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authorameerj <52414509+ameerj@users.noreply.github.com>2021-12-30 00:55:42 +0100
committerameerj <52414509+ameerj@users.noreply.github.com>2021-12-30 01:03:50 +0100
commit8c907c620d830bdaef30ff4316489443775b3ea4 (patch)
tree1d4fdda0429c8999d615e981a6e79384a223823a /src/video_core
parentglsl_context_get_set: Add alternative cbuf type for broken drivers (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_device.cpp1
-rw-r--r--src/video_core/renderer_opengl/gl_device.h5
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp1
3 files changed, 7 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp
index 32736126f..e62912a22 100644
--- a/src/video_core/renderer_opengl/gl_device.cpp
+++ b/src/video_core/renderer_opengl/gl_device.cpp
@@ -188,6 +188,7 @@ Device::Device() {
std::atoi(driver_version.substr(0, driver_version.find(".")).data());
if (version_major >= 495) {
has_cbuf_ftou_bug = true;
+ has_bool_ref_bug = true;
}
}
diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h
index fe53ef991..95c2e8d38 100644
--- a/src/video_core/renderer_opengl/gl_device.h
+++ b/src/video_core/renderer_opengl/gl_device.h
@@ -156,6 +156,10 @@ public:
return has_cbuf_ftou_bug;
}
+ bool HasBoolRefBug() const {
+ return has_bool_ref_bug;
+ }
+
Settings::ShaderBackend GetShaderBackend() const {
return shader_backend;
}
@@ -205,6 +209,7 @@ private:
bool warp_size_potentially_larger_than_guest{};
bool need_fastmath_off{};
bool has_cbuf_ftou_bug{};
+ bool has_bool_ref_bug{};
std::string vendor_name;
};
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 1efcc3562..ec558a9af 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -215,6 +215,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo
.has_gl_component_indexing_bug = device.HasComponentIndexingBug(),
.has_gl_precise_bug = device.HasPreciseBug(),
.has_gl_cbuf_ftou_bug = device.HasCbufFtouBug(),
+ .has_gl_bool_ref_bug = device.HasBoolRefBug(),
.ignore_nan_fp_comparisons = true,
.gl_max_compute_smem_size = device.GetMaxComputeSharedMemorySize(),
},