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author | Lioncash <mathew1800@gmail.com> | 2020-04-16 04:33:27 +0200 |
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committer | Lioncash <mathew1800@gmail.com> | 2020-04-16 04:33:29 +0200 |
commit | 11837e8f135d53654b84d4b00e8a3b305151c0d8 (patch) | |
tree | 363de9cfe92e41175dd12bead3c58f6dea640143 /src/video_core | |
parent | Merge pull request #3612 from ReinUsesLisp/red (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_vulkan/vk_memory_manager.h | 2 | ||||
-rw-r--r-- | src/video_core/texture_cache/texture_cache.h | 8 |
2 files changed, 5 insertions, 5 deletions
diff --git a/src/video_core/renderer_vulkan/vk_memory_manager.h b/src/video_core/renderer_vulkan/vk_memory_manager.h index 35ee54d30..5b6858e9b 100644 --- a/src/video_core/renderer_vulkan/vk_memory_manager.h +++ b/src/video_core/renderer_vulkan/vk_memory_manager.h @@ -32,7 +32,7 @@ public: * memory. When passing false, it will try to allocate device local memory. * @returns A memory commit. */ - VKMemoryCommit Commit(const VkMemoryRequirements& reqs, bool host_visible); + VKMemoryCommit Commit(const VkMemoryRequirements& requirements, bool host_visible); /// Commits memory required by the buffer and binds it. VKMemoryCommit Commit(const vk::Buffer& buffer, bool host_visible); diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index 4edd4313b..3e8663adf 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -614,10 +614,10 @@ private: * textures within the GPU if possible. Falls back to LLE when it isn't possible to use any of * the HLE methods. * - * @param overlaps The overlapping surfaces registered in the cache. - * @param params The parameters on the new surface. - * @param gpu_addr The starting address of the new surface. - * @param cache_addr The starting address of the new surface on physical memory. + * @param overlaps The overlapping surfaces registered in the cache. + * @param params The parameters on the new surface. + * @param gpu_addr The starting address of the new surface. + * @param cpu_addr The starting address of the new surface on physical memory. */ std::optional<std::pair<TSurface, TView>> Manage3DSurfaces(std::vector<TSurface>& overlaps, const SurfaceParams& params, |