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authorbunnei <bunneidev@gmail.com>2019-01-08 05:16:01 +0100
committerbunnei <bunneidev@gmail.com>2019-01-24 01:19:23 +0100
commit045b0b70b67b7bc631c69625e6e67a8e8a5c3a58 (patch)
tree872f5d8013e2e0fd3a2f6ecff86b4ad64fbf573d /src/video_core
parentMerge pull request #2047 from FearlessTobi/patch-3 (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp4
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.cpp16
-rw-r--r--src/video_core/renderer_opengl/renderer_opengl.h10
3 files changed, 2 insertions, 28 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index d8e9df5db..6600ad528 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -643,8 +643,6 @@ void RasterizerOpenGL::Clear() {
return;
}
- ScopeAcquireGLContext acquire_context{emu_window};
-
ConfigureFramebuffers(clear_state, use_color, use_depth || use_stencil, false,
regs.clear_buffers.RT.Value());
if (regs.clear_flags.scissor) {
@@ -678,8 +676,6 @@ void RasterizerOpenGL::DrawArrays() {
auto& gpu = Core::System::GetInstance().GPU().Maxwell3D();
const auto& regs = gpu.regs;
- ScopeAcquireGLContext acquire_context{emu_window};
-
ConfigureFramebuffers(state);
SyncColorMask();
SyncFragmentColorClampState();
diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp
index c268c9686..e37b65b38 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.cpp
+++ b/src/video_core/renderer_opengl/renderer_opengl.cpp
@@ -14,6 +14,7 @@
#include "core/core.h"
#include "core/core_timing.h"
#include "core/frontend/emu_window.h"
+#include "core/frontend/scope_acquire_window_context.h"
#include "core/memory.h"
#include "core/perf_stats.h"
#include "core/settings.h"
@@ -97,18 +98,6 @@ static std::array<GLfloat, 3 * 2> MakeOrthographicMatrix(const float width, cons
return matrix;
}
-ScopeAcquireGLContext::ScopeAcquireGLContext(Core::Frontend::EmuWindow& emu_window_)
- : emu_window{emu_window_} {
- if (Settings::values.use_multi_core) {
- emu_window.MakeCurrent();
- }
-}
-ScopeAcquireGLContext::~ScopeAcquireGLContext() {
- if (Settings::values.use_multi_core) {
- emu_window.DoneCurrent();
- }
-}
-
RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& window)
: VideoCore::RendererBase{window} {}
@@ -117,7 +106,6 @@ RendererOpenGL::~RendererOpenGL() = default;
/// Swap buffers (render frame)
void RendererOpenGL::SwapBuffers(
std::optional<std::reference_wrapper<const Tegra::FramebufferConfig>> framebuffer) {
- ScopeAcquireGLContext acquire_context{render_window};
Core::System::GetInstance().GetPerfStats().EndSystemFrame();
@@ -506,7 +494,7 @@ static void APIENTRY DebugHandler(GLenum source, GLenum type, GLuint id, GLenum
/// Initialize the renderer
bool RendererOpenGL::Init() {
- ScopeAcquireGLContext acquire_context{render_window};
+ Core::Frontend::ScopeAcquireWindowContext acquire_context{render_window};
if (GLAD_GL_KHR_debug) {
glEnable(GL_DEBUG_OUTPUT);
diff --git a/src/video_core/renderer_opengl/renderer_opengl.h b/src/video_core/renderer_opengl/renderer_opengl.h
index b85cc262f..1665018db 100644
--- a/src/video_core/renderer_opengl/renderer_opengl.h
+++ b/src/video_core/renderer_opengl/renderer_opengl.h
@@ -39,16 +39,6 @@ struct ScreenInfo {
TextureInfo texture;
};
-/// Helper class to acquire/release OpenGL context within a given scope
-class ScopeAcquireGLContext : NonCopyable {
-public:
- explicit ScopeAcquireGLContext(Core::Frontend::EmuWindow& window);
- ~ScopeAcquireGLContext();
-
-private:
- Core::Frontend::EmuWindow& emu_window;
-};
-
class RendererOpenGL : public VideoCore::RendererBase {
public:
explicit RendererOpenGL(Core::Frontend::EmuWindow& window);