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authorReinUsesLisp <reinuseslisp@airmail.cc>2020-05-26 07:17:17 +0200
committerReinUsesLisp <reinuseslisp@airmail.cc>2020-05-26 22:50:08 +0200
commitb17fe82973009cc204a298bf8c345ea6eec37a17 (patch)
tree543ae26fad2f4198f7682b44086b8dc6338f8ea0 /src/video_core
parenttexture_cache: Implement depth stencil texture swizzles (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/renderer_opengl/gl_rasterizer.cpp21
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.cpp42
-rw-r--r--src/video_core/renderer_opengl/gl_texture_cache.h18
3 files changed, 44 insertions, 37 deletions
diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp
index 8116a5daa..716d43e65 100644
--- a/src/video_core/renderer_opengl/gl_rasterizer.cpp
+++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp
@@ -977,16 +977,12 @@ void RasterizerOpenGL::SetupTexture(u32 binding, const Tegra::Texture::FullTextu
glBindTextureUnit(binding, 0);
return;
}
- glBindTextureUnit(binding, view->GetTexture());
-
- if (view->GetSurfaceParams().IsBuffer()) {
- return;
+ const GLuint handle = view->GetTexture(texture.tic.x_source, texture.tic.y_source,
+ texture.tic.z_source, texture.tic.w_source);
+ glBindTextureUnit(binding, handle);
+ if (!view->GetSurfaceParams().IsBuffer()) {
+ glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
}
- // Apply swizzle to textures that are not buffers.
- view->ApplySwizzle(texture.tic.x_source, texture.tic.y_source, texture.tic.z_source,
- texture.tic.w_source);
-
- glBindSampler(binding, sampler_cache.GetSampler(texture.tsc));
}
void RasterizerOpenGL::SetupDrawImages(std::size_t stage_index, const Shader& shader) {
@@ -1015,14 +1011,11 @@ void RasterizerOpenGL::SetupImage(u32 binding, const Tegra::Texture::TICEntry& t
glBindImageTexture(binding, 0, 0, GL_FALSE, 0, GL_READ_ONLY, GL_R8);
return;
}
- if (!tic.IsBuffer()) {
- view->ApplySwizzle(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
- }
if (entry.is_written) {
view->MarkAsModified(texture_cache.Tick());
}
- glBindImageTexture(binding, view->GetTexture(), 0, GL_TRUE, 0, GL_READ_WRITE,
- view->GetFormat());
+ const GLuint handle = view->GetTexture(tic.x_source, tic.y_source, tic.z_source, tic.w_source);
+ glBindImageTexture(binding, handle, 0, GL_TRUE, 0, GL_READ_WRITE, view->GetFormat());
}
void RasterizerOpenGL::SyncViewport() {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.cpp b/src/video_core/renderer_opengl/gl_texture_cache.cpp
index 7e0ffe3cd..4faa8b90c 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.cpp
+++ b/src/video_core/renderer_opengl/gl_texture_cache.cpp
@@ -35,7 +35,7 @@ MICROPROFILE_DEFINE(OpenGL_Texture_Buffer_Copy, "OpenGL", "Texture Buffer Copy",
namespace {
struct FormatTuple {
- GLint internal_format;
+ GLenum internal_format;
GLenum format = GL_NONE;
GLenum type = GL_NONE;
};
@@ -387,7 +387,7 @@ void CachedSurface::DecorateSurfaceName() {
}
void CachedSurfaceView::DecorateViewName(GPUVAddr gpu_addr, std::string prefix) {
- LabelGLObject(GL_TEXTURE, texture_view.handle, gpu_addr, prefix);
+ LabelGLObject(GL_TEXTURE, main_view.handle, gpu_addr, prefix);
}
View CachedSurface::CreateView(const ViewParams& view_key) {
@@ -403,15 +403,13 @@ View CachedSurface::CreateViewInner(const ViewParams& view_key, const bool is_pr
}
CachedSurfaceView::CachedSurfaceView(CachedSurface& surface, const ViewParams& params,
- const bool is_proxy)
- : VideoCommon::ViewBase(params), surface{surface}, is_proxy{is_proxy} {
- target = GetTextureTarget(params.target);
- format = GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format;
+ bool is_proxy)
+ : VideoCommon::ViewBase(params), surface{surface},
+ format{GetFormatTuple(surface.GetSurfaceParams().pixel_format).internal_format},
