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authorRodrigo Locatti <reinuseslisp@airmail.cc>2020-04-21 23:17:58 +0200
committerGitHub <noreply@github.com>2020-04-21 23:17:58 +0200
commitf293b1561132cbdf70551201a219ef5e5fc62338 (patch)
tree70e76d4c1b4ea7a08c87ac1bc4c5934c96748c59 /src/video_core
parentMerge pull request #3698 from lioncash/warning (diff)
parentfixed_pipeline_state: Hash and compare the whole structure (diff)
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Diffstat (limited to 'src/video_core')
-rw-r--r--src/video_core/engines/maxwell_3d.h2
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.cpp515
-rw-r--r--src/video_core/renderer_vulkan/fixed_pipeline_state.h374
-rw-r--r--src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp91
-rw-r--r--src/video_core/renderer_vulkan/vk_pipeline_cache.cpp8
-rw-r--r--src/video_core/renderer_vulkan/vk_rasterizer.cpp20
6 files changed, 531 insertions, 479 deletions
diff --git a/src/video_core/engines/maxwell_3d.h b/src/video_core/engines/maxwell_3d.h
index 5cf6a4cc3..59d5752d2 100644
--- a/src/video_core/engines/maxwell_3d.h
+++ b/src/video_core/engines/maxwell_3d.h
@@ -1149,7 +1149,7 @@ public:
/// Returns whether the vertex array specified by index is supposed to be
/// accessed per instance or not.
- bool IsInstancingEnabled(u32 index) const {
+ bool IsInstancingEnabled(std::size_t index) const {
return is_instanced[index];
}
} instanced_arrays;
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
index 2bb376555..be1c31978 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.cpp
@@ -2,10 +2,12 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
+#include <cstring>
#include <tuple>
#include <boost/functional/hash.hpp>
+#include "common/cityhash.h"
#include "common/common_types.h"
#include "video_core/renderer_vulkan/fixed_pipeline_state.h"
@@ -13,289 +15,352 @@ namespace Vulkan {
namespace {
-constexpr FixedPipelineState::DepthStencil GetDepthStencilState(const Maxwell& regs) {
- const FixedPipelineState::StencilFace front_stencil(
- regs.stencil_front_op_fail, regs.stencil_front_op_zfail, regs.stencil_front_op_zpass,
- regs.stencil_front_func_func);
- const FixedPipelineState::StencilFace back_stencil =
- regs.stencil_two_side_enable
- ? FixedPipelineState::StencilFace(regs.stencil_back_op_fail, regs.stencil_back_op_zfail,
- regs.stencil_back_op_zpass,
- regs.stencil_back_func_func)
- : front_stencil;
- return FixedPipelineState::DepthStencil(
- regs.depth_test_enable == 1, regs.depth_write_enabled == 1, regs.depth_bounds_enable == 1,
- regs.stencil_enable == 1, regs.depth_test_func, front_stencil, back_stencil);
-}
-
-constexpr FixedPipelineState::InputAssembly GetInputAssemblyState(const Maxwell& regs) {
- return FixedPipelineState::InputAssembly(
- regs.draw.topology, regs.primitive_restart.enabled,
- regs.draw.topology == Maxwell::PrimitiveTopology::Points ? regs.point_size : 0.0f);
-}
-
-constexpr FixedPipelineState::BlendingAttachment GetBlendingAttachmentState(
- const Maxwell& regs, std::size_t render_target) {
- const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : render_target];
- const std::array components = {mask.R != 0, mask.G != 0, mask.B != 0, mask.A != 0};
-
- const FixedPipelineState::BlendingAttachment default_blending(
- false, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
- Maxwell::Blend::Factor::Zero, Maxwell::Blend::Equation::Add, Maxwell::Blend::Factor::One,
- Maxwell::Blend::Factor::Zero, components);
- if (render_target >= regs.rt_control.count) {
- return default_blending;
- }
+constexpr std::size_t POINT = 0;
+constexpr std::size_t LINE = 1;
+constexpr std::size_t POLYGON = 2;
+constexpr std::array POLYGON_OFFSET_ENABLE_LUT = {
+ POINT, // Points
+ LINE, // Lines
+ LINE, // LineLoop
+ LINE, // LineStrip
+ POLYGON, // Triangles
+ POLYGON, // TriangleStrip
+ POLYGON, // TriangleFan
+ POLYGON, // Quads
+ POLYGON, // QuadStrip
+ POLYGON, // Polygon
+ LINE, // LinesAdjacency
+ LINE, // LineStripAdjacency
+ POLYGON, // TrianglesAdjacency
+ POLYGON, // TriangleStripAdjacency
+ POLYGON, // Patches
+};
- if (!regs.independent_blend_enable) {
- const auto& src = regs.blend;
- if (!src.enable[render_target]) {
- return default_blending;
- }
- return FixedPipelineState::BlendingAttachment(
- true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
- src.factor_source_a, src.factor_dest_a, components);
- }
+} // Anonymous namespace
- if (!regs.blend.enable[render_target]) {
- return default_blending;
+void FixedPipelineState::DepthStencil::Fill(const Maxwell& regs) noexcept {
+ raw = 0;
+ front.action_stencil_fail.Assign(PackStencilOp(regs.stencil_front_op_fail));
+ front.action_depth_fail.Assign(PackStencilOp(regs.stencil_front_op_zfail));
+ front.action_depth_pass.Assign(PackStencilOp(regs.stencil_front_op_zpass));
+ front.test_func.Assign(PackComparisonOp(regs.stencil_front_func_func));
+ if (regs.stencil_two_side_enable) {
+ back.action_stencil_fail.Assign(PackStencilOp(regs.stencil_back_op_fail));
+ back.action_depth_fail.Assign(PackStencilOp(regs.stencil_back_op_zfail));
+ back.action_depth_pass.Assign(PackStencilOp(regs.stencil_back_op_zpass));
+ back.test_func.Assign(PackComparisonOp(regs.stencil_back_func_func));
+ } else {
+ back.action_stencil_fail.Assign(front.action_stencil_fail);
+ back.action_depth_fail.Assign(front.action_depth_fail);
+ back.action_depth_pass.Assign(front.action_depth_pass);
+ back.test_func.Assign(front.test_func);
}
- const auto& src = regs.independent_blend[render_target];
- return FixedPipelineState::BlendingAttachment(
- true, src.equation_rgb, src.factor_source_rgb, src.factor_dest_rgb, src.equation_a,
- src.factor_source_a, src.factor_dest_a, components);
+ depth_test_enable.Assign(regs.depth_test_enable);
+ depth_write_enable.Assign(regs.depth_write_enabled);
+ depth_bounds_enable.Assign(regs.depth_bounds_enable);
+ stencil_enable.Assign(regs.stencil_enable);
+ depth_test_func.Assign(PackComparisonOp(regs.depth_test_func));
}
-constexpr FixedPipelineState::ColorBlending GetColorBlendingState(const Maxwell& regs) {
- return FixedPipelineState::ColorBlending(
- {regs.blend_color.r, regs.blend_color.g, regs.blend_color.b, regs.blend_color.a},
- regs.rt_control.count,
- {GetBlendingAttachmentState(regs, 0), GetBlendingAttachmentState(regs, 1),
- GetBlendingAttachmentState(regs, 2), GetBlendingAttachmentState(regs, 3),
- GetBlendingAttachmentState(regs, 4), GetBlendingAttachmentState(regs, 5),
- GetBlendingAttachmentState(regs, 6), GetBlendingAttachmentState(regs, 7)});
-}
-
-constexpr FixedPipelineState::Tessellation GetTessellationState(const Maxwell& regs) {
- return FixedPipelineState::Tessellation(regs.patch_vertices, regs.tess_mode.prim,
- regs.tess_mode.spacing, regs.tess_mode.cw != 0);
-}
-
-constexpr std::size_t Point = 0;
-constexpr std::size_t Line = 1;
-constexpr std::size_t Polygon = 2;
-constexpr std::array PolygonOffsetEnableLUT = {
- Point, // Points
- Line, // Lines
- Line, // LineLoop
- Line, // LineStrip
- Polygon, // Triangles
- Polygon, // TriangleStrip
- Polygon, // TriangleFan
- Polygon, // Quads
- Polygon, // QuadStrip
