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author | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-01-18 18:05:44 +0100 |
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committer | Fernando Sahmkow <fsahmkow27@gmail.com> | 2022-03-25 03:05:56 +0100 |
commit | 9872d4bc4f78fea478e7db4d5a04208cb8a871fa (patch) | |
tree | d61944d1a7a5e03b5d00da43a92acee848f7bd4e /src/video_core | |
parent | Garbage Collection: Final tuning. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_buffer_cache.h | 6 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.cpp | 10 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_device.h | 7 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.cpp | 14 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_texture_cache.h | 4 | ||||
-rw-r--r-- | src/video_core/vulkan_common/vulkan_device.cpp | 11 |
7 files changed, 37 insertions, 29 deletions
diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.cpp b/src/video_core/renderer_opengl/gl_buffer_cache.cpp index f73b0af5f..f1f7b384b 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_buffer_cache.cpp @@ -136,21 +136,17 @@ BufferCacheRuntime::BufferCacheRuntime(const Device& device_) glNamedBufferData(buffer.handle, 0x10'000, nullptr, GL_STREAM_COPY); } - device_access_memory = []() -> u64 { - if (GLAD_GL_NVX_gpu_memory_info) { - GLint cur_avail_mem_kb = 0; - glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb); - return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; + device_access_memory = [this]() -> u64 { + if (device.CanReportMemoryUsage()) { + return device.GetCurrentDedicatedVideoMemory() + 512_MiB; } return 2_GiB; // Return minimum requirements }(); } u64 BufferCacheRuntime::GetDeviceMemoryUsage() const { - if (GLAD_GL_NVX_gpu_memory_info) { - GLint cur_avail_mem_kb = 0; - glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb); - return device_access_memory - static_cast<u64>(cur_avail_mem_kb) * 1_KiB; + if (device.CanReportMemoryUsage()) { + return device_access_memory - device.GetCurrentDedicatedVideoMemory(); } return 2_GiB; } diff --git a/src/video_core/renderer_opengl/gl_buffer_cache.h b/src/video_core/renderer_opengl/gl_buffer_cache.h index 86a265fee..a8699f28c 100644 --- a/src/video_core/renderer_opengl/gl_buffer_cache.h +++ b/src/video_core/renderer_opengl/gl_buffer_cache.h @@ -89,6 +89,8 @@ public: void BindImageBuffer(Buffer& buffer, u32 offset, u32 size, VideoCore::Surface::PixelFormat format); + u64 GetDeviceMemoryUsage() const; + void BindFastUniformBuffer(size_t stage, u32 binding_index, u32 size) { const GLuint handle = fast_uniforms[stage][binding_index].handle; const GLsizeiptr gl_size = static_cast<GLsizeiptr>(size); @@ -155,10 +157,8 @@ public: return device_access_memory; } - u64 GetDeviceMemoryUsage() const; - bool CanReportMemoryUsage() const { - return GLAD_GL_NVX_gpu_memory_info; + return device.CanReportMemoryUsage(); } private: diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 715cd3a48..656dd7eb0 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -13,12 +13,15 @@ #include <glad/glad.h> +#include "common/literals.h" #include "common/logging/log.h" #include "common/settings.h" #include "shader_recompiler/stage.h" #include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" +using namespace Common::Literals; + namespace OpenGL { namespace { constexpr std::array LIMIT_UBOS = { @@ -165,6 +168,7 @@ Device::Device() { has_sparse_texture_2 = GLAD_GL_ARB_sparse_texture2; warp_size_potentially_larger_than_guest = !is_nvidia && !is_intel; need_fastmath_off = is_nvidia; + can_report_memory = GLAD_GL_NVX_gpu_memory_info; // At the moment of writing this, only Nvidia's driver optimizes BufferSubData on exclusive // uniform buffers as "push constants" @@ -276,4 +280,10 @@ void main() { })"); } +u64 Device::GetCurrentDedicatedVideoMemory() const { + GLint cur_avail_mem_kb = 0; + glGetIntegerv(GL_GPU_MEMORY_INFO_DEDICATED_VIDMEM_NVX, &cur_avail_mem_kb); + return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; +} + } // namespace OpenGL diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index 95c2e8d38..9bb0b9148 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -20,6 +20,8 @@ public: [[nodiscard]] std::string GetVendorName() const; + u64 GetCurrentDedicatedVideoMemory() const; + u32 GetMaxUniformBuffers(Shader::Stage stage) const noexcept { return