+ target{GetTextureTarget(params.target)}, is_proxy{is_proxy} {
if (!is_proxy) {
- texture_view = CreateTextureView();
+ main_view = CreateTextureView();
}
- current_swizzle =
- EncodeSwizzle(SwizzleSource::R, SwizzleSource::G, SwizzleSource::B, SwizzleSource::A);
}
CachedSurfaceView::~CachedSurfaceView() = default;
@@ -454,23 +452,34 @@ void CachedSurfaceView::Attach(GLenum attachment, GLenum target) const {
}
}
-void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_source,
+GLuint CachedSurfaceView::GetTexture(SwizzleSource x_source, SwizzleSource y_source,
SwizzleSource z_source, SwizzleSource w_source) {
+ if (GetSurfaceParams().IsBuffer()) {
+ return GetTexture();
+ }
const u32 new_swizzle = EncodeSwizzle(x_source, y_source, z_source, w_source);
if (current_swizzle == new_swizzle) {
- return;
+ return current_view;
}
current_swizzle = new_swizzle;
+ const auto [entry, is_cache_miss] = view_cache.try_emplace(new_swizzle);
+ OGLTextureView& view = entry->second;
+ if (!is_cache_miss) {
+ current_view = view.handle;
+ return view.handle;
+ }
+ view = CreateTextureView();
+ current_view = view.handle;
+
std::array swizzle{x_source, y_source, z_source, w_source};
- const GLuint handle = GetTexture();
- switch (const PixelFormat format = surface.GetSurfaceParams().pixel_format) {
- case PixelFormat::S8Z24:
+ switch (const PixelFormat format = GetSurfaceParams().pixel_format) {
case PixelFormat::Z24S8:
case PixelFormat::Z32FS8:
+ case PixelFormat::S8Z24:
UNIMPLEMENTED_IF(x_source != SwizzleSource::R && x_source != SwizzleSource::G);
- glTextureParameteri(handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
+ glTextureParameteri(view.handle, GL_DEPTH_STENCIL_TEXTURE_MODE,
GetComponent(format, x_source == SwizzleSource::R));
// Make sure we sample the first component
@@ -481,10 +490,11 @@ void CachedSurfaceView::ApplySwizzle(SwizzleSource x_source, SwizzleSource y_sou
default: {
const std::array gl_swizzle = {GetSwizzleSource(swizzle[0]), GetSwizzleSource(swizzle[1]),
GetSwizzleSource(swizzle[2]), GetSwizzleSource(swizzle[3])};
- glTextureParameteriv(handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
+ glTextureParameteriv(view.handle, GL_TEXTURE_SWIZZLE_RGBA, gl_swizzle.data());
break;
}
}
+ return view.handle;
}
OGLTextureView CachedSurfaceView::CreateTextureView() const {
diff --git a/src/video_core/renderer_opengl/gl_texture_cache.h b/src/video_core/renderer_opengl/gl_texture_cache.h
index 0d88d738f..8a2ac8603 100644
--- a/src/video_core/renderer_opengl/gl_texture_cache.h
+++ b/src/video_core/renderer_opengl/gl_texture_cache.h
@@ -83,7 +83,7 @@ public:
/// Attaches this texture view to the current bound GL_DRAW_FRAMEBUFFER
void Attach(GLenum attachment, GLenum target) const;
- void ApplySwizzle(Tegra::Texture::SwizzleSource x_source,
+ GLuint GetTexture(Tegra::Texture::SwizzleSource x_source,
Tegra::Texture::SwizzleSource y_source,
Tegra::Texture::SwizzleSource z_source,
Tegra::Texture::SwizzleSource w_source);
@@ -98,7 +98,7 @@ public:
if (is_proxy) {
return surface.GetTexture();
}
- return texture_view.handle;
+ return main_view.handle;
}
GLenum GetFormat() const {
@@ -113,12 +113,16 @@ private:
OGLTextureView CreateTextureView() const;
CachedSurface& surface;
- GLenum target{};
- GLenum format{};
+ const GLenum format;
+ const GLenum target;
+ const bool is_proxy;
+
+ std::unordered_map<u32, OGLTextureView> view_cache;
+ OGLTextureView main_view;
- OGLTextureView texture_view;
- u32 current_swizzle{};
- bool is_proxy{};
+ // Use an invalid default so it always fails the comparison test
+ u32 current_swizzle = 0xffffffff;
+ GLuint current_view = 0;
};
class TextureCacheOpenGL final : public TextureCacheBase {