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author | bunnei <bunneidev@gmail.com> | 2018-07-01 09:22:38 +0200 |
---|---|---|
committer | GitHub <noreply@github.com> | 2018-07-01 09:22:38 +0200 |
commit | b611d852db85eb8b2d5b4b69696bc2411b7bf0fb (patch) | |
tree | c8954545615b2c45c66be12b58fd29bd95e9272f /src/video_core | |
parent | Merge pull request #600 from bunnei/pred-not-eq-nan (diff) | |
parent | GPU: Implemented the RGBA32_UINT rendertarget format. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu.h | 1 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.cpp | 47 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer_cache.h | 21 | ||||
-rw-r--r-- | src/video_core/textures/decoders.cpp | 4 |
4 files changed, 48 insertions, 25 deletions
diff --git a/src/video_core/gpu.h b/src/video_core/gpu.h index 7b4e9b842..d0a4ac267 100644 --- a/src/video_core/gpu.h +++ b/src/video_core/gpu.h @@ -16,6 +16,7 @@ namespace Tegra { enum class RenderTargetFormat : u32 { NONE = 0x0, RGBA32_FLOAT = 0xC0, + RGBA32_UINT = 0xC2, RGBA16_FLOAT = 0xCA, RGB10_A2_UNORM = 0xD1, RGBA8_UNORM = 0xD5, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 63f5999ea..ae48378f3 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -27,6 +27,7 @@ struct FormatTuple { GLint internal_format; GLenum format; GLenum type; + ComponentType component_type; bool compressed; }; @@ -65,29 +66,33 @@ struct FormatTuple { } static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{ - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8 - {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5 - {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10 - {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5 - {GL_R8, GL_RED, GL_UNSIGNED_BYTE, false}, // R8 - {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, false}, // RGBA16F - {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, false}, // R11FG11FB10F - {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1 - {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT23 - {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT45 - {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, true}, // DXN1 - {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, false}, // ASTC_2D_4X4 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, ComponentType::UNorm, false}, // ABGR8 + {GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, ComponentType::UNorm, false}, // B5G6R5 + {GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, ComponentType::UNorm, + false}, // A2B10G10R10 + {GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, ComponentType::UNorm, false}, // A1B5G5R5 + {GL_R8, GL_RED, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // R8 + {GL_RGBA16F, GL_RGBA, GL_HALF_FLOAT, ComponentType::Float, false}, // RGBA16F + {GL_R11F_G11F_B10F, GL_RGB, GL_UNSIGNED_INT_10F_11F_11F_REV, ComponentType::Float, + false}, // R11FG11FB10F + {GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, ComponentType::UInt, false}, // RGBA32UI + {GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // DXT1 + {GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // DXT23 + {GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, + true}, // DXT45 + {GL_COMPRESSED_RED_RGTC1, GL_RED, GL_UNSIGNED_INT_8_8_8_8, ComponentType::UNorm, true}, // DXN1 + {GL_RGBA8, GL_RGBA, GL_UNSIGNED_BYTE, ComponentType::UNorm, false}, // ASTC_2D_4X4 }}; static const FormatTuple& GetFormatTuple(PixelFormat pixel_format, ComponentType component_type) { const SurfaceType type = SurfaceParams::GetFormatType(pixel_format); if (type == SurfaceType::ColorTexture) { ASSERT(static_cast<size_t>(pixel_format) < tex_format_tuples.size()); - // For now only UNORM components are supported, or either R11FG11FB10F or RGBA16F which - // are type FLOAT - ASSERT(component_type == ComponentType::UNorm || pixel_format == PixelFormat::RGBA16F || - pixel_format == PixelFormat::R11FG11FB10F); - return tex_format_tuples[static_cast<unsigned int>(pixel_format)]; + auto& format = tex_format_tuples[static_cast<unsigned int>(pixel_format)]; + ASSERT(component_type == format.component_type); + return format; } else if (type == SurfaceType::Depth || type == SurfaceType::DepthStencil) { // TODO(Subv): Implement depth formats ASSERT_MSG(false, "Unimplemented"); @@ -166,9 +171,10 