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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-28 05:57:24 +0200 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-04-28 19:44:14 +0200 |
commit | 37c690576f8b7b9b4207973807b826411452f0c3 (patch) | |
tree | 0719af9c7f600f69d45ae22de039265d35f175e1 /src/video_core | |
parent | VideoCore/GPU: Delegate subchannel engines to the dma pusher. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/engines/maxwell_dma.cpp | 40 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 14 | ||||
-rw-r--r-- | src/video_core/textures/decoders.h | 3 |
3 files changed, 57 insertions, 0 deletions
diff --git a/src/video_core/engines/maxwell_dma.cpp b/src/video_core/engines/maxwell_dma.cpp index 22ca730bc..01d7df405 100644 --- a/src/video_core/engines/maxwell_dma.cpp +++ b/src/video_core/engines/maxwell_dma.cpp @@ -90,7 +90,47 @@ void MaxwellDMA::HandleCopy() { ASSERT(regs.exec.enable_2d == 1); if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) { + ASSERT(regs.src_params.BlockDepth() == 0); + // Optimized path for micro copies. + if (regs.dst_pitch * regs.y_count < Texture::GetGOBSize() && regs.dst_pitch <= 64) { + const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count; + const std::size_t src_size = Texture::GetGOBSize(); + const std::size_t dst_size = regs.dst_pitch * regs.y_count; + u32 pos_x = regs.src_params.pos_x; + u32 pos_y = regs.src_params.pos_y; + const u64 offset = + Texture::GetGOBOffset(regs.src_params.size_x, regs.src_params.size_y, pos_x, pos_y, + regs.src_params.BlockDepth(), bytes_per_pixel); + const u32 x_in_gob = 64 / bytes_per_pixel; + pos_x = pos_x % x_in_gob; + pos_y = pos_y % 8; + + if (read_buffer.size() < src_size) { + read_buffer.resize(src_size); + } + + if (write_buffer.size() < dst_size) { + write_buffer.resize(dst_size); + } + + if (Settings::IsGPULevelExtreme()) { + memory_manager.ReadBlock(source + offset, read_buffer.data(), src_size); + memory_manager.ReadBlock(dest, write_buffer.data(), dst_size); + } else { + memory_manager.ReadBlockUnsafe(source + offset, read_buffer.data(), src_size); + memory_manager.ReadBlockUnsafe(dest, write_buffer.data(), dst_size); + } + + Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch, + regs.src_params.size_x, bytes_per_pixel, read_buffer.data(), + write_buffer.data(), regs.src_params.BlockHeight(), pos_x, + pos_y); + + memory_manager.WriteBlock(dest, write_buffer.data(), dst_size); + + return; + } // If the input is tiled and the output is linear, deswizzle the input and copy it over. const u32 bytes_per_pixel = regs.dst_pitch / regs.x_count; const std::size_t src_size = Texture::CalculateSize( diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index fae8638ec..548e4c3fe 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -382,4 +382,18 @@ std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height } } +u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height, + u32 bytes_per_pixel) { + auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; + const u32 gobs_in_block = 1 << block_height; + const u32 y_blocks = gob_size_y << block_height; + const u32 x_per_gob = gob_size_x / bytes_per_pixel; + const u32 x_blocks = div_ceil(width, x_per_gob); + const u32 block_size = gob_size * gobs_in_block; + const u32 stride = block_size * x_blocks; + const u32 base = (dst_y / y_blocks) * stride + (dst_x / x_per_gob) * block_size; + const u32 relative_y = dst_y % y_blocks; + return base + (relative_y / gob_size_y) * gob_size; +} + } // namespace Tegra::Texture diff --git a/src/video_core/textures/decoders.h b/src/video_core/textures/decoders.h index 9f2d6d308..e0ff83754 100644 --- a/src/video_core/textures/decoders.h +++ b/src/video_core/textures/decoders.h @@ -59,4 +59,7 @@ void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 void SwizzleKepler(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height, std::size_t copy_size, const u8* source_data, u8* swizzle_data); +u64 GetGOBOffset(u32 width, u32 height, u32 dst_x, u32 dst_y, u32 block_height, + u32 bytes_per_pixel); + } // namespace Tegra::Texture |