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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2020-03-23 17:00:21 +0100 |
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committer | GitHub <noreply@github.com> | 2020-03-23 17:00:21 +0100 |
commit | 497f59352588a2926987be2131aa0ff9ce959dd7 (patch) | |
tree | b1d14f7f38e051e15468709914852f9605eae276 /src/video_core | |
parent | Merge pull request #3542 from namkazt/patch-10 (diff) | |
parent | gl_rasterizer: Use transformed viewport for depth ranges (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 063f41327..826eee7df 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -933,13 +933,15 @@ void RasterizerOpenGL::SyncViewport() { } flags[Dirty::Viewport0 + i] = false; - const Common::Rectangle<f32> rect{regs.viewport_transform[i].GetRect()}; + const auto& src = regs.viewport_transform[i]; + const Common::Rectangle<f32> rect{src.GetRect()}; glViewportIndexedf(static_cast<GLuint>(i), rect.left, rect.bottom, rect.GetWidth(), rect.GetHeight()); - const auto& src = regs.viewports[i]; - glDepthRangeIndexed(static_cast<GLuint>(i), static_cast<GLdouble>(src.depth_range_near), - static_cast<GLdouble>(src.depth_range_far)); + const GLdouble reduce_z = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne; + const GLdouble near_depth = src.translate_z - src.scale_z * reduce_z; + const GLdouble far_depth = src.translate_z + src.scale_z; + glDepthRangeIndexed(static_cast<GLuint>(i), near_depth, far_depth); } } } |