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<true, PixelFormat::ABGR8>, MortonCopy<true, PixelFormat::B5G6R5>, MortonCopy<true, PixelFormat::A2B10G10R10>, MortonCopy<true, PixelFormat::A1B5G5R5>, MortonCopy<true, PixelFormat::R8>, MortonCopy<true, PixelFormat::RGBA16F>, - MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::DXT1>, - MortonCopy<true, PixelFormat::DXT23>, MortonCopy<true, PixelFormat::DXT45>, - MortonCopy<true, PixelFormat::DXN1>, MortonCopy<true, PixelFormat::ASTC_2D_4X4>, + MortonCopy<true, PixelFormat::R11FG11FB10F>, MortonCopy<true, PixelFormat::RGBA32UI>, + MortonCopy<true, PixelFormat::DXT1>, MortonCopy<true, PixelFormat::DXT23>, + MortonCopy<true, PixelFormat::DXT45>, MortonCopy<true, PixelFormat::DXN1>, + MortonCopy<true, PixelFormat::ASTC_2D_4X4>, }; static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), @@ -181,6 +187,7 @@ static constexpr std::array<void (*)(u32, u32, u32, u8*, Tegra::GPUVAddr), MortonCopy<false, PixelFormat::R8>, MortonCopy<false, PixelFormat::RGBA16F>, MortonCopy<false, PixelFormat::R11FG11FB10F>, + MortonCopy<false, PixelFormat::RGBA32UI>, // TODO(Subv): Swizzling the DXT1/DXT23/DXT45/DXN1 formats is not yet supported nullptr, nullptr, diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 85e7c8888..99be250b4 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -30,11 +30,12 @@ struct SurfaceParams { R8 = 4, RGBA16F = 5, R11FG11FB10F = 6, - DXT1 = 7, - DXT23 = 8, - DXT45 = 9, - DXN1 = 10, // This is also known as BC4 - ASTC_2D_4X4 = 11, + RGBA32UI = 7, + DXT1 = 8, + DXT23 = 9, + DXT45 = 10, + DXN1 = 11, // This is also known as BC4 + ASTC_2D_4X4 = 12, Max, Invalid = 255, @@ -77,6 +78,7 @@ struct SurfaceParams { 1, // R8 1, // RGBA16F 1, // R11FG11FB10F + 1, // RGBA32UI 4, // DXT1 4, // DXT23 4, // DXT45 @@ -100,6 +102,7 @@ struct SurfaceParams { 8, // R8 64, // RGBA16F 32, // R11FG11FB10F + 128, // RGBA32UI 64, // DXT1 128, // DXT23 128, // DXT45 @@ -125,6 +128,8 @@ struct SurfaceParams { return PixelFormat::RGBA16F; case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return PixelFormat::R11FG11FB10F; + case Tegra::RenderTargetFormat::RGBA32_UINT: + return PixelFormat::RGBA32UI; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); @@ -148,6 +153,8 @@ struct SurfaceParams { return PixelFormat::RGBA16F; case Tegra::Texture::TextureFormat::BF10GF11RF11: return PixelFormat::R11FG11FB10F; + case Tegra::Texture::TextureFormat::R32_G32_B32_A32: + return PixelFormat::RGBA32UI; case Tegra::Texture::TextureFormat::DXT1: return PixelFormat::DXT1; case Tegra::Texture::TextureFormat::DXT23: @@ -181,6 +188,8 @@ struct SurfaceParams { return Tegra::Texture::TextureFormat::R16_G16_B16_A16; case PixelFormat::R11FG11FB10F: return Tegra::Texture::TextureFormat::BF10GF11RF11; + case PixelFormat::RGBA32UI: + return Tegra::Texture::TextureFormat::R32_G32_B32_A32; case PixelFormat::DXT1: return Tegra::Texture::TextureFormat::DXT1; case PixelFormat::DXT23: @@ -217,6 +226,8 @@ struct SurfaceParams { case Tegra::RenderTargetFormat::RGBA16_FLOAT: case Tegra::RenderTargetFormat::R11G11B10_FLOAT: return ComponentType::Float; + case Tegra::RenderTargetFormat::RGBA32_UINT: + return ComponentType::UInt; default: NGLOG_CRITICAL(HW_GPU, "Unimplemented format={}", static_cast<u32>(format)); UNREACHABLE(); diff --git a/src/video_core/textures/decoders.cpp b/src/video_core/textures/decoders.cpp index 0db4367f1..eaf15da32 100644 --- a/src/video_core/textures/decoders.cpp +++ b/src/video_core/textures/decoders.cpp @@ -65,6 +65,8 @@ u32 BytesPerPixel(TextureFormat format) { return 1; case TextureFormat::R16_G16_B16_A16: return 8; + case TextureFormat::R32_G32_B32_A32: + return 16; default: UNIMPLEMENTED_MSG("Format not implemented"); break; @@ -94,6 +96,7 @@ std::vector<u8> UnswizzleTexture(VAddr address, TextureFormat format, u32 width, case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::R16_G16_B16_A16: + case TextureFormat::R32_G32_B32_A32: case TextureFormat::BF10GF11RF11: case TextureFormat::ASTC_2D_4X4: CopySwizzledData(width, height, bytes_per_pixel, bytes_per_pixel, data, @@ -124,6 +127,7 @@ std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat case TextureFormat::B5G6R5: case TextureFormat::R8: case TextureFormat::BF10GF11RF11: + case TextureFormat::R32_G32_B32_A32: // TODO(Subv): For the time being just forward the same data without any decoding. rgba_data = texture_data; break; |