/video_core/video_core.cpp | |
parent | SMMU: Implement backing CPU page protect/unprotect (diff) | |
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Diffstat (limited to 'src/video_core/video_core.cpp')
-rw-r--r-- | src/video_core/video_core.cpp | 15 |
1 files changed, 8 insertions, 7 deletions
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp index b42d48416..0efb7b49d 100644 --- a/src/video_core/video_core.cpp +++ b/src/video_core/video_core.cpp @@ -6,6 +6,8 @@ #include "common/logging/log.h" #include "common/settings.h" #include "core/core.h" +#include "video_core/host1x/gpu_device_memory_manager.h" +#include "video_core/host1x/host1x.h" #include "video_core/renderer_base.h" #include "video_core/renderer_null/renderer_null.h" #include "video_core/renderer_opengl/renderer_opengl.h" @@ -18,18 +20,17 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer( Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu, std::unique_ptr<Core::Frontend::GraphicsContext> context) { auto& telemetry_session = system.TelemetrySession(); - auto& cpu_memory = system.ApplicationMemory(); + auto& device_memory = system.Host1x().MemoryManager(); switch (Settings::values.renderer_backend.GetValue()) { case Settings::RendererBackend::OpenGL: - return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory, - gpu, std::move(context)); + return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, + device_memory, gpu, std::move(context)); case Settings::RendererBackend::Vulkan: - return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory, - gpu, std::move(context)); + return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, + device_memory, gpu, std::move(context)); case Settings::RendererBackend::Null: - return std::make_unique<Null::RendererNull>(emu_window, cpu_memory, gpu, - std::move(context)); + return std::make_unique<Null::RendererNull>(emu_window, gpu, std::move(context)); default: return nullptr; } |