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author | Unknown <gregoire.hage@gmail.com> | 2018-07-26 02:01:29 +0200 |
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committer | Unknown <gregoire.hage@gmail.com> | 2018-07-26 02:01:29 +0200 |
commit | 4672a01cbf3a0ec484cc2d603278951198572051 (patch) | |
tree | 1d184b35a2e6d9af1162e92143863fda684fe17e /src/video_core | |
parent | Merge pull request #819 from Subv/srgb (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu.h | 5 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 38 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 73 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 3 |
4 files changed, 100 insertions, 19 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index e9d87efb4..de276c559 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -23,6 +23,11 @@ enum class RenderTargetFormat : u32 { RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, RGBA8_SRGB = 0xD6, + RG16_UNORM = 0xDA, + RG16_SNORM = 0xDB, + RG16_SINT = 0xDC, + RG16_UINT = 0xDD, + RG16_FLOAT = 0xDE, R11G11B10_FLOAT = 0xE0, R8_UNORM = 0xF3, }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index f52ac23f1..a4d9707cb 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -104,15 +104,20 @@ static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_form true}, // DXT45 {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 {GL_COMPRESSED_RGBA_BPTC_UNORM_ARB, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, - true}, // BC7U - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 - {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8 - {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 - {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F - {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F - {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F - {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F - {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM + true}, // BC7U + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 + {GL_RG8, GL_RG, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // G8R8 + {GL_RGBA8, GL_BGRA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // BGRA8 + {GL_RGBA32F, GL_RGBA, GL_FLOAT, ComponentType::Float, false}, // RGBA32F + {GL_RG32F, GL_RG, GL_FLOAT, ComponentType::Float, false}, // RG32F + {GL_R32F, GL_RED, GL_FLOAT, ComponentType::Float, false}, // R32F + {GL_R16F, GL_RED, GL_HALF_FLOAT, ComponentType::Float, false}, // R16F + {GL_R16, GL_RED, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // R16UNORM + {GL_RG16, GL_RG, GL_UNSIGNED_SHORT, ComponentType::UNorm, false}, // RG16 + {GL_RG16F, GL_RG, GL_HALF_FLOAT, ComponentType::Float, false}, // RG16F + {GL_RG16UI, GL_RG_INTEGER, GL_UNSIGNED_SHORT, ComponentType::UInt, false}, // RG16UI + {GL_RG16I, GL_RG_INTEGER, GL_SHORT, ComponentType::SInt, false}, // RG16I + {GL_RG16_SNORM, GL_RG, GL_SHORT, ComponentType::SNorm, false}, // RG16S {GL_SRGB8_ALPHA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // SRGBA8 // DepthStencil formats @@ -210,10 +215,12 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::G8R8>, MortonCopy<true, PixelFormat::BGRA8>, MortonCopy<true, PixelFormat::RGBA32F>, MortonCopy<true, PixelFormat::RG32F>, MortonCopy<true, PixelFormat::R32F>, MortonCopy<true, PixelFormat::R16F>, - MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::SRGBA8>, - MortonCopy<true, PixelFormat::Z24S8>, MortonCopy<true, PixelFormat::S8Z24>, - MortonCopy<true, PixelFormat::Z32F>, MortonCopy<true, PixelFormat::Z16>, - MortonCopy<true, PixelFormat::Z32FS8>, + MortonCopy<true, PixelFormat::R16UNORM>, MortonCopy<true, PixelFormat::RG16>, + MortonCopy<true, PixelFormat::RG16F>, MortonCopy<true, PixelFormat::RG16UI>, + MortonCopy<true, PixelFormat::RG16I>, MortonCopy<true, PixelFormat::RG16S>, + MortonCopy<true, PixelFormat::SRGBA8>, MortonCopy<true, PixelFormat::Z24S8>, + MortonCopy<true, PixelFormat::S8Z24>, MortonCopy<true, PixelFormat::Z32F>, + MortonCopy<true, PixelFormat::Z16>, MortonCopy<true, PixelFormat::Z32FS8>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -241,6 +248,11 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::R32F>, MortonCopy<false, PixelFormat::R16F>, MortonCopy<false, PixelFormat::R16UNORM>, + MortonCopy<false, PixelFormat::RG16>, + MortonCopy<false, PixelFormat::RG16F>, + MortonCopy<false, PixelFormat::RG16UI>, + MortonCopy<false, PixelFormat::RG16I>, + MortonCopy<false, PixelFormat::RG16S>, MortonCopy<false, PixelFormat::SRGBA8>, MortonCopy<false, PixelFormat::Z24S8>, MortonCopy<false, PixelFormat::S8Z24>, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index ffa2019f7..bb39c0a6f 