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authorameerj <52414509+ameerj@users.noreply.github.com>2021-06-19 16:56:13 +0200
committerameerj <52414509+ameerj@users.noreply.github.com>2021-06-19 16:56:13 +0200
commitace20ba4a4774ae3c42f2ef5566c7113f3b980b3 (patch)
tree088a7d63269fcd65e84d465cc2c821662674cffc /src/video_core
parentastc: Various robustness enhancements for the gpu decoder (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/host_shaders/astc_decoder.comp35
-rw-r--r--src/video_core/renderer_opengl/util_shaders.cpp21
-rw-r--r--src/video_core/renderer_vulkan/vk_compute_pass.cpp74
-rw-r--r--src/video_core/textures/astc.cpp8
-rw-r--r--src/video_core/textures/astc.h9
5 files changed, 34 insertions, 113 deletions
diff --git a/src/video_core/host_shaders/astc_decoder.comp b/src/video_core/host_shaders/astc_decoder.comp
index 71327e233..c37f15bfd 100644
--- a/src/video_core/host_shaders/astc_decoder.comp
+++ b/src/video_core/host_shaders/astc_decoder.comp
@@ -11,11 +11,8 @@
#define UNIFORM(n)
#define BINDING_INPUT_BUFFER 0
#define BINDING_ENC_BUFFER 1
-#define BINDING_6_TO_8_BUFFER 2
-#define BINDING_7_TO_8_BUFFER 3
-#define BINDING_8_TO_8_BUFFER 4
-#define BINDING_SWIZZLE_BUFFER 5
-#define BINDING_OUTPUT_IMAGE 6
+#define BINDING_SWIZZLE_BUFFER 2
+#define BINDING_OUTPUT_IMAGE 3
#else // ^^^ Vulkan ^^^ // vvv OpenGL vvv
@@ -25,9 +22,6 @@
#define BINDING_SWIZZLE_BUFFER 0
#define BINDING_INPUT_BUFFER 1
#define BINDING_ENC_BUFFER 2
-#define BINDING_6_TO_8_BUFFER 3
-#define BINDING_7_TO_8_BUFFER 4
-#define BINDING_8_TO_8_BUFFER 5
#define BINDING_OUTPUT_IMAGE 0
#endif
@@ -74,16 +68,6 @@ layout(binding = BINDING_INPUT_BUFFER, std430) readonly buffer InputBufferU32 {
layout(binding = BINDING_ENC_BUFFER, std430) readonly buffer EncodingsValues {
EncodingData encoding_values[];
};
-// ASTC Precompiled tables
-layout(binding = BINDING_6_TO_8_BUFFER, std430) readonly buffer REPLICATE_6_BIT_TO_8 {
- uint REPLICATE_6_BIT_TO_8_TABLE[];
-};
-layout(binding = BINDING_7_TO_8_BUFFER, std430) readonly buffer REPLICATE_7_BIT_TO_8 {
- uint REPLICATE_7_BIT_TO_8_TABLE[];
-};
-layout(binding = BINDING_8_TO_8_BUFFER, std430) readonly buffer REPLICATE_8_BIT_TO_8 {
- uint REPLICATE_8_BIT_TO_8_TABLE[];
-};
layout(binding = BINDING_OUTPUT_IMAGE, rgba8) uniform writeonly image2DArray dest_image;
@@ -134,6 +118,19 @@ const uint REPLICATE_4_BIT_TO_6_TABLE[16] =
const uint REPLICATE_5_BIT_TO_6_TABLE[32] =
uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 33, 35, 37, 39, 41, 43, 45,
47, 49, 51, 53, 55, 57, 59, 61, 63);
+const uint REPLICATE_6_BIT_TO_8_TABLE[64] =
+ uint[](0, 4, 8, 12, 16, 20, 24, 28, 32, 36, 40, 44, 48, 52, 56, 60, 65, 69, 73, 77, 81, 85, 89,
+ 93, 97, 101, 105, 109, 113, 117, 121, 125, 130, 134, 138, 142, 146, 150, 154, 158, 162,
+ 166, 170, 174, 178, 182, 186, 190, 195, 199, 203, 207, 211, 215, 219, 223, 227, 231, 235,
+ 239, 243, 247, 251, 255);
+const uint REPLICATE_7_BIT_TO_8_TABLE[128] =
+ uint[](0, 2, 4, 6, 8, 10, 12, 14, 16, 18, 20, 22, 24, 26, 28, 30, 32, 34, 36, 38, 40, 42, 44,
+ 46, 48, 50, 52, 54, 56, 58, 60, 62, 64, 66, 68, 70, 72, 74, 76, 78, 80, 82, 84, 86, 88,
+ 90, 92, 94, 96, 98, 100, 102, 104, 106, 108, 110, 112, 114, 116, 118, 120, 122, 124, 126,
+ 129, 131, 133, 135, 137, 139, 141, 143, 145, 147, 149, 151, 153, 155, 157, 159, 161, 163,
+ 165, 167, 169, 171, 173, 175, 177, 179, 181, 183, 185, 187, 189, 191, 193, 195, 197, 199,
+ 201, 203, 205, 207, 209, 211, 213, 215, 217, 219, 221, 223, 225, 227, 229, 231, 233, 235,
