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author | bunnei <bunneidev@gmail.com> | 2019-03-31 00:59:45 +0100 |
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committer | GitHub <noreply@github.com> | 2019-03-31 00:59:45 +0100 |
commit | e199d1e14f8034f0623b330bcd90cee06c7264b8 (patch) | |
tree | e3b758636b55b1341f361d3e3bc1d02ccb6a3137 /src/video_core | |
parent | Merge pull request #2308 from lioncash/deduction (diff) | |
parent | gpu_thread: Remove unused dma_pusher class member variable from ThreadManager (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 4 | ||||
-rw-r--r-- | src/video_core/gpu_thread.h | 3 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.cpp | 8 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/gl_rasterizer.h | 4 | ||||
-rw-r--r-- | src/video_core/renderer_opengl/renderer_opengl.cpp | 2 |
5 files changed, 7 insertions, 14 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 086b2f625..c5dc199c5 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -52,8 +52,8 @@ static void RunThread(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_p } ThreadManager::ThreadManager(VideoCore::RendererBase& renderer, Tegra::DmaPusher& dma_pusher) - : renderer{renderer}, dma_pusher{dma_pusher}, thread{RunThread, std::ref(renderer), - std::ref(dma_pusher), std::ref(state)} {} + : renderer{renderer}, thread{RunThread, std::ref(renderer), std::ref(dma_pusher), + std::ref(state)} {} ThreadManager::~ThreadManager() { // Notify GPU thread that a shutdown is pending diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index 8cd7db1c6..6ab7142f8 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -4,10 +4,8 @@ #pragma once -#include <array> #include <atomic> #include <condition_variable> -#include <memory> #include <mutex> #include <optional> #include <thread> @@ -177,7 +175,6 @@ private: private: SynchState state; VideoCore::RendererBase& renderer; - Tegra::DmaPusher& dma_pusher; std::thread thread; std::thread::id thread_id; }; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index e06dfe43f..046fc935b 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -100,11 +100,9 @@ struct FramebufferCacheKey { } }; -RasterizerOpenGL::RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system, - ScreenInfo& info) - : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, - emu_window{window}, system{system}, screen_info{info}, - buffer_cache(*this, STREAM_BUFFER_SIZE) { +RasterizerOpenGL::RasterizerOpenGL(Core::System& system, ScreenInfo& info) + : res_cache{*this}, shader_cache{*this, system}, global_cache{*this}, system{system}, + screen_info{info}, buffer_cache(*this, STREAM_BUFFER_SIZE) { // Create sampler objects for (std::size_t i = 0; i < texture_samplers.size(); ++i) { texture_samplers[i].Create(); diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 30f3e8acb..4de565321 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -50,8 +50,7 @@ struct FramebufferCacheKey; class RasterizerOpenGL : public VideoCore::RasterizerInterface { public: - explicit RasterizerOpenGL(Core::Frontend::EmuWindow& window, Core::System& system, - ScreenInfo& info); + explicit RasterizerOpenGL(Core::System& system, ScreenInfo& info); ~RasterizerOpenGL() override; void DrawArrays() override; @@ -214,7 +213,6 @@ private: ShaderCacheOpenGL shader_cache; GlobalRegionCacheOpenGL global_cache; - Core::Frontend::EmuWindow& emu_window; Core::System& system; ScreenInfo& screen_info; diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 5e3d862c6..a01efeb05 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -266,7 +266,7 @@ void RendererOpenGL::CreateRasterizer() { } // Initialize sRGB Usage OpenGLState::ClearsRGBUsed(); - rasterizer = std::make_unique<RasterizerOpenGL>(render_window, system, screen_info); + rasterizer = std::make_unique<RasterizerOpenGL>(system, screen_info); } void RendererOpenGL::ConfigureFramebufferTexture(TextureInfo& texture, |