- Polygon, // Polygon
- Line, // LinesAdjacency
- Line, // LineStripAdjacency
- Polygon, // TrianglesAdjacency
- Polygon, // TriangleStripAdjacency
- Polygon, // Patches
-};
-
-constexpr FixedPipelineState::Rasterizer GetRasterizerState(const Maxwell& regs) {
+void FixedPipelineState::Rasterizer::Fill(const Maxwell& regs) noexcept {
+ const auto& clip = regs.view_volume_clip_control;
const std::array enabled_lut = {regs.polygon_offset_point_enable,
regs.polygon_offset_line_enable,
regs.polygon_offset_fill_enable};
- const auto topology = static_cast<std::size_t>(regs.draw.topology.Value());
- const bool depth_bias_enabled = enabled_lut[PolygonOffsetEnableLUT[topology]];
+ const u32 topology_index = static_cast<u32>(regs.draw.topology.Value());
- const auto& clip = regs.view_volume_clip_control;
- const bool depth_clamp_enabled = clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1;
-
- Maxwell::FrontFace front_face = regs.front_face;
+ u32 packed_front_face = PackFrontFace(regs.front_face);
if (regs.screen_y_control.triangle_rast_flip != 0 &&
regs.viewport_transform[0].scale_y > 0.0f) {
- if (front_face == Maxwell::FrontFace::CounterClockWise)
- front_face = Maxwell::FrontFace::ClockWise;
- else if (front_face == Maxwell::FrontFace::ClockWise)
- front_face = Maxwell::FrontFace::CounterClockWise;
+ // Flip front face
+ packed_front_face = 1 - packed_front_face;
}
- const bool gl_ndc = regs.depth_mode == Maxwell::DepthMode::MinusOneToOne;
- return FixedPipelineState::Rasterizer(regs.cull_test_enabled, depth_bias_enabled,
- depth_clamp_enabled, gl_ndc, regs.cull_face, front_face);
+ raw = 0;
+ topology.Assign(topology_index);
+ primitive_restart_enable.Assign(regs.primitive_restart.enabled != 0 ? 1 : 0);
+ cull_enable.Assign(regs.cull_test_enabled != 0 ? 1 : 0);
+ depth_bias_enable.Assign(enabled_lut[POLYGON_OFFSET_ENABLE_LUT[topology_index]] != 0 ? 1 : 0);
+ depth_clamp_enable.Assign(clip.depth_clamp_near == 1 || clip.depth_clamp_far == 1 ? 1 : 0);
+ ndc_minus_one_to_one.Assign(regs.depth_mode == Maxwell::DepthMode::MinusOneToOne ? 1 : 0);
+ cull_face.Assign(PackCullFace(regs.cull_face));
+ front_face.Assign(packed_front_face);
+ polygon_mode.Assign(PackPolygonMode(regs.polygon_mode_front));
+ patch_control_points_minus_one.Assign(regs.patch_vertices - 1);
+ tessellation_primitive.Assign(static_cast<u32>(regs.tess_mode.prim.Value()));
+ tessellation_spacing.Assign(static_cast<u32>(regs.tess_mode.spacing.Value()));
+ tessellation_clockwise.Assign(regs.tess_mode.cw.Value());
+ logic_op_enable.Assign(regs.logic_op.enable != 0 ? 1 : 0);
+ logic_op.Assign(PackLogicOp(regs.logic_op.operation));
+ std::memcpy(&point_size, &regs.point_size, sizeof(point_size)); // TODO: C++20 std::bit_cast
}
-} // Anonymous namespace
-
-std::size_t FixedPipelineState::VertexBinding::Hash() const noexcept {
- return (index << stride) ^ divisor;
+void FixedPipelineState::ColorBlending::Fill(const Maxwell& regs) noexcept {
+ for (std::size_t index = 0; index < std::size(attachments); ++index) {
+ attachments[index].Fill(regs, index);
+ }
}
-bool FixedPipelineState::VertexBinding::operator==(const VertexBinding& rhs) const noexcept {
- return std::tie(index, stride, divisor) == std::tie(rhs.index, rhs.stride, rhs.divisor);
-}
+void FixedPipelineState::BlendingAttachment::Fill(const Maxwell& regs, std::size_t index) {
+ const auto& mask = regs.color_mask[regs.color_mask_common ? 0 : index];
+
+ raw = 0;
+ mask_r.Assign(mask.R);
+ mask_g.Assign(mask.G);
+ mask_b.Assign(mask.B);
+ mask_a.Assign(mask.A);
+
+ // TODO: C++20 Use templated lambda to deduplicate code
+
+ if (!regs.independent_blend_enable) {
+ const auto& src = regs.blend;
+ if (!src.enable[index]) {
+ return;
+ }
+ equation_rgb.Assign(PackBlendEquation(src.equation_rgb));
+ equation_a.Assign(PackBlendEquation(src.equation_a));
+ factor_source_rgb.Assign(PackBlendFactor(src.factor_source_rgb));
+ factor_dest_rgb.Assign(PackBlendFactor(src.factor_dest_rgb));
+ factor_source_a.Assign(PackBlendFactor(src.factor_source_a));
+ factor_dest_a.Assign(PackBlendFactor(src.factor_dest_a));
+ enable.Assign(1);
+ return;
+ }
-std::size_t FixedPipelineState::VertexAttribute::Hash() const noexcept {
- return static_cast<std::size_t>(index) ^ (static_cast<std::size_t>(buffer) << 13) ^
- (static_cast<std::size_t>(type) << 22) ^ (static_cast<std::size_t>(size) << 31) ^
- (static_cast<std::size_t>(offset) << 36);
+ if (!regs.blend.enable[index]) {
+ return;
+ }
+ const auto& src = regs.independent_blend[index];
+ equation_rgb.Assign(PackBlendEquation(src.equation_rgb));
+ equation_a.Assign(PackBlendEquation(src.equation_a));
+ factor_source_rgb.Assign(PackBlendFactor(src.factor_source_rgb));
+ factor_dest_rgb.Assign(PackBlendFactor(src.factor_dest_rgb));
+ factor_source_a.Assign(PackBlendFactor(src.factor_source_a));
+ factor_dest_a.Assign(PackBlendFactor(src.factor_dest_a));
+ enable.Assign(1);
}
-bool FixedPipelineState::VertexAttribute::operator==(const VertexAttribute& rhs) const noexcept {
- return std::tie(index, buffer, type, size, offset) ==
- std::tie(rhs.index, rhs.buffer, rhs.type, rhs.size, rhs.offset);
+std::size_t FixedPipelineState::Hash() const noexcept {
+ const u64 hash = Common::CityHash64(reinterpret_cast<const char*>(this), sizeof *this);
+ return static_cast<std::size_t>(hash);
}
-std::size_t FixedPipelineState::StencilFace::Hash() const noexcept {
- return static_cast<std::size_t>(action_stencil_fail) ^
- (static_cast<std::size_t>(action_depth_fail) << 4) ^
- (static_cast<std::size_t>(action_depth_fail) << 20) ^
- (static_cast<std::size_t>(action_depth_pass) << 36);
+bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
+ return std::memcmp(this, &rhs, sizeof *this) == 0;
}
-bool FixedPipelineState::StencilFace::operator==(const StencilFace& rhs) const noexcept {
- return std::tie(action_stencil_fail, action_depth_fail, action_depth_pass, test_func) ==
- std::tie(rhs.action_stencil_fail, rhs.action_depth_fail, rhs.action_depth_pass,
- rhs.test_func);
+FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
+ FixedPipelineState fixed_state;
+ fixed_state.rasterizer.Fill(regs);
+ fixed_state.depth_stencil.Fill(regs);
+ fixed_state.color_blending.Fill(regs);
+ fixed_state.padding = {};
+ return fixed_state;
}
-std::size_t FixedPipelineState::BlendingAttachment::Hash() const noexcept {
- return static_cast<std::size_t>(enable) ^ (static_cast<std::size_t>(rgb_equation) << 5) ^
- (static_cast<std::size_t>(src_rgb_func) << 10) ^
- (static_cast<std::size_t>(dst_rgb_func) << 15) ^
- (static_cast<std::size_t>(a_equation) << 20) ^
- (static_cast<std::size_t>(src_a_func) << 25) ^
- (static_cast<std::size_t>(dst_a_func) << 30) ^
- (static_cast<std::size_t>(components[0]) << 35) ^
- (static_cast<std::size_t>(components[1]) << 36) ^
- (static_cast<std::size_t>(components[2]) << 37) ^
- (static_cast<std::size_t>(components[3]) << 38);
+u32 FixedPipelineState::PackComparisonOp(Maxwell::ComparisonOp op) noexcept {
+ // OpenGL enums go from 0x200 to 0x207 and the others from 1 to 8
+ // If we substract 0x200 to OpenGL enums and 1 to the others we get a 0-7 range.
+ // Perfect for a hash.
+ const u32 value = static_cast<u32>(op);
+ return value - (value >= 0x200 ? 0x200 : 1);
}
-bool FixedPipelineState::BlendingAttachment::operator==(const BlendingAttachment& rhs) const
- noexcept {
- return std::tie(enable, rgb_equation, src_rgb_func, dst_rgb_func, a_equation, src_a_func,
- dst_a_func, components) ==
- std::tie(rhs.enable, rhs.rgb_equation, rhs.src_rgb_func, rhs.dst_rgb_func,
- rhs.a_equation, rhs.src_a_func, rhs.dst_a_func, rhs.components);
+Maxwell::ComparisonOp FixedPipelineState::UnpackComparisonOp(u32 packed) noexcept {
+ // Read PackComparisonOp for the logic behind this.
+ return static_cast<Maxwell::ComparisonOp>(packed + 1);
}
-std::size_t FixedPipelineState::VertexInput::Hash() const noexcept {
- std::size_t hash = num_bindings ^ (num_attributes << 32);
- for (std::size_t i = 0; i < num_bindings; ++i) {
- boost::hash_combine(hash, bindings[i].Hash());
- }
- for (std::size_t i = 0; i < num_attributes; ++i) {
- boost::hash_combine(hash, attributes[i].Hash());
+u32 FixedPipelineState::PackStencilOp(Maxwell::StencilOp op) noexcept {
+ switch (op) {
+ case Maxwell::StencilOp::Keep:
+ case Maxwell::StencilOp::KeepOGL:
+ return 0;
+ case Maxwell::StencilOp::Zero:
+ case Maxwell::StencilOp::ZeroOGL:
+ return 1;
+ case Maxwell::StencilOp::Replace:
+ case Maxwell::StencilOp::ReplaceOGL:
+ return 2;
+ case Maxwell::StencilOp::Incr:
+ case Maxwell::StencilOp::IncrOGL:
+ return 3;
+ case Maxwell::StencilOp::Decr:
+ case Maxwell::StencilOp::DecrOGL:
+ return 4;
+ case Maxwell::StencilOp::Invert:
+ case Maxwell::StencilOp::InvertOGL:
+ return 5;
+ case Maxwell::StencilOp::IncrWrap:
+ case Maxwell::StencilOp::IncrWrapOGL:
+ return 6;
+ case Maxwell::StencilOp::DecrWrap:
+ case Maxwell::StencilOp::DecrWrapOGL:
+ return 7;
}
- return hash;
+ return 0;
}
-bool FixedPipelineState::VertexInput::operator==(const VertexInput& rhs) const noexcept {
- return std::equal(bindings.begin(), bindings.begin() + num_bindings, rhs.bindings.begin(),
- rhs.bindings.begin() + rhs.num_bindings) &&
- std::equal(attributes.begin(), attributes.begin() + num_attributes,
- rhs.attributes.begin(), rhs.attributes.begin() + rhs.num_attributes);
+Maxwell::StencilOp FixedPipelineState::UnpackStencilOp(u32 packed) noexcept {
+ static constexpr std::array LUT = {Maxwell::StencilOp::Keep, Maxwell::StencilOp::Zero,
+ Maxwell::StencilOp::Replace, Maxwell::StencilOp::Incr,
+ Maxwell::StencilOp::Decr, Maxwell::StencilOp::Invert,
+ Maxwell::StencilOp::IncrWrap, Maxwell::StencilOp::DecrWrap};
+ return LUT[packed];
}
-std::size_t FixedPipelineState::InputAssembly::Hash() const noexcept {
- std::size_t point_size_int = 0;
- std::memcpy(&point_size_int, &point_size, sizeof(point_size));
- return (static_cast<std::size_t>(topology) << 24) ^ (point_size_int << 32) ^
- static_cast<std::size_t>(primitive_restart_enable);
+u32 FixedPipelineState::PackCullFace(Maxwell::CullFace cull) noexcept {
+ // FrontAndBack is 0x408, by substracting 0x406 in it we get 2.
+ // Individual cull faces are in 0x404 and 0x405, substracting 0x404 we get 0 and 1.
+ const u32 value = static_cast<u32>(cull);
+ return value - (value == 0x408 ? 0x406 : 0x404);
}
-bool FixedPipelineState::InputAssembly::operator==(const InputAssembly& rhs) const noexcept {
- return std::tie(topology, primitive_restart_enable, point_size) ==
- std::tie(rhs.topology, rhs.primitive_restart_enable, rhs.point_size);
+Maxwell::CullFace FixedPipelineState::UnpackCullFace(u32 packed) noexcept {
+ static constexpr std::array LUT = {Maxwell::CullFace::Front, Maxwell::CullFace::Back,
+ Maxwell::CullFace::FrontAndBack};
+ return LUT[packed];
}
-std::size_t FixedPipelineState::Tessellation::Hash() const noexcept {
- return static_cast<std::size_t>(patch_control_points) ^
- (static_cast<std::size_t>(primitive) << 6) ^ (static_cast<std::size_t>(spacing) << 8) ^
- (static_cast<std::size_t>(clockwise) << 10);
+u32 FixedPipelineState::PackFrontFace(Maxwell::FrontFace face) noexcept {
+ return static_cast<u32>(face) - 0x900;
}
-bool FixedPipelineState::Tessellation::operator==(const Tessellation& rhs) const noexcept {
- return std::tie(patch_control_points, primitive, spacing, clockwise) ==
- std::tie(rhs.patch_control_points, rhs.primitive, rhs.spacing, rhs.clockwise);
+Maxwell::FrontFace FixedPipelineState::UnpackFrontFace(u32 packed) noexcept {
+ return static_cast<Maxwell::FrontFace>(packed + 0x900);
}
-std::size_t FixedPipelineState::Rasterizer::Hash() const noexcept {
- return static_cast<std::size_t>(cull_enable) ^
- (static_cast<std::size_t>(depth_bias_enable) << 1) ^
- (static_cast<std::size_t>(depth_clamp_enable) << 2) ^
- (static_cast<std::size_t>(ndc_minus_one_to_one) << 3) ^
- (static_cast<std::size_t>(cull_face) << 24) ^
- (static_cast<std::size_t>(front_face) << 48);
+u32 FixedPipelineState::PackPolygonMode(Maxwell::PolygonMode mode) noexcept {
+ return static_cast<u32>(mode) - 0x1B00;
}
-bool FixedPipelineState::Rasterizer::operator==(const Rasterizer& rhs) const noexcept {
- return std::tie(cull_enable, depth_bias_enable, depth_clamp_enable, ndc_minus_one_to_one,
- cull_face, front_face) ==
- std::tie(rhs.cull_enable, rhs.depth_bias_enable, rhs.depth_clamp_enable,
- rhs.ndc_minus_one_to_one, rhs.cull_face, rhs.front_face);
+Maxwell::PolygonMode FixedPipelineState::UnpackPolygonMode(u32 packed) noexcept {
+ return static_cast<Maxwell::PolygonMode>(packed + 0x1B00);
}
-std::size_t FixedPipelineState::DepthStencil::Hash() const noexcept {
- std::size_t hash = static_cast<std::size_t>(depth_test_enable) ^
- (static_cast<std::size_t>(depth_write_enable) << 1) ^
- (static_cast<std::size_t>(depth_bounds_enable) << 2) ^
- (static_cast<std::size_t>(stencil_enable) << 3) ^
- (static_cast<std::size_t>(depth_test_function) << 4);
- boost::hash_combine(hash, front_stencil.Hash());
- boost::hash_combine(hash, back_stencil.Hash());
- return hash;
+u32 FixedPipelineState::PackLogicOp(Maxwell::LogicOperation op) noexcept {
+ return static_cast<u32>(op) - 0x1500;
}
-bool FixedPipelineState::DepthStencil::operator==(const DepthStencil& rhs) const noexcept {
- return std::tie(depth_test_enable, depth_write_enable, depth_bounds_enable, depth_test_function,
- stencil_enable, front_stencil, back_stencil) ==
- std::tie(rhs.depth_test_enable, rhs.depth_write_enable, rhs.depth_bounds_enable,
- rhs.depth_test_function, rhs.stencil_enable, rhs.front_stencil,
- rhs.back_stencil);
+Maxwell::LogicOperation FixedPipelineState::UnpackLogicOp(u32 packed) noexcept {
+ return static_cast<Maxwell::LogicOperation>(packed + 0x1500);
}
-std::size_t FixedPipelineState::ColorBlending::Hash() const noexcept {
- std::size_t hash = attachments_count << 13;
- for (std::size_t rt = 0; rt < static_cast<std::size_t>(attachments_count); ++rt) {
- boost::hash_combine(hash, attachments[rt].Hash());
+u32 FixedPipelineState::PackBlendEquation(Maxwell::Blend::Equation equation) noexcept {
+ switch (equation) {
+ case Maxwell::Blend::Equation::Add:
+ case Maxwell::Blend::Equation::AddGL:
+ return 0;
+ case Maxwell::Blend::Equation::Subtract:
+ case Maxwell::Blend::Equation::SubtractGL:
+ return 1;
+ case Maxwell::Blend::Equation::ReverseSubtract:
+ case Maxwell::Blend::Equation::ReverseSubtractGL:
+ return 2;
+ case Maxwell::Blend::Equation::Min:
+ case Maxwell::Blend::Equation::MinGL:
+ return 3;
+ case Maxwell::Blend::Equation::Max:
+ case Maxwell::Blend::Equation::MaxGL:
+ return 4;
}
- return hash;
+ return 0;
}
-bool FixedPipelineState::ColorBlending::operator==(const ColorBlending& rhs) const noexcept {
- return std::equal(attachments.begin(), attachments.begin() + attachments_count,
- rhs.attachments.begin(), rhs.attachments.begin() + rhs.attachments_count);
-}
-
-std::size_t FixedPipelineState::Hash() const noexcept {
- std::size_t hash = 0;
- boost::hash_combine(hash, vertex_input.Hash());
- boost::hash_combine(hash, input_assembly.Hash());
- boost::hash_combine(hash, tessellation.Hash());
- boost::hash_combine(hash, rasterizer.Hash());
- boost::hash_combine(hash, depth_stencil.Hash());
- boost::hash_combine(hash, color_blending.Hash());
- return hash;
+Maxwell::Blend::Equation FixedPipelineState::UnpackBlendEquation(u32 packed) noexcept {
+ static constexpr std::array LUT = {
+ Maxwell::Blend::Equation::Add, Maxwell::Blend::Equation::Subtract,
+ Maxwell::Blend::Equation::ReverseSubtract, Maxwell::Blend::Equation::Min,
+ Maxwell::Blend::Equation::Max};
+ return LUT[packed];
}
-bool FixedPipelineState::operator==(const FixedPipelineState& rhs) const noexcept {
- return std::tie(vertex_input, input_assembly, tessellation, rasterizer, depth_stencil,
- color_blending) == std::tie(rhs.vertex_input, rhs.input_assembly,
- rhs.tessellation, rhs.rasterizer, rhs.depth_stencil,
- rhs.color_blending);
+u32 FixedPipelineState::PackBlendFactor(Maxwell::Blend::Factor factor) noexcept {
+ switch (factor) {
+ case Maxwell::Blend::Factor::Zero:
+ case Maxwell::Blend::Factor::ZeroGL:
+ return 0;
+ case Maxwell::Blend::Factor::One:
+ case Maxwell::Blend::Factor::OneGL:
+ return 1;
+ case Maxwell::Blend::Factor::SourceColor:
+ case Maxwell::Blend::Factor::SourceColorGL:
+ return 2;
+ case Maxwell::Blend::Factor::OneMinusSourceColor:
+ case Maxwell::Blend::Factor::OneMinusSourceColorGL:
+ return 3;
+ case Maxwell::Blend::Factor::SourceAlpha:
+ case Maxwell::Blend::Factor::SourceAlphaGL:
+ return 4;
+ case Maxwell::Blend::Factor::OneMinusSourceAlpha:
+ case Maxwell::Blend::Factor::OneMinusSourceAlphaGL:
+ return 5;
+ case Maxwell::Blend::Factor::DestAlpha:
+ case Maxwell::Blend::Factor::DestAlphaGL:
+ return 6;
+ case Maxwell::Blend::Factor::OneMinusDestAlpha:
+ case Maxwell::Blend::Factor::OneMinusDestAlphaGL:
+ return 7;
+ case Maxwell::Blend::Factor::DestColor:
+ case Maxwell::Blend::Factor::DestColorGL:
+ return 8;
+ case Maxwell::Blend::Factor::OneMinusDestColor:
+ case Maxwell::Blend::Factor::OneMinusDestColorGL:
+ return 9;
+ case Maxwell::Blend::Factor::SourceAlphaSaturate:
+ case Maxwell::Blend::Factor::SourceAlphaSaturateGL:
+ return 10;
+ case Maxwell::Blend::Factor::Source1Color:
+ case Maxwell::Blend::Factor::Source1ColorGL:
+ return 11;
+ case Maxwell::Blend::Factor::OneMinusSource1Color:
+ case Maxwell::Blend::Factor::OneMinusSource1ColorGL:
+ return 12;
+ case Maxwell::Blend::Factor::Source1Alpha:
+ case Maxwell::Blend::Factor::Source1AlphaGL:
+ return 13;
+ case Maxwell::Blend::Factor::OneMinusSource1Alpha:
+ case Maxwell::Blend::Factor::OneMinusSource1AlphaGL:
+ return 14;
+ case Maxwell::Blend::Factor::ConstantColor:
+ case Maxwell::Blend::Factor::ConstantColorGL:
+ return 15;
+ case Maxwell::Blend::Factor::OneMinusConstantColor:
+ case Maxwell::Blend::Factor::OneMinusConstantColorGL:
+ return 16;
+ case Maxwell::Blend::Factor::ConstantAlpha:
+ case Maxwell::Blend::Factor::ConstantAlphaGL:
+ return 17;
+ case Maxwell::Blend::Factor::OneMinusConstantAlpha:
+ case Maxwell::Blend::Factor::OneMinusConstantAlphaGL:
+ return 18;
+ }
+ return 0;
}
-FixedPipelineState GetFixedPipelineState(const Maxwell& regs) {
- FixedPipelineState fixed_state;
- fixed_state.input_assembly = GetInputAssemblyState(regs);
- fixed_state.tessellation = GetTessellationState(regs);
- fixed_state.rasterizer = GetRasterizerState(regs);
- fixed_state.depth_stencil = GetDepthStencilState(regs);
- fixed_state.color_blending = GetColorBlendingState(regs);
- return fixed_state;
+Maxwell::Blend::Factor FixedPipelineState::UnpackBlendFactor(u32 packed) noexcept {
+ static constexpr std::array LUT = {
+ Maxwell::Blend::Factor::Zero,
+ Maxwell::Blend::Factor::One,
+ Maxwell::Blend::Factor::SourceColor,
+ Maxwell::Blend::Factor::OneMinusSourceColor,
+ Maxwell::Blend::Factor::SourceAlpha,
+ Maxwell::Blend::Factor::OneMinusSourceAlpha,
+ Maxwell::Blend::Factor::DestAlpha,
+ Maxwell::Blend::Factor::OneMinusDestAlpha,
+ Maxwell::Blend::Factor::DestColor,
+ Maxwell::Blend::Factor::OneMinusDestColor,
+ Maxwell::Blend::Factor::SourceAlphaSaturate,
+ Maxwell::Blend::Factor::Source1Color,
+ Maxwell::Blend::Factor::OneMinusSource1Color,
+ Maxwell::Blend::Factor::Source1Alpha,
+ Maxwell::Blend::Factor::OneMinusSource1Alpha,
+ Maxwell::Blend::Factor::ConstantColor,
+ Maxwell::Blend::Factor::OneMinusConstantColor,
+ Maxwell::Blend::Factor::ConstantAlpha,
+ Maxwell::Blend::Factor::OneMinusConstantAlpha,
+ };
+ return LUT[packed];
}
} // namespace Vulkan
diff --git a/src/video_core/renderer_vulkan/fixed_pipeline_state.h b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
index 4c8ba7f90..9fe6bdbf9 100644
--- a/src/video_core/renderer_vulkan/fixed_pipeline_state.h
+++ b/src/video_core/renderer_vulkan/fixed_pipeline_state.h
@@ -7,6 +7,7 @@
#include <array>
#include <type_traits>
+#include "common/bit_field.h"
#include "common/common_types.h"
#include "video_core/engines/maxwell_3d.h"
@@ -16,93 +17,48 @@ namespace Vulkan {
using Maxwell = Tegra::Engines::Maxwell3D::Regs;
-// TODO(Rodrigo): Optimize this structure.
+struct alignas(32) FixedPipelineState {
+ static u32 PackComparisonOp(Maxwell::ComparisonOp op) noexcept;
+ static Maxwell::ComparisonOp UnpackComparisonOp(u32 packed) noexcept;
-struct FixedPipelineState {
- using PixelFormat = VideoCore::Surface::PixelFormat;
+ static u32 PackStencilOp(Maxwell::StencilOp op) noexcept;
+ static Maxwell::StencilOp UnpackStencilOp(u32 packed) noexcept;
- struct VertexBinding {
- constexpr VertexBinding(u32 index, u32 stride, u32 divisor)
- : index{index}, stride{stride}, divisor{divisor} {}
- VertexBinding() = default;
+ static u32 PackCullFace(Maxwell::CullFace cull) noexcept;
+ static Maxwell::CullFace UnpackCullFace(u32 packed) noexcept;
- u32 index;
- u32 stride;
- u32 divisor;
+ static u32 PackFrontFace(Maxwell::FrontFace face) noexcept;
+ static Maxwell::FrontFace UnpackFrontFace(u32 packed) noexcept;
- std::size_t Hash() const noexcept;
-
- bool operator==(const VertexBinding& rhs) const noexcept;
-
- bool operator!=(const VertexBinding& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
-
- struct VertexAttribute {
- constexpr VertexAttribute(u32 index, u32 buffer, Maxwell::VertexAttribute::Type type,
- Maxwell::VertexAttribute::Size size, u32 offset)
- : index{index}, buffer{buffer}, type{type}, size{size}, offset{offset} {}
- VertexAttribute() = default;
-
- u32 index;
- u32 buffer;
- Maxwell::VertexAttribute::Type type;
- Maxwell::VertexAttribute::Size size;
- u32 offset;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const VertexAttribute& rhs) const noexcept;
-
- bool operator!=(const VertexAttribute& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
-
- struct StencilFace {
- constexpr StencilFace(Maxwell::StencilOp action_stencil_fail,
- Maxwell::StencilOp action_depth_fail,
- Maxwell::StencilOp action_depth_pass, Maxwell::ComparisonOp test_func)
- : action_stencil_fail{action_stencil_fail}, action_depth_fail{action_depth_fail},
- action_depth_pass{action_depth_pass}, test_func{test_func} {}
- StencilFace() = default;
-
- Maxwell::StencilOp action_stencil_fail;
- Maxwell::StencilOp action_depth_fail;
- Maxwell::StencilOp action_depth_pass;
- Maxwell::ComparisonOp test_func;
+ static u32 PackPolygonMode(Maxwell::PolygonMode mode) noexcept;
+ static Maxwell::PolygonMode UnpackPolygonMode(u32 packed) noexcept;
- std::size_t Hash() const noexcept;
+ static u32 PackLogicOp(Maxwell::LogicOperation op) noexcept;
+ static Maxwell::LogicOperation UnpackLogicOp(u32 packed) noexcept;
- bool operator==(const StencilFace& rhs) const noexcept;
+ static u32 PackBlendEquation(Maxwell::Blend::Equation equation) noexcept;
+ static Maxwell::Blend::Equation UnpackBlendEquation(u32 packed) noexcept;
- bool operator!=(const StencilFace& rhs) const noexcept {
- return !operator==(rhs);
- }
- };
+ static u32 PackBlendFactor(Maxwell::Blend::Factor factor) noexcept;
+ static Maxwell::Blend::Factor UnpackBlendFactor(u32 packed) noexcept;
struct BlendingAttachment {
- constexpr BlendingAttachment(bool enable, Maxwell::Blend::Equation rgb_equation,
- Maxwell::Blend::Factor src_rgb_func,
- Maxwell::Blend::Factor dst_rgb_func,
- Maxwell::Blend::Equation a_equation,
- Maxwell::Blend::Factor src_a_func,
- Maxwell::Blend::Factor dst_a_func,
- std::array<bool, 4> components)
- : enable{enable}, rgb_equation{rgb_equation}, src_rgb_func{src_rgb_func},
- dst_rgb_func{dst_rgb_func}, a_equation{a_equation}, src_a_func{src_a_func},
- dst_a_func{dst_a_func}, components{components} {}
- BlendingAttachment() = default;
-
- bool enable;
- Maxwell::Blend::Equation rgb_equation;
- Maxwell::Blend::Factor src_rgb_func;
- Maxwell::Blend::Factor dst_rgb_func;
- Maxwell::Blend::Equation a_equation;
- Maxwell::Blend::Factor src_a_func;
- Maxwell::Blend::Factor dst_a_func;
- std::array<bool, 4> components;
+ union {
+ u32 raw;
+ BitField<0, 1, u32> mask_r;
+ BitField<1, 1, u32> mask_g;
+ BitField<2, 1, u32> mask_b;
+ BitField<3, 1, u32> mask_a;
+ BitField<4, 3, u32> equation_rgb;
+ BitField<7, 3, u32> equation_a;
+ BitField<10, 5, u32> factor_source_rgb;
+ BitField<15, 5, u32> factor_dest_rgb;
+ BitField<20, 5, u32> factor_source_a;
+ BitField<25, 5, u32> factor_dest_a;
+ BitField<30, 1, u32> enable;
+ };
+
+ void Fill(const Maxwell& regs, std::size_t index);
std::size_t Hash() const noexcept;
@@ -111,136 +67,178 @@ struct FixedPipelineState {
bool operator!=(const BlendingAttachment& rhs) const noexcept {
return !operator==(rhs);
}
- };
-
- struct VertexInput {
- std::size_t num_bindings = 0;
- std::size_t num_attributes = 0;
- std::array<VertexBinding, Maxwell::NumVertexArrays> bindings;
- std::array<VertexAttribute, Maxwell::NumVertexAttributes> attributes;
-
- std::size_t Hash() const noexcept;
- bool operator==(const VertexInput& rhs) const noexcept;
+ constexpr std::array<bool, 4> Mask() const noexcept {
+ return {mask_r != 0, mask_g != 0, mask_b != 0, mask_a != 0};
+ }
- bool operator!=(const VertexInput& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::Blend::Equation EquationRGB() const noexcept {
+ return UnpackBlendEquation(equation_rgb.Value());
}
- };
- struct InputAssembly {
- constexpr InputAssembly(Maxwell::PrimitiveTopology topology, bool primitive_restart_enable,
- float point_size)
- : topology{topology}, primitive_restart_enable{primitive_restart_enable},
- point_size{point_size} {}
- InputAssembly() = default;
+ Maxwell::Blend::Equation EquationAlpha() const noexcept {
+ return UnpackBlendEquation(equation_a.Value());
+ }
- Maxwell::PrimitiveTopology topology;
- bool primitive_restart_enable;
- float point_size;
+ Maxwell::Blend::Factor SourceRGBFactor() const noexcept {
+ return UnpackBlendFactor(factor_source_rgb.Value());
+ }
- std::size_t Hash() const noexcept;
+ Maxwell::Blend::Factor DestRGBFactor() const noexcept {
+ return UnpackBlendFactor(factor_dest_rgb.Value());
+ }
- bool operator==(const InputAssembly& rhs) const noexcept;
+ Maxwell::Blend::Factor SourceAlphaFactor() const noexcept {