+ 237, 239, 241, 243, 245, 247, 249, 251, 253, 255);
// Input ASTC texture globals
uint current_index = 0;
@@ -230,7 +227,7 @@ uint FastReplicateTo8(uint value, uint num_bits) {
case 7:
return REPLICATE_7_BIT_TO_8_TABLE[value];
case 8:
- return REPLICATE_8_BIT_TO_8_TABLE[value];
+ return value;
}
return Replicate(value, num_bits, 8);
}
diff --git a/src/video_core/renderer_opengl/util_shaders.cpp b/src/video_core/renderer_opengl/util_shaders.cpp
index d57998cdc..7e32f49ca 100644
--- a/src/video_core/renderer_opengl/util_shaders.cpp
+++ b/src/video_core/renderer_opengl/util_shaders.cpp
@@ -69,7 +69,8 @@ UtilShaders::UtilShaders(ProgramManager& program_manager_)
swizzle_table_buffer.Create();
astc_buffer.Create();
glNamedBufferStorage(swizzle_table_buffer.handle, sizeof(swizzle_table), &swizzle_table, 0);
- glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_BUFFER_DATA), &ASTC_BUFFER_DATA, 0);
+ glNamedBufferStorage(astc_buffer.handle, sizeof(ASTC_ENCODINGS_VALUES), &ASTC_ENCODINGS_VALUES,
+ 0);
}
UtilShaders::~UtilShaders() = default;
@@ -79,11 +80,6 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
static constexpr GLuint BINDING_SWIZZLE_BUFFER = 0;
static constexpr GLuint BINDING_INPUT_BUFFER = 1;
static constexpr GLuint BINDING_ENC_BUFFER = 2;
-
- static constexpr GLuint BINDING_6_TO_8_BUFFER = 3;
- static constexpr GLuint BINDING_7_TO_8_BUFFER = 4;
- static constexpr GLuint BINDING_8_TO_8_BUFFER = 5;
-
static constexpr GLuint BINDING_OUTPUT_IMAGE = 0;
const Extent2D tile_size{
@@ -92,18 +88,7 @@ void UtilShaders::ASTCDecode(Image& image, const ImageBufferMap& map,
};
program_manager.BindHostCompute(astc_decoder_program.handle);
glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_SWIZZLE_BUFFER, swizzle_table_buffer.handle);
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle,
- offsetof(AstcBufferData, encoding_values),
- sizeof(AstcBufferData::encoding_values));
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_6_TO_8_BUFFER, astc_buffer.handle,
- offsetof(AstcBufferData, replicate_6_to_8),
- sizeof(AstcBufferData::replicate_6_to_8));
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_7_TO_8_BUFFER, astc_buffer.handle,
- offsetof(AstcBufferData, replicate_7_to_8),
- sizeof(AstcBufferData::replicate_7_to_8));
- glBindBufferRange(GL_SHADER_STORAGE_BUFFER, BINDING_8_TO_8_BUFFER, astc_buffer.handle,
- offsetof(AstcBufferData, replicate_8_to_8),
- sizeof(AstcBufferData::replicate_8_to_8));
+ glBindBufferBase(GL_SHADER_STORAGE_BUFFER, BINDING_ENC_BUFFER, astc_buffer.handle);
glFlushMappedNamedBufferRange(map.buffer, map.offset, image.guest_size_bytes);
glUniform2ui(1, tile_size.width, tile_size.height);
diff --git a/src/video_core/renderer_vulkan/vk_compute_pass.cpp b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
index 123bed794..205cd3b05 100644
--- a/src/video_core/renderer_vulkan/vk_compute_pass.cpp
+++ b/src/video_core/renderer_vulkan/vk_compute_pass.cpp
@@ -30,19 +30,16 @@
namespace Vulkan {
using Tegra::Texture::SWIZZLE_TABLE;
-using Tegra::Texture::ASTC::EncodingsValues;
+using Tegra::Texture::ASTC::ASTC_ENCODINGS_VALUES;
using namespace Tegra::Texture::ASTC;
namespace {
constexpr u32 ASTC_BINDING_INPUT_BUFFER = 0;
constexpr u32 ASTC_BINDING_ENC_BUFFER = 1;
-constexpr u32 ASTC_BINDING_6_TO_8_BUFFER = 2;
-constexpr u32 ASTC_BINDING_7_TO_8_BUFFER = 3;
-constexpr u32 ASTC_BINDING_8_TO_8_BUFFER = 4;
-constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 5;
-constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 6;
-constexpr size_t ASTC_NUM_BINDINGS = 7;
+constexpr u32 ASTC_BINDING_SWIZZLE_BUFFER = 2;
+constexpr u32 ASTC_BINDING_OUTPUT_IMAGE = 3;
+constexpr size_t ASTC_NUM_BINDINGS = 4;
VkPushConstantRange BuildComputePushConstantRange(std::size_t size) {
return {
@@ -88,27 +85,6 @@ std::array<VkDescriptorSetLayoutBinding, ASTC_NUM_BINDINGS> BuildASTCDescriptorS
.pImmutableSamplers = nullptr,
},
{
- .binding = ASTC_BINDING_6_TO_8_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = ASTC_BINDING_7_TO_8_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
- .binding = ASTC_BINDING_8_TO_8_BUFFER,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .descriptorCount = 1,
- .stageFlags = VK_SHADER_STAGE_COMPUTE_BIT,
- .pImmutableSamplers = nullptr,
- },
- {
.binding = ASTC_BINDING_SWIZZLE_BUFFER,
.descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
.descriptorCount = 1,
@@ -156,30 +132,6 @@ BuildASTCPassDescriptorUpdateTemplateEntry() {
.stride = sizeof(DescriptorUpdateEntry),
},
{
- .dstBinding = ASTC_BINDING_6_TO_8_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_6_TO_8_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
- .dstBinding = ASTC_BINDING_7_TO_8_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_7_TO_8_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
- .dstBinding = ASTC_BINDING_8_TO_8_BUFFER,
- .dstArrayElement = 0,
- .descriptorCount = 1,
- .descriptorType = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
- .offset = ASTC_BINDING_8_TO_8_BUFFER * sizeof(DescriptorUpdateEntry),
- .stride = sizeof(DescriptorUpdateEntry),
- },
- {
.dstBinding = ASTC_BINDING_SWIZZLE_BUFFER,
.dstArrayElement = 0,
.descriptorCount = 1,
@@ -400,7 +352,7 @@ ASTCDecoderPass::ASTCDecoderPass(const Device& device_, VKScheduler& scheduler_,
ASTCDecoderPass::~ASTCDecoderPass() = default;
void ASTCDecoderPass::MakeDataBuffer() {
- constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_BUFFER_DATA) + sizeof(SWIZZLE_TABLE);
+ constexpr size_t TOTAL_BUFFER_SIZE = sizeof(ASTC_ENCODINGS_VALUES) + sizeof(SWIZZLE_TABLE);
data_buffer = device.GetLogical().CreateBuffer(VkBufferCreateInfo{
.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO,
.pNext = nullptr,
@@ -414,9 +366,10 @@ void ASTCDecoderPass::MakeDataBuffer() {
data_buffer_commit = memory_allocator.Commit(data_buffer, MemoryUsage::Upload);
const auto staging_ref = staging_buffer_pool.Request(TOTAL_BUFFER_SIZE, MemoryUsage::Upload);
- std::memcpy(staging_ref.mapped_span.data(), &ASTC_BUFFER_DATA, sizeof(ASTC_BUFFER_DATA));
+ std::memcpy(staging_ref.mapped_span.data(), &ASTC_ENCODINGS_VALUES,
+ sizeof(ASTC_ENCODINGS_VALUES));
// Tack on the swizzle table at the end of the buffer
- std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_BUFFER_DATA), &SWIZZLE_TABLE,
+ std::memcpy(staging_ref.mapped_span.data() + sizeof(ASTC_ENCODINGS_VALUES), &SWIZZLE_TABLE,
sizeof(SWIZZLE_TABLE));
scheduler.Record([src = staging_ref.buffer, offset = staging_ref.offset, dst = *data_buffer,
@@ -486,15 +439,8 @@ void ASTCDecoderPass::Assemble(Image& image, const StagingBufferRef& map,
update_descriptor_queue.Acquire();
update_descriptor_queue.AddBuffer(map.buffer, input_offset,
image.guest_size_bytes - swizzle.buffer_offset);
- update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, encoding_values),
- sizeof(AstcBufferData::encoding_values));
- update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_6_to_8),