max_uniform_buffers[static_cast<size_t>(stage)]; } @@ -168,6 +170,10 @@ public: return vendor_name == "ATI Technologies Inc."; } + bool CanReportMemoryUsage() const { + return can_report_memory; + } + private: static bool TestVariableAoffi(); static bool TestPreciseBug(); @@ -210,6 +216,7 @@ private: bool need_fastmath_off{}; bool has_cbuf_ftou_bug{}; bool has_bool_ref_bug{}; + bool can_report_memory{}; std::string vendor_name; }; diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp index 63586d9d5..8f9a65beb 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.cpp +++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp @@ -485,11 +485,9 @@ TextureCacheRuntime::TextureCacheRuntime(const Device& device_, ProgramManager& } } - device_access_memory = []() -> u64 { - if (GLAD_GL_NVX_gpu_memory_info) { - GLint cur_avail_mem_kb = 0; - glGetIntegerv(GL_GPU_MEMORY_INFO_TOTAL_AVAILABLE_MEMORY_NVX, &cur_avail_mem_kb); - return static_cast<u64>(cur_avail_mem_kb) * 1_KiB; + device_access_memory = [this]() -> u64 { + if (device.CanReportMemoryUsage()) { + return device.GetCurrentDedicatedVideoMemory() + 512_MiB; } return 2_GiB; // Return minimum requirements }(); @@ -510,10 +508,8 @@ ImageBufferMap TextureCacheRuntime::DownloadStagingBuffer(size_t size) { } u64 TextureCacheRuntime::GetDeviceMemoryUsage() const { - if (GLAD_GL_NVX_gpu_memory_info) { - GLint cur_avail_mem_kb = 0; - glGetIntegerv(GL_GPU_MEMORY_INFO_CURRENT_AVAILABLE_VIDMEM_NVX, &cur_avail_mem_kb); - return device_access_memory - static_cast<u64>(cur_avail_mem_kb) * 1_KiB; + if (device.CanReportMemoryUsage()) { + return device_access_memory - device.GetCurrentDedicatedVideoMemory(); } return 2_GiB; } diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h index feeeb371e..53088b66e 100644 --- a/src/video_core/renderer_opengl/gl_texture_cache.h +++ b/src/video_core/renderer_opengl/gl_texture_cache.h @@ -10,6 +10,7 @@ #include <glad/glad.h> #include "shader_recompiler/shader_info.h" +#include "video_core/renderer_opengl/gl_device.h" #include "video_core/renderer_opengl/gl_resource_manager.h" #include "video_core/renderer_opengl/util_shaders.h" #include "video_core/texture_cache/image_view_base.h" @@ -21,7 +22,6 @@ struct ResolutionScalingInfo; namespace OpenGL { -class Device; class ProgramManager; class StateTracker; @@ -90,7 +90,7 @@ public: u64 GetDeviceMemoryUsage() const; bool CanReportMemoryUsage() const { - return GLAD_GL_NVX_gpu_memory_info; + return device.CanReportMemoryUsage(); } bool ShouldReinterpret([[maybe_unused]] Image& dst, [[maybe_unused]] Image& src) { diff --git a/src/video_core/vulkan_common/vulkan_device.cpp b/src/video_core/vulkan_common/vulkan_device.cpp index dab5b4fe4..e142bee35 100644 --- a/src/video_core/vulkan_common/vulkan_device.cpp +++ b/src/video_core/vulkan_common/vulkan_device.cpp @@ -598,10 +598,10 @@ Device::Device(VkInstance instance_, vk::PhysicalDevice physical_, VkSurfaceKHR } logical = vk::Device::Create(physical, queue_cis, extensions, first_next, dld); - is_integrated = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU) != 0; - is_virtual = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU) != 0; - is_non_gpu = (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_OTHER) != 0 || - (properties.deviceType & VK_PHYSICAL_DEVICE_TYPE_CPU) != 0; + is_integrated = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_INTEGRATED_GPU; + is_virtual = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_VIRTUAL_GPU; + is_non_gpu = properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_OTHER || + properties.deviceType == VK_PHYSICAL_DEVICE_TYPE_CPU; CollectPhysicalMemoryInfo(); CollectTelemetryParameters(); @@ -1298,7 +1298,7 @@ void Device::CollectPhysicalMemoryInfo() { u64 local_memory = 0; for (size_t element = 0; element < num_properties; ++element) { const bool is_heap_local = - mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT != 0; + (mem_properties.memoryHeaps[element].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT) != 0; if (!is_integrated && !is_heap_local) { continue; } @@ -1319,7 +1319,6 @@ void Device::CollectPhysicalMemoryInfo() { const s64 available_memory = static_cast<s64>(device_access_memory - device_initial_usage); device_access_memory = static_cast<u64>(std::max<s64>( std::min<s64>(available_memory - 8_GiB, 4_GiB), static_cast<s64>(local_memory))); - device_initial_usage = 0; } void Device::CollectToolingInfo() { |