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author | bunnei <bunneidev@gmail.com> | 2019-12-14 22:04:31 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2019-12-14 22:04:31 +0100 |
commit | 035ec7d9de1b9d839f2d538af73858540d533271 (patch) | |
tree | d3d6220099fd5386b89db897137ace98b4ead5ba /src/video_core | |
parent | Merge pull request #3212 from ReinUsesLisp/fix-smem-lmem (diff) | |
parent | gl_device: Enable compute shaders for Intel Mesa drivers (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 413d8546b..1a2e2a9f7 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -5,6 +5,7 @@ #include <algorithm> #include <array> #include <cstddef> +#include <cstring> #include <optional> #include <vector> @@ -134,11 +135,13 @@ std::array<Device::BaseBindings, Tegra::Engines::MaxShaderTypes> BuildBaseBindin Device::Device() : base_bindings{BuildBaseBindings()} { const std::string_view vendor = reinterpret_cast<const char*>(glGetString(GL_VENDOR)); + const auto renderer = reinterpret_cast<const char*>(glGetString(GL_RENDERER)); const std::vector extensions = GetExtensions(); const bool is_nvidia = vendor == "NVIDIA Corporation"; const bool is_amd = vendor == "ATI Technologies Inc."; const bool is_intel = vendor == "Intel"; + const bool is_intel_proprietary = is_intel && std::strstr(renderer, "Mesa") == nullptr; uniform_buffer_alignment = GetInteger<std::size_t>(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT); shader_storage_alignment = GetInteger<std::size_t>(GL_SHADER_STORAGE_BUFFER_OFFSET_ALIGNMENT); @@ -152,7 +155,7 @@ Device::Device() : base_bindings{BuildBaseBindings()} { has_variable_aoffi = TestVariableAoffi(); has_component_indexing_bug = is_amd; has_precise_bug = TestPreciseBug(); - has_broken_compute = is_intel; + has_broken_compute = is_intel_proprietary; has_fast_buffer_sub_data = is_nvidia; LOG_INFO(Render_OpenGL, "Renderer_VariableAOFFI: {}", has_variable_aoffi); |