- sizeof(AstcBufferData::replicate_6_to_8));
- update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_7_to_8),
- sizeof(AstcBufferData::replicate_7_to_8));
- update_descriptor_queue.AddBuffer(*data_buffer, offsetof(AstcBufferData, replicate_8_to_8),
- sizeof(AstcBufferData::replicate_8_to_8));
- update_descriptor_queue.AddBuffer(*data_buffer, sizeof(AstcBufferData),
+ update_descriptor_queue.AddBuffer(*data_buffer, 0, sizeof(ASTC_ENCODINGS_VALUES));
+ update_descriptor_queue.AddBuffer(*data_buffer, sizeof(ASTC_ENCODINGS_VALUES),
sizeof(SWIZZLE_TABLE));
update_descriptor_queue.AddImage(image.StorageImageView(swizzle.level));
diff --git a/src/video_core/textures/astc.cpp b/src/video_core/textures/astc.cpp
index b6e2022f2..7b756ba41 100644
--- a/src/video_core/textures/astc.cpp
+++ b/src/video_core/textures/astc.cpp
@@ -269,7 +269,7 @@ static void DecodeQuintBlock(InputBitStream& bits, IntegerEncodedVector& result,
static void DecodeIntegerSequence(IntegerEncodedVector& result, InputBitStream& bits, u32 maxRange,
u32 nValues) {
// Determine encoding parameters
- IntegerEncodedValue val = EncodingsValues[maxRange];
+ IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[maxRange];
// Start decoding
u32 nValsDecoded = 0;
@@ -310,7 +310,7 @@ struct TexelWeightParams {
nIdxs *= 2;
}
- return EncodingsValues[m_MaxWeight].GetBitLength(nIdxs);
+ return ASTC_ENCODINGS_VALUES[m_MaxWeight].GetBitLength(nIdxs);
}
u32 GetNumWeightValues() const {
@@ -755,12 +755,12 @@ static void DecodeColorValues(u32* out, std::span<u8> data, const u32* modes, co
// figure out the max value for each of them...
u32 range = 256;
while (--range > 0) {
- IntegerEncodedValue val = EncodingsValues[range];
+ IntegerEncodedValue val = ASTC_ENCODINGS_VALUES[range];
u32 bitLength = val.GetBitLength(nValues);
if (bitLength <= nBitsForColorData) {
// Find the smallest possible range that matches the given encoding
while (--range > 0) {
- IntegerEncodedValue newval = EncodingsValues[range];
+ IntegerEncodedValue newval = ASTC_ENCODINGS_VALUES[range];
if (!newval.MatchesEncoding(val)) {
break;
}
diff --git a/src/video_core/textures/astc.h b/src/video_core/textures/astc.h
index 441e8eb04..0229ae122 100644
--- a/src/video_core/textures/astc.h
+++ b/src/video_core/textures/astc.h
@@ -77,7 +77,7 @@ constexpr std::array<IntegerEncodedValue, 256> MakeEncodedValues() {
return encodings;
}
-constexpr std::array<IntegerEncodedValue, 256> EncodingsValues = MakeEncodedValues();
+constexpr std::array<IntegerEncodedValue, 256> ASTC_ENCODINGS_VALUES = MakeEncodedValues();
// Replicates low num_bits such that [(to_bit - 1):(to_bit - 1 - from_bit)]
// is the same as [(num_bits - 1):0] and repeats all the way down.
@@ -120,13 +120,6 @@ constexpr auto REPLICATE_6_BIT_TO_8_TABLE = MakeReplicateTable<u32, 6, 8>();
constexpr auto REPLICATE_7_BIT_TO_8_TABLE = MakeReplicateTable<u32, 7, 8>();
constexpr auto REPLICATE_8_BIT_TO_8_TABLE = MakeReplicateTable<u32, 8, 8>();
-struct AstcBufferData {
- decltype(EncodingsValues) encoding_values = EncodingsValues;
- decltype(REPLICATE_6_BIT_TO_8_TABLE) replicate_6_to_8 = REPLICATE_6_BIT_TO_8_TABLE;
- decltype(REPLICATE_7_BIT_TO_8_TABLE) replicate_7_to_8 = REPLICATE_7_BIT_TO_8_TABLE;
- decltype(REPLICATE_8_BIT_TO_8_TABLE) replicate_8_to_8 = REPLICATE_8_BIT_TO_8_TABLE;
-} constexpr ASTC_BUFFER_DATA;
-
void Decompress(std::span<const uint8_t> data, uint32_t width, uint32_t height, uint32_t depth,
uint32_t block_width, uint32_t block_height, std::span<uint8_t> output);