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -43,16 +43,21 @@ struct SurfaceParams { R32F = 18, R16F = 19, R16UNORM = 20, - SRGBA8 = 21, + RG16 = 21, + RG16F = 22, + RG16UI = 23, + RG16I = 24, + RG16S = 25, + SRGBA8 = 26, MaxColorFormat, // DepthStencil formats - Z24S8 = 22, - S8Z24 = 23, - Z32F = 24, - Z16 = 25, - Z32FS8 = 26, + Z24S8 = 27, + S8Z24 = 28, + Z32F = 29, + Z16 = 30, + Z32FS8 = 31, MaxDepthStencilFormat, @@ -111,6 +116,11 @@ struct SurfaceParams { 1, // R32F 1, // R16F 1, // R16UNORM + 1, // RG16 + 1, // RG16F + 1, // RG16UI + 1, // RG16I + 1, // RG16S 1, // SRGBA8 1, // Z24S8 1, // S8Z24 @@ -149,6 +159,11 @@ struct SurfaceParams { 32, // R32F 16, // R16F 16, // R16UNORM + 32, // RG16 + 32, // RG16F + 32, // RG16UI + 32, // RG16I + 32, // RG16S 32, // SRGBA8 32, // Z24S8 32, // S8Z24 @@ -205,6 +220,17 @@ struct SurfaceParams { return PixelFormat::RGBA32UI; case Tegra::RenderTargetFormat::R8_UNORM: return PixelFormat::R8; + case Tegra::RenderTargetFormat::RG16_FLOAT: + return PixelFormat::RG16F; + case Tegra::RenderTargetFormat::RG16_UINT: + return PixelFormat::RG16UI; + case Tegra::RenderTargetFormat::RG16_SINT: + return PixelFormat::RG16I; + case Tegra::RenderTargetFormat::RG16_UNORM: + return PixelFormat::RG16; + case Tegra::RenderTargetFormat::RG16_SNORM: + return PixelFormat::RG16S; + default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -271,6 +297,22 @@ struct SurfaceParams { return PixelFormat::BC7U; case Tegra::Texture::TextureFormat::ASTC_2D_4X4: return PixelFormat::ASTC_2D_4X4; + case Tegra::Texture::TextureFormat::R16_G16: + switch (component_type) { + case Tegra::Texture::ComponentType::FLOAT: + return PixelFormat::RG16F; + case Tegra::Texture::ComponentType::UNORM: + return PixelFormat::RG16; + case Tegra::Texture::ComponentType::SNORM: + return PixelFormat::RG16S; + case Tegra::Texture::ComponentType::UINT: + return PixelFormat::RG16UI; + case Tegra::Texture::ComponentType::SINT: + return PixelFormat::RG16I; + } + LOG_CRITICAL(HW_GPU, "Unimplemented component_type={}", + static_cast<u32>(component_type)); + UNREACHABLE(); default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}, component_type={}", static_cast<u32>(format), static_cast<u32>(component_type)); @@ -329,6 +371,12 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::ZF32; case PixelFormat::Z24S8: return Tegra::Texture::TextureFormat::Z24S8; + case PixelFormat::RG16F: + case PixelFormat::RG16: + case PixelFormat::RG16UI: + case PixelFormat::RG16I: + case PixelFormat::RG16S: + return Tegra::Texture::TextureFormat::R16_G16; default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -360,6 +408,12 @@ struct SurfaceParams { return ComponentType::UNorm; case Tegra::Texture::ComponentType::FLOAT: return ComponentType::Float; + case Tegra::Texture::ComponentType::SNORM: + return ComponentType::SNorm; + case Tegra::Texture::ComponentType::UINT: + return ComponentType::UInt; + case Tegra::Texture::ComponentType::SINT: + return ComponentType::SInt; default: LOG_CRITICAL(HW_GPU, "Unimplemented component type={}", static_cast<u32>(type)); UNREACHABLE(); @@ -374,14 +428,21 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::BGRA8_UNORM: case Tegra::RenderTargetFormat::RGB10_A2_UNORM: case Tegra::RenderTargetFormat::R8_UNORM: + case Tegra::RenderTargetFormat::RG16_UNORM: return ComponentType::UNorm; + case Tegra::RenderTargetFormat::RG16_SNORM: + return ComponentType::SNorm; case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::R11G11B10_FLOAT: case Tegra::RenderTargetFormat::RGBA32_FLOAT: case Tegra::RenderTargetFormat::RG32_FLOAT: + case Tegra::RenderTargetFormat::RG16_FLOAT: return ComponentType::Float; case Tegra::RenderTargetFormat::RGBA32_UINT: + case Tegra::RenderTargetFormat::RG16_UINT: return ComponentType::UInt; + case Tegra::RenderTargetFormat::RG16_SINT: + return ComponentType::SInt; default: LOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 50c5a56f6..d794f8402 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -62,6 +62,7 @@ u32 BytesPerPixel(TextureFormat format) { case TextureFormat::A2B10G10R10: case TextureFormat::BF10GF11RF11: case TextureFormat::R32: + case TextureFormat::R16_G16: return 4; case TextureFormat::A1B5G5R5: case TextureFormat::B5G6R5: @@ -127,6 +128,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::R32_G32: case TextureFormat::R32: case TextureFormat::R16: + case TextureFormat::R16_G16: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -187,6 +189,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::R32_G32: case TextureFormat::R32: case TextureFormat::R16: + case TextureFormat::R16_G16: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |