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author | Markus Wick <markus@selfnet.de> | 2021-04-07 13:57:49 +0200 |
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committer | Markus Wick <markus@selfnet.de> | 2021-04-07 22:38:52 +0200 |
commit | e6fb49fa4bb2864702abcefc14f6bb62eaba7a7e (patch) | |
tree | 6cad1f7c35b6f9c539fbb9ad0fa2a1359a543a97 /src/video_core | |
parent | video_core/gpu_thread: Implement a ShutDown method. (diff) | |
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Diffstat (limited to 'src/video_core')
-rw-r--r-- | src/video_core/gpu_thread.cpp | 2 | ||||
-rw-r--r-- | src/video_core/gpu_thread.h | 3 |
2 files changed, 4 insertions, 1 deletions
diff --git a/src/video_core/gpu_thread.cpp b/src/video_core/gpu_thread.cpp index 6b8f06f78..9488bf544 100644 --- a/src/video_core/gpu_thread.cpp +++ b/src/video_core/gpu_thread.cpp @@ -151,11 +151,13 @@ void ThreadManager::OnCommandListEnd() { } u64 ThreadManager::PushCommand(CommandData&& command_data) { + std::unique_lock lk(state.write_lock); const u64 fence{++state.last_fence}; state.queue.Push(CommandDataContainer(std::move(command_data), fence)); if (!is_async) { // In synchronous GPU mode, block the caller until the command has executed + lk.unlock(); WaitIdle(); } diff --git a/src/video_core/gpu_thread.h b/src/video_core/gpu_thread.h index d384164de..cb901c22a 100644 --- a/src/video_core/gpu_thread.h +++ b/src/video_core/gpu_thread.h @@ -101,7 +101,8 @@ struct CommandDataContainer { struct SynchState final { std::atomic_bool is_running{true}; - using CommandQueue = Common::MPSCQueue<CommandDataContainer>; + using CommandQueue = Common::SPSCQueue<CommandDataContainer>; + std::mutex write_lock; CommandQueue queue; u64 last_fence{}; std::atomic<u64> signaled_fence{}; |