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authorFernando Sahmkow <fsahmkow27@gmail.com>2023-12-25 07:32:16 +0100
committerLiam <byteslice@airmail.cc>2024-01-19 03:12:30 +0100
commit0a2536a0df1f4aea406f2132d3edda0430acc9d1 (patch)
treec0ad53890581c9c7e180c5ccb3b66e3c63e3ba64 /src/video_core/video_core.cpp
parentSMMU: Implement backing CPU page protect/unprotect (diff)
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Diffstat (limited to 'src/video_core/video_core.cpp')
-rw-r--r--src/video_core/video_core.cpp15
1 files changed, 8 insertions, 7 deletions
diff --git a/src/video_core/video_core.cpp b/src/video_core/video_core.cpp
index b42d48416..0efb7b49d 100644
--- a/src/video_core/video_core.cpp
+++ b/src/video_core/video_core.cpp
@@ -6,6 +6,8 @@
#include "common/logging/log.h"
#include "common/settings.h"
#include "core/core.h"
+#include "video_core/host1x/gpu_device_memory_manager.h"
+#include "video_core/host1x/host1x.h"
#include "video_core/renderer_base.h"
#include "video_core/renderer_null/renderer_null.h"
#include "video_core/renderer_opengl/renderer_opengl.h"
@@ -18,18 +20,17 @@ std::unique_ptr<VideoCore::RendererBase> CreateRenderer(
Core::System& system, Core::Frontend::EmuWindow& emu_window, Tegra::GPU& gpu,
std::unique_ptr<Core::Frontend::GraphicsContext> context) {
auto& telemetry_session = system.TelemetrySession();
- auto& cpu_memory = system.ApplicationMemory();
+ auto& device_memory = system.Host1x().MemoryManager();
switch (Settings::values.renderer_backend.GetValue()) {
case Settings::RendererBackend::OpenGL:
- return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window, cpu_memory,
- gpu, std::move(context));
+ return std::make_unique<OpenGL::RendererOpenGL>(telemetry_session, emu_window,
+ device_memory, gpu, std::move(context));
case Settings::RendererBackend::Vulkan:
- return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window, cpu_memory,
- gpu, std::move(context));
+ return std::make_unique<Vulkan::RendererVulkan>(telemetry_session, emu_window,
+ device_memory, gpu, std::move(context));
case Settings::RendererBackend::Null:
- return std::make_unique<Null::RendererNull>(emu_window, cpu_memory, gpu,
- std::move(context));
+ return std::make_unique<Null::RendererNull>(emu_window, gpu, std::move(context));
default:
return nullptr;
}