+ return UnpackBlendFactor(factor_source_a.Value());
+ }
- bool operator!=(const InputAssembly& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::Blend::Factor DestAlphaFactor() const noexcept {
+ return UnpackBlendFactor(factor_dest_a.Value());
}
};
- struct Tessellation {
- constexpr Tessellation(u32 patch_control_points, Maxwell::TessellationPrimitive primitive,
- Maxwell::TessellationSpacing spacing, bool clockwise)
- : patch_control_points{patch_control_points}, primitive{primitive}, spacing{spacing},
- clockwise{clockwise} {}
- Tessellation() = default;
-
- u32 patch_control_points;
- Maxwell::TessellationPrimitive primitive;
- Maxwell::TessellationSpacing spacing;
- bool clockwise;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const Tessellation& rhs) const noexcept;
+ struct VertexInput {
+ union Binding {
+ u16 raw;
+ BitField<0, 1, u16> enabled;
+ BitField<1, 12, u16> stride;
+ };
+
+ union Attribute {
+ u32 raw;
+ BitField<0, 1, u32> enabled;
+ BitField<1, 5, u32> buffer;
+ BitField<6, 14, u32> offset;
+ BitField<20, 3, u32> type;
+ BitField<23, 6, u32> size;
+
+ constexpr Maxwell::VertexAttribute::Type Type() const noexcept {
+ return static_cast<Maxwell::VertexAttribute::Type>(type.Value());
+ }
+
+ constexpr Maxwell::VertexAttribute::Size Size() const noexcept {
+ return static_cast<Maxwell::VertexAttribute::Size>(size.Value());
+ }
+ };
+
+ std::array<Binding, Maxwell::NumVertexArrays> bindings;
+ std::array<u32, Maxwell::NumVertexArrays> binding_divisors;
+ std::array<Attribute, Maxwell::NumVertexAttributes> attributes;
+
+ void SetBinding(std::size_t index, bool enabled, u32 stride, u32 divisor) noexcept {
+ auto& binding = bindings[index];
+ binding.raw = 0;
+ binding.enabled.Assign(enabled ? 1 : 0);
+ binding.stride.Assign(stride);
+ binding_divisors[index] = divisor;
+ }
- bool operator!=(const Tessellation& rhs) const noexcept {
- return !operator==(rhs);
+ void SetAttribute(std::size_t index, bool enabled, u32 buffer, u32 offset,
+ Maxwell::VertexAttribute::Type type,
+ Maxwell::VertexAttribute::Size size) noexcept {
+ auto& attribute = attributes[index];
+ attribute.raw = 0;
+ attribute.enabled.Assign(enabled ? 1 : 0);
+ attribute.buffer.Assign(buffer);
+ attribute.offset.Assign(offset);
+ attribute.type.Assign(static_cast<u32>(type));
+ attribute.size.Assign(static_cast<u32>(size));
}
};
struct Rasterizer {
- constexpr Rasterizer(bool cull_enable, bool depth_bias_enable, bool depth_clamp_enable,
- bool ndc_minus_one_to_one, Maxwell::CullFace cull_face,
- Maxwell::FrontFace front_face)
- : cull_enable{cull_enable}, depth_bias_enable{depth_bias_enable},
- depth_clamp_enable{depth_clamp_enable}, ndc_minus_one_to_one{ndc_minus_one_to_one},
- cull_face{cull_face}, front_face{front_face} {}
- Rasterizer() = default;
-
- bool cull_enable;
- bool depth_bias_enable;
- bool depth_clamp_enable;
- bool ndc_minus_one_to_one;
- Maxwell::CullFace cull_face;
- Maxwell::FrontFace front_face;
-
- std::size_t Hash() const noexcept;
+ union {
+ u32 raw;
+ BitField<0, 4, u32> topology;
+ BitField<4, 1, u32> primitive_restart_enable;
+ BitField<5, 1, u32> cull_enable;
+ BitField<6, 1, u32> depth_bias_enable;
+ BitField<7, 1, u32> depth_clamp_enable;
+ BitField<8, 1, u32> ndc_minus_one_to_one;
+ BitField<9, 2, u32> cull_face;
+ BitField<11, 1, u32> front_face;
+ BitField<12, 2, u32> polygon_mode;
+ BitField<14, 5, u32> patch_control_points_minus_one;
+ BitField<19, 2, u32> tessellation_primitive;
+ BitField<21, 2, u32> tessellation_spacing;
+ BitField<23, 1, u32> tessellation_clockwise;
+ BitField<24, 1, u32> logic_op_enable;
+ BitField<25, 4, u32> logic_op;
+ };
+
+ // TODO(Rodrigo): Move this to push constants
+ u32 point_size;
+
+ void Fill(const Maxwell& regs) noexcept;
+
+ constexpr Maxwell::PrimitiveTopology Topology() const noexcept {
+ return static_cast<Maxwell::PrimitiveTopology>(topology.Value());
+ }
- bool operator==(const Rasterizer& rhs) const noexcept;
+ Maxwell::CullFace CullFace() const noexcept {
+ return UnpackCullFace(cull_face.Value());
+ }
- bool operator!=(const Rasterizer& rhs) const noexcept {
- return !operator==(rhs);
+ Maxwell::FrontFace FrontFace() const noexcept {
+ return UnpackFrontFace(front_face.Value());
}
};
struct DepthStencil {
- constexpr DepthStencil(bool depth_test_enable, bool depth_write_enable,
- bool depth_bounds_enable, bool stencil_enable,
- Maxwell::ComparisonOp depth_test_function, StencilFace front_stencil,
- StencilFace back_stencil)
- : depth_test_enable{depth_test_enable}, depth_write_enable{depth_write_enable},
- depth_bounds_enable{depth_bounds_enable}, stencil_enable{stencil_enable},
- depth_test_function{depth_test_function}, front_stencil{front_stencil},
- back_stencil{back_stencil} {}
- DepthStencil() = default;
-
- bool depth_test_enable;
- bool depth_write_enable;
- bool depth_bounds_enable;
- bool stencil_enable;
- Maxwell::ComparisonOp depth_test_function;
- StencilFace front_stencil;
- StencilFace back_stencil;
-
- std::size_t Hash() const noexcept;
-
- bool operator==(const DepthStencil& rhs) const noexcept;
-
- bool operator!=(const DepthStencil& rhs) const noexcept {
- return !operator==(rhs);
+ template <std::size_t Position>
+ union StencilFace {
+ BitField<Position + 0, 3, u32> action_stencil_fail;
+ BitField<Position + 3, 3, u32> action_depth_fail;
+ BitField<Position + 6, 3, u32> action_depth_pass;
+ BitField<Position + 9, 3, u32> test_func;
+
+ Maxwell::StencilOp ActionStencilFail() const noexcept {
+ return UnpackStencilOp(action_stencil_fail);
+ }
+
+ Maxwell::StencilOp ActionDepthFail() const noexcept {
+ return UnpackStencilOp(action_depth_fail);
+ }
+
+ Maxwell::StencilOp ActionDepthPass() const noexcept {
+ return UnpackStencilOp(action_depth_pass);
+ }
+
+ Maxwell::ComparisonOp TestFunc() const noexcept {
+ return UnpackComparisonOp(test_func);
+ }
+ };
+
+ union {
+ u32 raw;
