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authorReinUsesLisp <reinuseslisp@airmail.cc>2019-05-30 18:58:38 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2019-05-30 18:58:38 +0200
commitad321564edf9cf4f20965ecaa3ea265bf02cbd3e (patch)
tree2129e4e02c9265d6e2dc97d1968455503e34a805 /src/video_core
parentgl_shader_cache: Flip if condition in GetStageProgram to reduce indentation (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_shader_cache.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp
index 05a56f840..34527d8e3 100644
--- a/src/video_core/renderer_opengl/gl_shader_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp
@@ -573,9 +573,11 @@ Shader ShaderCacheOpenGL::GetStageProgram(Maxwell::ShaderProgram program) {
const VAddr cpu_addr{*memory_manager.GpuToCpuAddress(program_addr)};
const auto found = precompiled_shaders.find(unique_identifier);
if (found != precompiled_shaders.end()) {
+ // Create a shader from the cache
shader = std::make_shared<CachedShader>(cpu_addr, unique_identifier, program, disk_cache,
precompiled_programs, found->second, host_ptr);
} else {
+ // Create a shader from guest memory
shader = std::make_shared<CachedShader>(
device, cpu_addr, unique_identifier, program, disk_cache, precompiled_programs,
std::move(program_code), std::move(program_code_b), host_ptr);