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authorKelebek1 <eeeedddccc@hotmail.co.uk>2023-09-19 22:39:22 +0200
committerKelebek1 <eeeedddccc@hotmail.co.uk>2023-10-06 08:52:06 +0200
commitf585dec48db1e5af069551d2d132093882c27a93 (patch)
treeaec9e8d07a9e9e8b1b46b4a0327a8f3f5cdd6a61 /src/video_core/vulkan_common
parentMerge pull request #11542 from t895/touch-offset-fix (diff)
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Diffstat (limited to 'src/video_core/vulkan_common')
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.cpp21
-rw-r--r--src/video_core/vulkan_common/vulkan_memory_allocator.h14
2 files changed, 31 insertions, 4 deletions
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
index 3ef381a38..82767fdf0 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.cpp
@@ -9,6 +9,7 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/common_types.h"
+#include "common/literals.h"
#include "common/logging/log.h"
#include "common/polyfill_ranges.h"
#include "video_core/vulkan_common/vma.h"
@@ -69,8 +70,7 @@ struct Range {
case MemoryUsage::Download:
return VMA_ALLOCATION_CREATE_HOST_ACCESS_RANDOM_BIT;
case MemoryUsage::DeviceLocal:
- return VMA_ALLOCATION_CREATE_HOST_ACCESS_SEQUENTIAL_WRITE_BIT |
- VMA_ALLOCATION_CREATE_HOST_ACCESS_ALLOW_TRANSFER_INSTEAD_BIT;
+ return {};
}
return {};
}
@@ -212,7 +212,20 @@ MemoryAllocator::MemoryAllocator(const Device& device_)
: device{device_}, allocator{device.GetAllocator()},
properties{device_.GetPhysical().GetMemoryProperties().memoryProperties},
buffer_image_granularity{
- device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {}
+ device_.GetPhysical().GetProperties().limits.bufferImageGranularity} {
+ // GPUs not supporting rebar may only have a region with less than 256MB host visible/device
+ // local memory. In that case, opening 2 RenderDoc captures side-by-side is not possible due to
+ // the heap running out of memory. With RenderDoc attached and only a small host/device region,
+ // only allow the stream buffer in this memory heap.
+ if (device.HasDebuggingToolAttached()) {
+ using namespace Common::Literals;
+ ForEachDeviceLocalHostVisibleHeap(device, [this](size_t index, VkMemoryHeap& heap) {
+ if (heap.size <= 256_MiB) {
+ valid_memory_types &= ~(1u << index);
+ }
+ });
+ }
+}
MemoryAllocator::~MemoryAllocator() = default;
@@ -244,7 +257,7 @@ vk::Buffer MemoryAllocator::CreateBuffer(const VkBufferCreateInfo& ci, MemoryUsa
.usage = MemoryUsageVma(usage),
.requiredFlags = 0,
.preferredFlags = MemoryUsagePreferedVmaFlags(usage),
- .memoryTypeBits = 0,
+ .memoryTypeBits = usage == MemoryUsage::Stream ? 0u : valid_memory_types,
.pool = VK_NULL_HANDLE,
.pUserData = nullptr,
.priority = 0.f,
diff --git a/src/video_core/vulkan_common/vulkan_memory_allocator.h b/src/video_core/vulkan_common/vulkan_memory_allocator.h
index f449bc8d0..38a182bcb 100644
--- a/src/video_core/vulkan_common/vulkan_memory_allocator.h
+++ b/src/video_core/vulkan_common/vulkan_memory_allocator.h
@@ -7,6 +7,7 @@
#include <span>
#include <vector>
#include "common/common_types.h"
+#include "video_core/vulkan_common/vulkan_device.h"
#include "video_core/vulkan_common/vulkan_wrapper.h"
VK_DEFINE_HANDLE(VmaAllocator)
@@ -26,6 +27,18 @@ enum class MemoryUsage {
Stream, ///< Requests device local host visible buffer, falling back host memory.
};
+template <typename F>
+void ForEachDeviceLocalHostVisibleHeap(const Device& device, F&& f) {
+ auto memory_props = device.GetPhysical().GetMemoryProperties().memoryProperties;
+ for (size_t i = 0; i < memory_props.memoryTypeCount; i++) {
+ auto& memory_type = memory_props.memoryTypes[i];
+ if ((memory_type.propertyFlags & VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT) &&
+ (memory_type.propertyFlags & VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT)) {
+ f(memory_type.heapIndex, memory_props.memoryHeaps[memory_type.heapIndex]);
+ }
+ }
+}
+
/// Ownership handle of a memory commitment.
/// Points to a subregion of a memory allocation.
class MemoryCommit {
@@ -124,6 +137,7 @@ private:
std::vector<std::unique_ptr<MemoryAllocation>> allocations; ///< Current allocations.
VkDeviceSize buffer_image_granularity; // The granularity for adjacent offsets between buffers
// and optimal images
+ u32 valid_memory_types{~0u};
};
} // namespace Vulkan