+ StencilFace<0> front;
+ StencilFace<12> back;
+ BitField<24, 1, u32> depth_test_enable;
+ BitField<25, 1, u32> depth_write_enable;
+ BitField<26, 1, u32> depth_bounds_enable;
+ BitField<27, 1, u32> stencil_enable;
+ BitField<28, 3, u32> depth_test_func;
+ };
+
+ void Fill(const Maxwell& regs) noexcept;
+
+ Maxwell::ComparisonOp DepthTestFunc() const noexcept {
+ return UnpackComparisonOp(depth_test_func);
}
};
struct ColorBlending {
- constexpr ColorBlending(
- std::array<float, 4> blend_constants, std::size_t attachments_count,
- std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments)
- : attachments_count{attachments_count}, attachments{attachments} {}
- ColorBlending() = default;
-
- std::size_t attachments_count;
std::array<BlendingAttachment, Maxwell::NumRenderTargets> attachments;
- std::size_t Hash() const noexcept;
-
- bool operator==(const ColorBlending& rhs) const noexcept;
-
- bool operator!=(const ColorBlending& rhs) const noexcept {
- return !operator==(rhs);
- }
+ void Fill(const Maxwell& regs) noexcept;
};
+ VertexInput vertex_input;
+ Rasterizer rasterizer;
+ DepthStencil depth_stencil;
+ ColorBlending color_blending;
+ std::array<u8, 20> padding;
+
std::size_t Hash() const noexcept;
bool operator==(const FixedPipelineState& rhs) const noexcept;
@@ -248,25 +246,11 @@ struct FixedPipelineState {
bool operator!=(const FixedPipelineState& rhs) const noexcept {
return !operator==(rhs);
}
-
- VertexInput vertex_input;
- InputAssembly input_assembly;
- Tessellation tessellation;
- Rasterizer rasterizer;
- DepthStencil depth_stencil;
- ColorBlending color_blending;
};
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexBinding>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexAttribute>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::StencilFace>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::BlendingAttachment>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::VertexInput>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::InputAssembly>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::Tessellation>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::Rasterizer>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::DepthStencil>);
-static_assert(std::is_trivially_copyable_v<FixedPipelineState::ColorBlending>);
+static_assert(std::has_unique_object_representations_v<FixedPipelineState>);
static_assert(std::is_trivially_copyable_v<FixedPipelineState>);
+static_assert(std::is_trivially_constructible_v<FixedPipelineState>);
+static_assert(sizeof(FixedPipelineState) % 32 == 0, "Size is not aligned");
FixedPipelineState GetFixedPipelineState(const Maxwell& regs);
diff --git a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
index b540b838d..343999cf5 100644
--- a/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
+++ b/src/video_core/renderer_vulkan/vk_graphics_pipeline.cpp
@@ -26,12 +26,13 @@ MICROPROFILE_DECLARE(Vulkan_PipelineCache);
namespace {
-VkStencilOpState GetStencilFaceState(const FixedPipelineState::StencilFace& face) {
+template <class StencilFace>
+VkStencilOpState GetStencilFaceState(const StencilFace& face) {
VkStencilOpState state;
- state.failOp = MaxwellToVK::StencilOp(face.action_stencil_fail);
- state.passOp = MaxwellToVK::StencilOp(face.action_depth_pass);
- state.depthFailOp = MaxwellToVK::StencilOp(face.action_depth_fail);
- state.compareOp = MaxwellToVK::ComparisonOp(face.test_func);
+ state.failOp = MaxwellToVK::StencilOp(face.ActionStencilFail());
+ state.passOp = MaxwellToVK::StencilOp(face.ActionDepthPass());
+ state.depthFailOp = MaxwellToVK::StencilOp(face.ActionDepthFail());
+ state.compareOp = MaxwellToVK::ComparisonOp(face.TestFunc());
state.compareMask = 0;
state.writeMask = 0;
state.reference = 0;
@@ -157,43 +158,47 @@ std::vector<vk::ShaderModule> VKGraphicsPipeline::CreateShaderModules(
vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpass_params,
const SPIRVProgram& program) const {
const auto& vi = fixed_state.vertex_input;
- const auto& ia = fixed_state.input_assembly;
const auto& ds = fixed_state.depth_stencil;
const auto& cd = fixed_state.color_blending;
- const auto& ts = fixed_state.tessellation;
const auto& rs = fixed_state.rasterizer;
std::vector<VkVertexInputBindingDescription> vertex_bindings;
std::vector<VkVertexInputBindingDivisorDescriptionEXT> vertex_binding_divisors;
- for (std::size_t i = 0; i < vi.num_bindings; ++i) {
- const auto& binding = vi.bindings[i];
- const bool instanced = binding.divisor != 0;
+ for (std::size_t index = 0; index < std::size(vi.bindings); ++index) {
+ const auto& binding = vi.bindings[index];
+ if (!binding.enabled) {
+ continue;
+ }
+ const bool instanced = vi.binding_divisors[index] != 0;
const auto rate = instanced ? VK_VERTEX_INPUT_RATE_INSTANCE : VK_VERTEX_INPUT_RATE_VERTEX;
auto& vertex_binding = vertex_bindings.emplace_back();
- vertex_binding.binding = binding.index;
+ vertex_binding.binding = static_cast<u32>(index);
vertex_binding.stride = binding.stride;
vertex_binding.inputRate = rate;
if (instanced) {
auto& binding_divisor = vertex_binding_divisors.emplace_back();
- binding_divisor.binding = binding.index;
- binding_divisor.divisor = binding.divisor;
+ binding_divisor.binding = static_cast<u32>(index);
+ binding_divisor.divisor = vi.binding_divisors[index];
}
}
std::vector<VkVertexInputAttributeDescription> vertex_attributes;
const auto& input_attributes = program[0]->entries.attributes;
- for (std::size_t i = 0; i < vi.num_attributes; ++i) {
- const auto& attribute = vi.attributes[i];
- if (input_attributes.find(attribute.index) == input_attributes.end()) {
+ for (std::size_t index = 0; index < std::size(vi.attributes); ++index) {
+ const auto& attribute = vi.attributes[index];
+ if (!attribute.enabled) {
+ continue;
+ }
+ if (input_attributes.find(static_cast<u32>(index)) == input_attributes.end()) {
// Skip attributes not used by the vertex shaders.
continue;
}
auto& vertex_attribute = vertex_attributes.emplace_back();
- vertex_attribute.location = attribute.index;
+ vertex_attribute.location = static_cast<u32>(index);
vertex_attribute.binding = attribute.buffer;
- vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.type, attribute.size);
+ vertex_attribute.format = MaxwellToVK::VertexFormat(attribute.Type(), attribute.Size());
vertex_attribute.offset = attribute.offset;
}
@@ -219,15 +224,15 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
input_assembly_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_INPUT_ASSEMBLY_STATE_CREATE_INFO;
input_assembly_ci.pNext = nullptr;
input_assembly_ci.flags = 0;
- input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, ia.topology);
+ input_assembly_ci.topology = MaxwellToVK::PrimitiveTopology(device, rs.Topology());
input_assembly_ci.primitiveRestartEnable =
- ia.primitive_restart_enable && SupportsPrimitiveRestart(input_assembly_ci.topology);
+ rs.primitive_restart_enable != 0 && SupportsPrimitiveRestart(input_assembly_ci.topology);
VkPipelineTessellationStateCreateInfo tessellation_ci;
tessellation_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_TESSELLATION_STATE_CREATE_INFO;
tessellation_ci.pNext = nullptr;
tessellation_ci.flags = 0;
- tessellation_ci.patchControlPoints = ts.patch_control_points;
+ tessellation_ci.patchControlPoints = rs.patch_control_points_minus_one.Value() + 1;
VkPipelineViewportStateCreateInfo viewport_ci;
viewport_ci.sType = VK_STRUCTURE_TYPE_PIPELINE_VIEWPORT_STATE_CREATE_INFO;
@@ -246,8 +251,8 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
rasterization_ci.rasterizerDiscardEnable = VK_FALSE;
rasterization_ci.polygonMode = VK_POLYGON_MODE_FILL;
rasterization_ci.cullMode =
- rs.cull_enable ? MaxwellToVK::CullFace(rs.cull_face) : VK_CULL_MODE_NONE;
- rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.front_face);
+ rs.cull_enable ? MaxwellToVK::CullFace(rs.CullFace()) : VK_CULL_MODE_NONE;
+ rasterization_ci.frontFace = MaxwellToVK::FrontFace(rs.FrontFace());
rasterization_ci.depthBiasEnable = rs.depth_bias_enable;
rasterization_ci.depthBiasConstantFactor = 0.0f;
rasterization_ci.depthBiasClamp = 0.0f;
@@ -271,40 +276,38 @@ vk::Pipeline VKGraphicsPipeline::CreatePipeline(const RenderPassParams& renderpa
depth_stencil_ci.flags = 0;
depth_stencil_ci.depthTestEnable = ds.depth_test_enable;
depth_stencil_ci.depthWriteEnable = ds.depth_write_enable;
- depth_stencil_ci.depthCompareOp = ds.depth_test_enable
- ? MaxwellToVK::ComparisonOp(ds.depth_test_function)
- : VK_COMPARE_OP_ALWAYS;
+ depth_stencil_ci.depthCompareOp =
+ ds.depth_test_enable ? MaxwellToVK::ComparisonOp(ds.DepthTestFunc()) : VK_COMPARE_OP_ALWAYS;
depth_stencil_ci.depthBoundsTestEnable = ds.depth_bounds_enable;
depth_stencil_ci.stencilTestEnable = ds.stencil_enable;
- depth_stencil_ci.front = GetStencilFaceState(ds.front_stencil);
- depth_stencil_ci.back = GetStencilFaceState(ds.back_stencil);
+ depth_stencil_ci.front = GetStencilFaceState(ds.front);
+ depth_stencil_ci.back = GetStencilFaceState(ds.back);
depth_stencil_ci.minDepthBounds = 0.0f;
depth_stencil_ci.maxDepthBounds = 0.0f;
std::array<VkPipelineColorBlendAttachmentState, Maxwell::NumRenderTargets> cb_attachments;
- const std::size_t num_attachments =
- std::min(cd.attachments_count, renderpass_params.color_attachments.size());
- for (std::size_t i = 0; i < num_attachments; ++i) {
- static constexpr std::array component_table = {
+ const std::size_t num_attachments = renderpass_params.color_attachments.size();
+ for (std::size_t index = 0; index < num_attachments; ++index) {
+ static constexpr std::array COMPONENT_TABLE = {
VK_COLOR_COMPONENT_R_BIT, VK_COLOR_COMPONENT_G_BIT, VK_COLOR_COMPONENT_B_BIT,
VK_COLOR_COMPONENT_A_BIT};
- const auto& blend = cd.attachments[i];
+ const auto& blend = cd.attachments[index];
VkColorComponentFlags color_components = 0;
- for (std::size_t j = 0; j < component_table.size(); ++j) {
- if (blend.components[j]) {
- color_components |= component_table[j];
+ for (std::size_t i = 0; i < COMPONENT_TABLE.size(); ++i) {
+ if (blend.Mask()[i]) {
+ color_components |= COMPONENT_TABLE[i];
}
}
- VkPipelineColorBlendAttachmentState& attachment = cb_attachments[i];
- attachment.blendEnable = blend.enable;
- attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.src_rgb_func);
- attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.dst_rgb_func);
- attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.rgb_equation);
- attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.src_a_func);
- attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.dst_a_func);
- attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.a_equation);
+ VkPipelineColorBlendAttachmentState& attachment = cb_attachments[index];
+ attachment.blendEnable = blend.enable != 0;
+ attachment.srcColorBlendFactor = MaxwellToVK::BlendFactor(blend.SourceRGBFactor());
+ attachment.dstColorBlendFactor = MaxwellToVK::BlendFactor(blend.DestRGBFactor());
+ attachment.colorBlendOp = MaxwellToVK::BlendEquation(blend.EquationRGB());
+ attachment.srcAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.SourceAlphaFactor());
+ attachment.dstAlphaBlendFactor = MaxwellToVK::BlendFactor(blend.DestAlphaFactor());
+ attachment.alphaBlendOp = MaxwellToVK::BlendEquation(blend.EquationAlpha());
attachment.colorWriteMask = color_components;
}
diff --git a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
index 90e3a8edd..8fdc6400d 100644
--- a/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
+++ b/src/video_core/renderer_vulkan/vk_pipeline_cache.cpp
@@ -329,12 +329,12 @@ VKPipelineCache::DecompileShaders(const GraphicsPipelineCacheKey& key) {
const auto& gpu = system.GPU().Maxwell3D();
Specialization specialization;
- if (fixed_state.input_assembly.topology == Maxwell::PrimitiveTopology::Points) {
- ASSERT(fixed_state.input_assembly.point_size != 0.0f);
- specialization.point_size = fixed_state.input_assembly.point_size;
+ if (fixed_state.rasterizer.Topology() == Maxwell::PrimitiveTopology::Points) {
+ ASSERT(fixed_state.rasterizer.point_size != 0);
+ std::memcpy(&specialization.point_size, &fixed_state.rasterizer.point_size, sizeof(u32));
}
for (std::size_t i = 0; i < Maxwell::NumVertexAttributes; ++i) {
- specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].type;
+ specialization.attribute_types[i] = fixed_state.vertex_input.attributes[i].Type();
}
specialization.ndc_minus_one_to_one = fixed_state.rasterizer.ndc_minus_one_to_one;
diff --git a/src/video_core/renderer_vulkan/vk_rasterizer.cpp b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
index 9bf9e1028..71007bbe8 100644
--- a/src/video_core/renderer_vulkan/vk_rasterizer.cpp
+++ b/src/video_core/renderer_vulkan/vk_rasterizer.cpp
@@ -807,25 +807,29 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
BufferBindings& buffer_bindings) {
const auto& regs = system.GPU().Maxwell3D().regs;
- for (u32 index = 0; index < static_cast<u32>(Maxwell::NumVertexAttributes); ++index) {
+ for (std::size_t index = 0; index < Maxwell::NumVertexAttributes; ++index) {
const auto& attrib = regs.vertex_attrib_format[index];
if (!attrib.IsValid()) {
+ vertex_input.SetAttribute(index, false, 0, 0, {}, {});
continue;
}
- const auto& buffer = regs.vertex_array[attrib.buffer];
+ [[maybe_unused]] const auto& buffer = regs.vertex_array[attrib.buffer];
ASSERT(buffer.IsEnabled());
- vertex_input.attributes[vertex_input.num_attributes++] =
- FixedPipelineState::VertexAttribute(index, attrib.buffer, attrib.type, attrib.size,
- attrib.offset);
+ vertex_input.SetAttribute(index, true, attrib.buffer, attrib.offset, attrib.type.Value(),
+ attrib.size.Value());
}
- for (u32 index = 0; index < static_cast<u32>(Maxwell::NumVertexArrays); ++index) {
+ for (std::size_t index = 0; index < Maxwell::NumVertexArrays; ++index) {
const auto& vertex_array = regs.vertex_array[index];
if (!vertex_array.IsEnabled()) {
+ vertex_input.SetBinding(index, false, 0, 0);
continue;
}
+ vertex_input.SetBinding(
+ index, true, vertex_array.stride,
+ regs.instanced_arrays.IsInstancingEnabled(index) ? vertex_array.divisor : 0);
const GPUVAddr start{vertex_array.StartAddress()};
const GPUVAddr end{regs.vertex_array_limit[index].LimitAddress()};
@@ -833,10 +837,6 @@ void RasterizerVulkan::SetupVertexArrays(FixedPipelineState::VertexInput& vertex
ASSERT(end > start);
const std::size_t size{end - start + 1};
const auto [buffer, offset] = buffer_cache.UploadMemory(start, size);
-
- vertex_input.bindings[vertex_input.num_bindings++] = FixedPipelineState::VertexBinding(
- index, vertex_array.stride,
- regs.instanced_arrays.IsInstancingEnabled(index) ? vertex_array.divisor : 0);
buffer_bindings.AddVertexBinding(buffer, offset);
}
}