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author | Mat M <mathew1800@gmail.com> | 2020-04-15 20:40:05 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2020-04-15 20:40:05 +0200 |
commit | 4398bdb4c738244e6fad1d775c092daa46ae43cb (patch) | |
tree | 7be77cfd49e35ede430a15a086d8957042c39273 /src/video_core | |
parent | Merge pull request #3662 from ReinUsesLisp/constant-attrs (diff) | |
parent | CMakeLists: Make -Wreorder a compile-time error (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu_asynch.cpp | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 4 |
2 files changed, 5 insertions, 4 deletions
diff --git a/src/video_core/gpu_asynch.cpp b/src/video_core/gpu_asynch.cpp index cc434faf7..20e73a37e 100644 --- a/src/video_core/gpu_asynch.cpp +++ b/src/video_core/gpu_asynch.cpp @@ -12,8 +12,9 @@ namespace VideoCommon { GPUAsynch::GPUAsynch(Core::System& system, std::unique_ptr<VideoCore::RendererBase>&& renderer_, std::unique_ptr<Core::Frontend::GraphicsContext>&& context) - : GPU(system, std::move(renderer_), true), gpu_thread{system}, gpu_context(std::move(context)), - cpu_context(renderer->GetRenderWindow().CreateSharedContext()) {} + : GPU(system, std::move(renderer_), true), gpu_thread{system}, + cpu_context(renderer->GetRenderWindow().CreateSharedContext()), + gpu_context(std::move(context)) {} GPUAsynch::~GPUAsynch() = default; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index f1a28cc21..b2a179746 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -315,8 +315,8 @@ public: RendererOpenGL::RendererOpenGL(Core::Frontend::EmuWindow& emu_window, Core::System& system, Core::Frontend::GraphicsContext& context) - : VideoCore::RendererBase{emu_window}, emu_window{emu_window}, system{system}, - frame_mailbox{}, context{context}, has_debug_tool{HasDebugTool()} {} + : RendererBase{emu_window}, emu_window{emu_window}, system{system}, context{context}, + has_debug_tool{HasDebugTool()} {} RendererOpenGL::~RendererOpenGL() = default; |