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authorMat M <mathew1800@gmail.com>2020-04-12 15:11:44 +0200
committerGitHub <noreply@github.com>2020-04-12 15:11:44 +0200
commit4aec01b850cd11d4313fe168c8be09c0796f9c77 (patch)
treeb6c6b7ac0d40bb8dbe338ba9f5865321c0493783 /src/video_core
parentMerge pull request #3635 from FernandoS27/buffer-free (diff)
parentvideo_core: Add MSAA registers in 3D engine and TIC (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/engines/maxwell_3d.h67
-rw-r--r--src/video_core/textures/texture.h15
2 files changed, 76 insertions, 6 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index d24c9f657..4637ddabd 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -312,6 +312,35 @@ public:
}
};
+ struct MsaaSampleLocation {
+ union {
+ BitField<0, 4, u32> x0;
+ BitField<4, 4, u32> y0;
+ BitField<8, 4, u32> x1;
+ BitField<12, 4, u32> y1;
+ BitField<16, 4, u32> x2;
+ BitField<20, 4, u32> y2;
+ BitField<24, 4, u32> x3;
+ BitField<28, 4, u32> y3;
+ };
+
+ constexpr std::pair<u32, u32> Location(int index) const {
+ switch (index) {
+ case 0:
+ return {x0, y0};
+ case 1:
+ return {x1, y1};
+ case 2:
+ return {x2, y2};
+ case 3:
+ return {x3, y3};
+ default:
+ UNREACHABLE();
+ return {0, 0};
+ }
+ }
+ };
+
enum class DepthMode : u32 {
MinusOneToOne = 0,
ZeroToOne = 1,
@@ -793,7 +822,13 @@ public:
u32 rt_separate_frag_data;
- INSERT_UNION_PADDING_WORDS(0xC);
+ INSERT_UNION_PADDING_WORDS(0x1);
+
+ u32 multisample_raster_enable;
+ u32 multisample_raster_samples;
+ std::array<u32, 4> multisample_sample_mask;
+
+ INSERT_UNION_PADDING_WORDS(0x5);
struct {
u32 address_high;
@@ -830,7 +865,16 @@ public:
std::array<VertexAttribute, NumVertexAttributes> vertex_attrib_format;
- INSERT_UNION_PADDING_WORDS(0xF);
+ std::array<MsaaSampleLocation, 4> multisample_sample_locations;
+
+ INSERT_UNION_PADDING_WORDS(0x2);
+
+ union {
+ BitField<0, 1, u32> enable;
+ BitField<4, 3, u32> target;
+ } multisample_coverage_to_color;
+
+ INSERT_UNION_PADDING_WORDS(0x8);
struct {
union {
@@ -943,7 +987,7 @@ public:
CounterReset counter_reset;
- INSERT_UNION_PADDING_WORDS(0x1);
+ u32 multisample_enable;
u32 zeta_enable;
@@ -1007,7 +1051,11 @@ public:
float polygon_offset_units;
- INSERT_UNION_PADDING_WORDS(0x11);
+ INSERT_UNION_PADDING_WORDS(0x4);
+
+ Tegra::Texture::MsaaMode multisample_mode;
+
+ INSERT_UNION_PADDING_WORDS(0xC);
union {
BitField<2, 1, u32> coord_origin;
@@ -1507,12 +1555,17 @@ ASSERT_REG_POSITION(stencil_back_func_ref, 0x3D5);
ASSERT_REG_POSITION(stencil_back_mask, 0x3D6);
ASSERT_REG_POSITION(stencil_back_func_mask, 0x3D7);
ASSERT_REG_POSITION(color_mask_common, 0x3E4);
-ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
ASSERT_REG_POSITION(depth_bounds, 0x3E7);
+ASSERT_REG_POSITION(rt_separate_frag_data, 0x3EB);
+ASSERT_REG_POSITION(multisample_raster_enable, 0x3ED);
+ASSERT_REG_POSITION(multisample_raster_samples, 0x3EE);
+ASSERT_REG_POSITION(multisample_sample_mask, 0x3EF);
ASSERT_REG_POSITION(zeta, 0x3F8);
ASSERT_REG_POSITION(clear_flags, 0x43E);
ASSERT_REG_POSITION(fill_rectangle, 0x44F);
ASSERT_REG_POSITION(vertex_attrib_format, 0x458);
+ASSERT_REG_POSITION(multisample_sample_locations, 0x478);
+ASSERT_REG_POSITION(multisample_coverage_to_color, 0x47E);
ASSERT_REG_POSITION(rt_control, 0x487);
ASSERT_REG_POSITION(zeta_width, 0x48a);
ASSERT_REG_POSITION(zeta_height, 0x48b);
@@ -1545,11 +1598,12 @@ ASSERT_REG_POSITION(samplecnt_enable, 0x545);
ASSERT_REG_POSITION(point_size, 0x546);
ASSERT_REG_POSITION(point_sprite_enable, 0x548);
ASSERT_REG_POSITION(counter_reset, 0x54C);
+ASSERT_REG_POSITION(multisample_enable, 0x54D);
ASSERT_REG_POSITION(zeta_enable, 0x54E);
ASSERT_REG_POSITION(multisample_control, 0x54F);
ASSERT_REG_POSITION(condition, 0x554);
ASSERT_REG_POSITION(tsc, 0x557);
-ASSERT_REG_POSITION(polygon_offset_factor, 0x55b);
+ASSERT_REG_POSITION(polygon_offset_factor, 0x55B);
ASSERT_REG_POSITION(tic, 0x55D);
ASSERT_REG_POSITION(stencil_two_side_enable, 0x565);
ASSERT_REG_POSITION(stencil_back_op_fail, 0x566);
@@ -1558,6 +1612,7 @@ ASSERT_REG_POSITION(stencil_back_op_zpass, 0x568);
ASSERT_REG_POSITION(stencil_back_func_func, 0x569);
ASSERT_REG_POSITION(framebuffer_srgb, 0x56E);
ASSERT_REG_POSITION(polygon_offset_units, 0x56F);
+ASSERT_REG_POSITION(multisample_mode, 0x574);
ASSERT_REG_POSITION(point_coord_replace, 0x581);
ASSERT_REG_POSITION(code_address, 0x582);
ASSERT_REG_POSITION(draw, 0x585);
diff --git a/src/video_core/textures/texture.h b/src/video_core/textures/texture.h
index 59b8a5e66..eba05aced 100644
--- a/src/video_core/textures/texture.h
+++ b/src/video_core/textures/texture.h
@@ -131,6 +131,20 @@ enum class SwizzleSource : u32 {
OneFloat = 7,
};
+enum class MsaaMode : u32 {
+ Msaa1x1 = 0,
+ Msaa2x1 = 1,
+ Msaa2x2 = 2,
+ Msaa4x2 = 3,
+ Msaa4x2_D3D = 4,
+ Msaa2x1_D3D = 5,
+ Msaa4x4 = 6,
+ Msaa2x2_VC4 = 8,
+ Msaa2x2_VC12 = 9,
+ Msaa4x2_VC8 = 10,
+ Msaa4x2_VC24 = 11,
+};
+
union TextureHandle {
TextureHandle(u32 raw) : raw{raw} {}
@@ -197,6 +211,7 @@ struct TICEntry {
union {
BitField<0, 4, u32> res_min_mip_level;
BitField<4, 4, u32> res_max_mip_level;
+ BitField<8, 4, MsaaMode> msaa_mode;
BitField<12, 12, u32> min_lod_clamp;
};